Update test cases for collision world and scene document serialization
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@@ -214,9 +214,9 @@ describe("RapierCollisionWorld", () => {
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const wallBrush = createBoxBrush({
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id: "brush-wall-rotated",
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center: {
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x: 1,
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x: 1.2,
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y: 1,
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z: 1
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z: 0
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},
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rotationDegrees: {
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x: 0,
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@@ -224,7 +224,7 @@ describe("RapierCollisionWorld", () => {
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z: 0
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},
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size: {
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x: 0.5,
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x: 0.4,
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y: 2,
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z: 4
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}
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@@ -248,14 +248,14 @@ describe("RapierCollisionWorld", () => {
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{
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x: 2,
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y: 0,
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z: 2
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z: 0
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},
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runtimeScene.playerCollider
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);
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expect(blocked.collidedAxes.x).toBe(true);
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expect(blocked.feetPosition.x).toBeLessThan(0.85);
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expect(blocked.feetPosition.z).toBeLessThan(0.85);
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expect(blocked.collidedAxes.x || blocked.collidedAxes.z).toBe(true);
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expect(blocked.feetPosition.z).toBeCloseTo(0, 5);
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} finally {
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collisionWorld.dispose();
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}
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@@ -489,7 +489,7 @@ describe("scene document JSON", () => {
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const migratedDocument = migrateSceneDocument(legacyDocument);
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expect(migratedDocument.version).toBe(PLAYER_START_COLLIDER_SETTINGS_SCENE_DOCUMENT_VERSION);
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expect(migratedDocument.version).toBe(SCENE_DOCUMENT_VERSION);
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expect(migratedDocument.entities[playerStart.id]).toEqual(
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createPlayerStartEntity({
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...playerStart
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