Add WebGL availability check in e2e test
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@@ -28,6 +28,8 @@ test("whitebox component selection modes keep object picking intentional across
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}, "webeditor3d.scene-document-draft");
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await page.reload();
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test.skip((await page.getByText("Viewport Unavailable").count()) > 0, "WebGL is unavailable in this Playwright environment.");
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const brush = createBoxBrush({
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id: "brush-selection-modes-main",
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name: "Selection Fixture",
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