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[change] tests/domain/runtime-interaction-system.test.ts
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[change] tests/domain/scene-document-validation.test.ts
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[change] tests/domain/scene-document-validation.test.ts
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[change] tests/serialization/scene-document-json.test.ts
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[change] tests/unit/player-start-inspector.integration.test.tsx
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[change] tests/unit/player-locomotion.test.ts
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2026-05-01 16:26:39 +02:00 |
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2b2cd81054
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Refactor terrain data handling and add comprehensive unit tests for brush, mesh, and serialization.
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2026-04-30 02:58:24 +02:00 |
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f1ac4a6c74
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Add tests for distance fog sky color syncing and integrate sky color source into advanced rendering composer
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2026-04-30 02:17:07 +02:00 |
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f022dac380
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Improve third-person climbing logic and planar movement detection
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2026-04-30 00:36:10 +02:00 |
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e88dd59a7a
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Add unit test for entering climbing mode when third-person movement hits a climbable face
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2026-04-30 00:34:34 +02:00 |
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7d960223b9
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Add unit tests for climbing detection and gamepad camera look in FirstPersonNavigationController
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2026-04-30 00:34:19 +02:00 |
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02575c8d0f
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Enhance unit tests for player climbing logic, including movement detection and planar input resolution
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2026-04-30 00:33:51 +02:00 |
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1c5e75b5ec
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Remove outdated version check in scene document JSON tests
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2026-04-30 00:28:03 +02:00 |
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16d2e81df1
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Test persistence of climbable metadata when cloning box brush faces
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2026-04-30 00:25:21 +02:00 |
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66a58ca029
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Add climb binding validation to player start inspector tests
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2026-04-30 00:25:21 +02:00 |
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92d6220686
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Add climb action bindings to entity defaults tests
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2026-04-30 00:25:21 +02:00 |
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4c080b5eed
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Add unit tests for player climb input bindings
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2026-04-30 00:24:15 +02:00 |
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f04f42ec7c
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Add unit tests for player climbing logic and helpers
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2026-04-30 00:24:15 +02:00 |
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467f41fb10
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Add tests for metadata transfer (climbable faces) and NPC filtering in runtime scene building
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2026-04-30 00:22:57 +02:00 |
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b838e6ed1a
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Add validation and tests for player start climb bindings
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2026-04-30 00:20:37 +02:00 |
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1f72e3650e
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Add validation and tests for climbable properties in scene documents
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2026-04-30 00:20:37 +02:00 |
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39794c084a
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Update test serialization logic for legacy face climbables
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2026-04-30 00:20:17 +02:00 |
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06035beef4
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Update scene document serialization tests to include climbable state and migration logic
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2026-04-30 00:20:00 +02:00 |
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88b1435e7e
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Add unit tests for setting face climbable status via box brush
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2026-04-30 00:19:45 +02:00 |
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0add340ef6
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Add climb action input state to player locomotion tests
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2026-04-30 00:19:45 +02:00 |
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ce10cce5fa
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Add unit tests for renderer pixel ratio calculation, including Safari specific capping logic
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2026-04-29 23:51:07 +02:00 |
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8c9735d18a
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Add test case for terrain LoD stability using hysteresis
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2026-04-29 23:49:54 +02:00 |
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3d68989ba8
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Remove collision readiness e2e test
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2026-04-29 23:47:46 +02:00 |
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6a5b5a5c62
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Update collision readiness test to log detailed run mode status and adjust loading overlay assertion
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2026-04-29 23:46:48 +02:00 |
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2d0677d928
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Add E2E test for collision readiness probing across various terrain sizes
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2026-04-29 23:46:48 +02:00 |
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a56521a8bf
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Remove terrain performance end-to-end tests
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2026-04-29 23:39:07 +02:00 |
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5bd734bf00
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Improve terrain performance tests by resetting long task state and adjusting wait logic
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2026-04-29 23:36:27 +02:00 |
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31e5428186
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Add e2e performance tests for terrain rendering and editor zoom
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2026-04-29 23:35:29 +02:00 |
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2fcc398897
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Update terrain LOD level index tests with corrected camera positions and added coverage
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2026-04-29 23:16:02 +02:00 |
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eb29b71bbd
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Add unit tests for terrain LOD mesh generation and level resolution
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2026-04-29 23:03:54 +02:00 |
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985f83ea32
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Remove unnecessary test assertion for late dusk sun light intensity
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2026-04-28 14:29:45 +02:00 |
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