Commit Graph

1274 Commits

Author SHA1 Message Date
b0b5ef1027 Add tests for duplicate selection command 2026-04-05 04:25:23 +02:00
d7debe7280 Add duplicate selection shortcut 2026-04-05 04:25:23 +02:00
70725fa989 Add duplicate selection functionality in App.js 2026-04-05 04:24:01 +02:00
f195d2b0b5 Add function to check if selection can be duplicated 2026-04-05 04:23:55 +02:00
5332d16d0a Import duplicate selection command 2026-04-05 04:23:55 +02:00
fa440f2e33 Add duplicate selection functionality 2026-04-05 04:23:25 +02:00
e7605511a3 Implement JavaScript logic for duplicate selection command 2026-04-05 04:23:19 +02:00
28e361b85e Add JavaScript version of duplicate selection command 2026-04-05 04:23:19 +02:00
e85e953fb9 Update duplicate selection command to use SceneDocument type 2026-04-05 04:23:19 +02:00
53c19deffb Add duplicate selection command 2026-04-05 04:23:18 +02:00
0876154ebc Update runtime-host.js to use new box brush mesh data builder 2026-04-05 03:18:45 +02:00
acc225aea9 Enhance transform session handling by including geometry and update viewport rendering logic accordingly 2026-04-05 03:06:51 +02:00
eb07782253 Add test for committing deformed vertex geometry without forcing all vertices onto box extents 2026-04-05 03:05:42 +02:00
733295b36c Update tests to include initialGeometry for brushes 2026-04-05 02:59:57 +02:00
f35cf82574 Add geometry to initial brush in viewport-host.ts 2026-04-05 02:59:57 +02:00
1f572cc7fe Modify set-box-brush-transform-command.js for geometry handling 2026-04-05 02:58:37 +02:00
b9b3759207 Update viewport-host.ts to include geometry in preview 2026-04-05 02:58:37 +02:00
4cf85cecf5 auto-git:
[change] src/viewport-three/viewport-host.ts
2026-04-05 02:58:22 +02:00
ab07a599cd Remove unused parameter 'size' from applyBrushRenderObjectTransform method 2026-04-05 02:57:14 +02:00
fbc725ee25 Add geometry update for box brush in ViewportHost 2026-04-05 02:57:06 +02:00
8caec6c0b4 auto-git:
[change] src/viewport-three/viewport-host.ts
2026-04-05 02:56:49 +02:00
95703fc5ec Update viewport host with additional box brush functions and types 2026-04-05 02:55:49 +02:00
1903b29d65 Add geometry to commit transform session command 2026-04-05 02:55:49 +02:00
b83b11e75f Add function to transform world point to local in box brush components 2026-04-05 02:55:09 +02:00
667849750c Add geometry to transform session command and update box brush transform command 2026-04-05 02:54:57 +02:00
c5f4f99598 Add support for brush geometry in transform targets and previews 2026-04-05 02:54:51 +02:00
98bbc49d41 Import and use new geometry functions in box brush commands 2026-04-05 02:39:14 +02:00
faf0cfcf03 Update box brush commands to include geometry tracking and scaling 2026-04-05 02:37:59 +02:00
a1d410d6d3 Add scaleBoxBrushGeometryToSize function in brushes.js and brushes.ts 2026-04-05 02:37:30 +02:00
67b435e3e2 Update scene-document-json.test.ts to include brush size derivation 2026-04-05 02:37:04 +02:00
8c46b8991a Update box validation and collision world logic 2026-04-05 02:35:35 +02:00
82664df74d Add support for custom box brush geometry in scene documents 2026-04-05 02:35:29 +02:00
cf65b02e8d Add error handling for non-trimesh brush colliders in test 2026-04-05 02:33:43 +02:00
8cc5804278 Update tests to check collider kind and flatten triangles 2026-04-05 02:33:43 +02:00
8f8f6894af Update tests for collider and geometry changes 2026-04-05 02:33:08 +02:00
db72c4783f Add brush geometry validation to runtime scene build 2026-04-05 02:32:15 +02:00
