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cf65b02e8d
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Add error handling for non-trimesh brush colliders in test
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2026-04-05 02:33:43 +02:00 |
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8cc5804278
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Update tests to check collider kind and flatten triangles
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2026-04-05 02:33:43 +02:00 |
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8f8f6894af
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Update tests for collider and geometry changes
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2026-04-05 02:33:08 +02:00 |
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0b54fa14c9
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auto-git:
[add] playwright.config.js
[add] src/app/App.js
[add] src/app/editor-store.js
[add] src/app/use-editor-store.js
[add] src/assets/audio-assets.js
[add] src/assets/gltf-model-import.js
[add] src/assets/image-assets.js
[add] src/assets/model-instance-labels.js
[add] src/assets/model-instance-rendering.js
[add] src/assets/model-instances.js
[add] src/assets/project-asset-storage.js
[add] src/assets/project-assets.js
[add] src/commands/brush-command-helpers.js
[add] src/commands/command-history.js
[add] src/commands/command.js
[add] src/commands/commit-transform-session-command.js
[add] src/commands/create-box-brush-command.js
[add] src/commands/delete-box-brush-command.js
[add] src/commands/delete-entity-command.js
[add] src/commands/delete-interaction-link-command.js
[add] src/commands/delete-model-instance-command.js
[add] src/commands/import-audio-asset-command.js
[add] src/commands/import-background-image-asset-command.js
[add] src/commands/import-model-asset-command.js
[add] src/commands/move-box-brush-command.js
[add] src/commands/resize-box-brush-command.js
[add] src/commands/rotate-box-brush-command.js
[add] src/commands/set-box-brush-face-material-command.js
[add] src/commands/set-box-brush-face-uv-state-command.js
[add] src/commands/set-box-brush-name-command.js
[add] src/commands/set-box-brush-transform-command.js
[add] src/commands/set-entity-name-command.js
[add] src/commands/set-model-instance-name-command.js
[add] src/commands/set-player-start-command.js
[add] src/commands/set-scene-name-command.js
[add] src/commands/set-world-settings-command.js
[add] src/commands/upsert-entity-command.js
[add] src/commands/upsert-interaction-link-command.js
[add] src/commands/upsert-model-instance-command.js
[add] src/core/ids.js
[add] src/core/selection.js
[add] src/core/tool-mode.js
[add] src/core/transform-session.js
[add] src/core/vector.js
[add] src/core/whitebox-selection-feedback.js
[add] src/core/whitebox-selection-mode.js
[add] src/document/brushes.js
[add] src/document/migrate-scene-document.js
[add] src/document/scene-document-validation.js
[add] src/document/scene-document.js
[add] src/document/world-settings.js
[add] src/entities/entity-instances.js
[add] src/entities/entity-labels.js
[add] src/geometry/box-brush-components.js
[add] src/geometry/box-brush-mesh.js
[add] src/geometry/box-brush.js
[add] src/geometry/box-face-uvs.js
[add] src/geometry/grid-snapping.js
[add] src/geometry/model-instance-collider-debug-mesh.js
[add] src/geometry/model-instance-collider-generation.js
[add] src/interactions/interaction-links.js
[add] src/main.js
[add] src/materials/starter-material-library.js
[add] src/materials/starter-material-textures.js
[add] src/rendering/advanced-rendering.js
[add] src/runner-web/RunnerCanvas.js
[add] src/runtime-three/first-person-navigation-controller.js
[add] src/runtime-three/navigation-controller.js
[add] src/runtime-three/orbit-visitor-navigation-controller.js
[add] src/runtime-three/player-collision.js
[add] src/runtime-three/rapier-collision-world.js
[add] src/runtime-three/runtime-audio-system.js
[add] src/runtime-three/runtime-host.js
[add] src/runtime-three/runtime-interaction-system.js
[add] src/runtime-three/runtime-scene-build.js
[add] src/runtime-three/runtime-scene-validation.js
[add] src/serialization/local-draft-storage.js
[add] src/serialization/scene-document-json.js
[add] src/shared-ui/HierarchicalMenu.js
[add] src/shared-ui/Panel.js
[add] src/shared-ui/world-background-style.js
[add] src/viewport-three/ViewportCanvas.js
[add] src/viewport-three/ViewportPanel.js
[add] src/viewport-three/viewport-entity-markers.js
[add] src/viewport-three/viewport-focus.js
[add] src/viewport-three/viewport-host.js
[add] src/viewport-three/viewport-layout.js
[add] src/viewport-three/viewport-transient-state.js
[add] src/viewport-three/viewport-view-modes.js
[add] tests/domain/box-brush-face-editing.command.test.js
[add] tests/domain/build-runtime-scene.test.js
[add] tests/domain/create-box-brush.command.test.js
[add] tests/domain/create-empty-scene-document.test.js
[add] tests/domain/editor-store.test.js
[add] tests/domain/entity.command.test.js
[add] tests/domain/interaction-links.validation.test.js
[add] tests/domain/model-import.test.js
[add] tests/domain/model-instance.command.test.js
[add] tests/domain/player-start.command.test.js
[add] tests/domain/rapier-collision-world.test.js
[add] tests/domain/runtime-audio-system.test.js
[add] tests/domain/runtime-interaction-system.test.js
[add] tests/domain/runtime-scene-validation.test.js
[add] tests/domain/scene-document-validation.test.js
[add] tests/domain/transform-session.command.test.js
[add] tests/domain/world-settings.command.test.js
[add] tests/domain/world-settings.test.js
[add] tests/e2e/app-smoke.e2e.js
[add] tests/e2e/box-brush-authoring.e2e.js
[add] tests/e2e/entities-foundation.e2e.js
[add] tests/e2e/face-material-authoring.e2e.js
[add] tests/e2e/first-room-workflow.e2e.js
[add] tests/e2e/import-draco-model-asset.e2e.js
[add] tests/e2e/import-external-model-asset.e2e.js
[add] tests/e2e/import-model-asset.e2e.js
[add] tests/e2e/local-lights-and-background.e2e.js
[add] tests/e2e/orthographic-views.e2e.js
[add] tests/e2e/runner-v1.e2e.js
[add] tests/e2e/runtime-click-interaction.e2e.js
[add] tests/e2e/runtime-trigger-teleport.e2e.js
[add] tests/e2e/viewport-quad-layout.e2e.js
[add] tests/e2e/viewport-test-helpers.js
[add] tests/e2e/whitebox-component-selection.e2e.js
[add] tests/e2e/world-environment.e2e.js
[add] tests/geometry/box-brush-geometry.test.js
[add] tests/geometry/box-face-uvs.test.js
[add] tests/geometry/model-instance-collider-generation.test.js
[add] tests/helpers/model-collider-fixtures.js
[add] tests/serialization/local-draft-storage.test.js
[add] tests/serialization/project-asset-storage.test.js
[add] tests/serialization/scene-document-json.test.js
[add] tests/setup/vitest.setup.js
[add] tests/unit/audio-assets.test.js
[add] tests/unit/entity-instances.test.js
[add] tests/unit/package-scripts.test.js
[add] tests/unit/transform-foundation.integration.test.js
[add] tests/unit/viewport-canvas.test.js
[add] tests/unit/viewport-entity-markers.test.js
[add] tests/unit/viewport-focus.test.js
[add] tests/unit/viewport-layout.test.js
[add] tests/unit/viewport-view-modes.test.js
[add] vite.config.js
[add] vitest.config.js
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2026-04-05 02:25:29 +02:00 |
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c25aa3f32b
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Add tests for axis-constraint rules in transform sessions
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2026-04-05 02:02:35 +02:00 |
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26844c5900
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Update test expectations for transform button states
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2026-04-05 02:02:35 +02:00 |
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69b7864f40
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Add tests for face and vertex transform previews with undo/redo
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2026-04-05 02:01:34 +02:00 |
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759c84e5af
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Update test to ensure transform controls are coherent across modes
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2026-04-05 02:01:15 +02:00 |
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3e6e343943
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Update transform session command tests to resolve component targets correctly and enforce operation support
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2026-04-05 02:01:10 +02:00 |
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e31dfbc5cd
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Add WebGL availability check in e2e test
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2026-04-04 20:24:02 +02:00 |
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2a924b5b36
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Refactor camera state and view mode handling in e2e tests
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2026-04-04 20:22:31 +02:00 |
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ec69f450df
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Add click at ratio functionality to viewport test helpers
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2026-04-04 20:21:54 +02:00 |
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655f3d91a2
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Update camera state for topLeft panel in e2e test
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2026-04-04 20:21:13 +02:00 |
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3d3020972b
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Update viewport test helpers to use page mouse click
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2026-04-04 20:20:46 +02:00 |
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56bea13732
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Update orthographic views E2E test to check selection mode
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2026-04-04 20:20:30 +02:00 |
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6f7c88c316
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Add E2E test for whitebox component selection
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2026-04-04 20:20:30 +02:00 |
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f71039966d
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Update viewport-test-helpers.ts with new selection properties and clickViewportAtRatio function
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2026-04-04 20:18:42 +02:00 |
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04e7c062ed
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Add test for whole-box transforms in Object mode and component modes
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2026-04-04 20:18:36 +02:00 |
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22d97f0197
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Update transform session command tests for object mode requirements
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2026-04-04 20:18:05 +02:00 |
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7676bddf62
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Add tests for whitebox selection mode in editor store
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2026-04-04 20:17:55 +02:00 |
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04ffdbb4e6
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Add setWhiteboxHoverLabelChangeHandler and setWhiteboxSelectionMode to tests
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2026-04-04 20:17:14 +02:00 |
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797ef18c6a
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Adjust test expectations for feet position range in RapierCollisionWorld
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2026-04-04 19:42:32 +02:00 |
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08e9f0978d
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Update test case for feet position in RapierCollisionWorld
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2026-04-04 19:42:32 +02:00 |
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3ce10dbed3
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Update test cases for collision world and scene document serialization
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2026-04-04 19:41:05 +02:00 |
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b199fa1d60
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Add test for rotated whitebox focus target calculation
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2026-04-04 19:38:14 +02:00 |
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aeef4e898f