d2de8c4793 Update viewport-host.ts to use BufferGeometry and buildBoxBrushDerivedMeshData 2026-04-05 02:31:20 +02:00
2382ff0d79 Remove unused import BoxGeometry from runtime-host.ts 2026-04-05 02:31:20 +02:00
ac678bd732 Update runtime-host.ts to use BufferGeometry and buildBoxBrushDerivedMeshData 2026-04-05 02:31:20 +02:00
8e55495285 Update collision handling for brush colliders 2026-04-05 02:30:08 +02:00
2e29aa7ae2 Update box brush geometry and collider handling in runtime scene build 2026-04-05 02:30:04 +02:00
efc5d5b0cf Validate box brush geometry vertices for finiteness in scene document validation 2026-04-05 02:28:44 +02:00
67d87fe7dc Add geometry reading to box brushes and update version check in scene document migration 2026-04-05 02:28:44 +02:00
f47cc2606c Add function to read box brush geometry 2026-04-05 02:28:17 +02:00
6a081863c7 Import additional constants and functions for migration 2026-04-05 02:28:17 +02:00
213cf5828a Update scene document version and add new constant 2026-04-05 02:28:17 +02:00
203aa93137 Refactor box face UV projection to remove unused import and simplify halfSize calculation 2026-04-05 02:26:49 +02:00
03465d1d84 auto-git:
[change] src/geometry/box-brush-mesh.ts
 [change] src/geometry/box-face-uvs.ts
2026-04-05 02:25:29 +02:00
0b54fa14c9 auto-git:
[add] playwright.config.js
 [add] src/app/App.js
 [add] src/app/editor-store.js
 [add] src/app/use-editor-store.js
 [add] src/assets/audio-assets.js
 [add] src/assets/gltf-model-import.js
 [add] src/assets/image-assets.js
 [add] src/assets/model-instance-labels.js
 [add] src/assets/model-instance-rendering.js
 [add] src/assets/model-instances.js
 [add] src/assets/project-asset-storage.js
 [add] src/assets/project-assets.js
 [add] src/commands/brush-command-helpers.js
 [add] src/commands/command-history.js
 [add] src/commands/command.js
 [add] src/commands/commit-transform-session-command.js
 [add] src/commands/create-box-brush-command.js
 [add] src/commands/delete-box-brush-command.js
 [add] src/commands/delete-entity-command.js
 [add] src/commands/delete-interaction-link-command.js
 [add] src/commands/delete-model-instance-command.js
 [add] src/commands/import-audio-asset-command.js
 [add] src/commands/import-background-image-asset-command.js
 [add] src/commands/import-model-asset-command.js
 [add] src/commands/move-box-brush-command.js
 [add] src/commands/resize-box-brush-command.js
 [add] src/commands/rotate-box-brush-command.js
 [add] src/commands/set-box-brush-face-material-command.js
 [add] src/commands/set-box-brush-face-uv-state-command.js
 [add] src/commands/set-box-brush-name-command.js
 [add] src/commands/set-box-brush-transform-command.js
 [add] src/commands/set-entity-name-command.js
 [add] src/commands/set-model-instance-name-command.js
 [add] src/commands/set-player-start-command.js
 [add] src/commands/set-scene-name-command.js
 [add] src/commands/set-world-settings-command.js
 [add] src/commands/upsert-entity-command.js
 [add] src/commands/upsert-interaction-link-command.js
 [add] src/commands/upsert-model-instance-command.js
 [add] src/core/ids.js
 [add] src/core/selection.js
 [add] src/core/tool-mode.js
 [add] src/core/transform-session.js
 [add] src/core/vector.js
 [add] src/core/whitebox-selection-feedback.js
 [add] src/core/whitebox-selection-mode.js
 [add] src/document/brushes.js
 [add] src/document/migrate-scene-document.js
 [add] src/document/scene-document-validation.js