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Add test for rotating and scaling a whole whitebox box through the shared transform controller
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2026-04-04 19:37:51 +02:00 |
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69f4c8302a
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Update test cases to reflect changes in button names and labels
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2026-04-04 19:37:29 +02:00 |
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9093903287
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Update e2e test for whitebox box creation with float transforms and reload
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2026-04-04 19:37:06 +02:00 |
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9aff89a21e
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Add test for resolving motion against freely rotated colliders
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2026-04-04 19:36:40 +02:00 |
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827d5c40e0
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Add test for rotated whitebox box transforms in runtime scene
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2026-04-04 19:36:17 +02:00 |
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c3a3820379
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Update test expectations for buildRuntimeSceneFromDocument
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2026-04-04 19:36:08 +02:00 |
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bc31cd6b10
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Add floating-point transform round-trip test and migration for version 17 box brushes
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2026-04-04 19:35:46 +02:00 |
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c22c4b44d5
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Add NaN rotation validation test for box brush
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2026-04-04 19:35:46 +02:00 |
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294955a0af
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Add test for rotated box brush geometry bounds calculation
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2026-04-04 19:35:22 +02:00 |
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0fc5e95a65
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Update tests for brush transformation operations including rotation and scaling
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2026-04-04 19:35:17 +02:00 |
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2a08b9b42e
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Add tests for floating-point move, rotate, and scale authoring in box brush commands
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2026-04-04 19:34:59 +02:00 |
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e99a8ece66
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Update editor store tests with initialRotationDegrees and initialSize
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2026-04-04 19:34:03 +02:00 |
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d9b6dcf85d
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Add setWhiteboxSnapSettings to MockViewportHost
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2026-04-04 19:34:03 +02:00 |
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00b556669d
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Add whitebox snap settings to viewport canvas tests
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2026-04-04 19:33:50 +02:00 |
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4974c7a89c
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Add test for wireframe display in orthographic views
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2026-04-04 19:07:59 +02:00 |
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6eef0142e2
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Update preview group creation to handle wireframe display mode
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2026-04-04 19:06:56 +02:00 |
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65bffc2ec8
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Update test for feet position threshold
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2026-04-04 16:02:48 +02:00 |
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561b64f1ba
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Add playerCollider to runtimeSceneFixture in tests
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2026-04-04 16:01:39 +02:00 |
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e462209dcd
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Update build-runtime-scene.test.ts with player collider details
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2026-04-04 16:00:33 +02:00 |
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d9c6455f9e
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Add tests for RapierCollisionWorld
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2026-04-04 16:00:33 +02:00 |
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c0bc372277
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Remove unused test file for RapierCollisionWorld
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2026-04-04 15:58:55 +02:00 |
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3397be7b42
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Add collider properties to buildRuntimeSceneFromDocument tests
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2026-04-04 15:58:02 +02:00 |
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53d40ec039
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Add collider settings to player start entity and update tests
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2026-04-04 15:57:55 +02:00 |
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f22a64f97b
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Add collider validation to scene document test
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2026-04-04 15:57:38 +02:00 |
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3507e01e4a
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Update player start entity defaults in tests
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2026-04-04 15:57:32 +02:00 |
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