 [add] src/document/scene-document.js
 [add] src/document/world-settings.js
 [add] src/entities/entity-instances.js
 [add] src/entities/entity-labels.js
 [add] src/geometry/box-brush-components.js
 [add] src/geometry/box-brush-mesh.js
 [add] src/geometry/box-brush.js
 [add] src/geometry/box-face-uvs.js
 [add] src/geometry/grid-snapping.js
 [add] src/geometry/model-instance-collider-debug-mesh.js
 [add] src/geometry/model-instance-collider-generation.js
 [add] src/interactions/interaction-links.js
 [add] src/main.js
 [add] src/materials/starter-material-library.js
 [add] src/materials/starter-material-textures.js
 [add] src/rendering/advanced-rendering.js
 [add] src/runner-web/RunnerCanvas.js
 [add] src/runtime-three/first-person-navigation-controller.js
 [add] src/runtime-three/navigation-controller.js
 [add] src/runtime-three/orbit-visitor-navigation-controller.js
 [add] src/runtime-three/player-collision.js
 [add] src/runtime-three/rapier-collision-world.js
 [add] src/runtime-three/runtime-audio-system.js
 [add] src/runtime-three/runtime-host.js
 [add] src/runtime-three/runtime-interaction-system.js
 [add] src/runtime-three/runtime-scene-build.js
 [add] src/runtime-three/runtime-scene-validation.js
 [add] src/serialization/local-draft-storage.js
 [add] src/serialization/scene-document-json.js
 [add] src/shared-ui/HierarchicalMenu.js
 [add] src/shared-ui/Panel.js
 [add] src/shared-ui/world-background-style.js
 [add] src/viewport-three/ViewportCanvas.js
 [add] src/viewport-three/ViewportPanel.js
 [add] src/viewport-three/viewport-entity-markers.js
 [add] src/viewport-three/viewport-focus.js
 [add] src/viewport-three/viewport-host.js
 [add] src/viewport-three/viewport-layout.js
 [add] src/viewport-three/viewport-transient-state.js
 [add] src/viewport-three/viewport-view-modes.js
 [add] tests/domain/box-brush-face-editing.command.test.js
 [add] tests/domain/build-runtime-scene.test.js
 [add] tests/domain/create-box-brush.command.test.js
 [add] tests/domain/create-empty-scene-document.test.js
 [add] tests/domain/editor-store.test.js
 [add] tests/domain/entity.command.test.js
 [add] tests/domain/interaction-links.validation.test.js
 [add] tests/domain/model-import.test.js
 [add] tests/domain/model-instance.command.test.js
 [add] tests/domain/player-start.command.test.js
 [add] tests/domain/rapier-collision-world.test.js
 [add] tests/domain/runtime-audio-system.test.js
 [add] tests/domain/runtime-interaction-system.test.js
 [add] tests/domain/runtime-scene-validation.test.js
 [add] tests/domain/scene-document-validation.test.js
 [add] tests/domain/transform-session.command.test.js
 [add] tests/domain/world-settings.command.test.js
 [add] tests/domain/world-settings.test.js
 [add] tests/e2e/app-smoke.e2e.js
 [add] tests/e2e/box-brush-authoring.e2e.js
 [add] tests/e2e/entities-foundation.e2e.js
 [add] tests/e2e/face-material-authoring.e2e.js
 [add] tests/e2e/first-room-workflow.e2e.js
 [add] tests/e2e/import-draco-model-asset.e2e.js
 [add] tests/e2e/import-external-model-asset.e2e.js
 [add] tests/e2e/import-model-asset.e2e.js
 [add] tests/e2e/local-lights-and-background.e2e.js
 [add] tests/e2e/orthographic-views.e2e.js
 [add] tests/e2e/runner-v1.e2e.js
 [add] tests/e2e/runtime-click-interaction.e2e.js
 [add] tests/e2e/runtime-trigger-teleport.e2e.js
 [add] tests/e2e/viewport-quad-layout.e2e.js
 [add] tests/e2e/viewport-test-helpers.js
 [add] tests/e2e/whitebox-component-selection.e2e.js
 [add] tests/e2e/world-environment.e2e.js
 [add] tests/geometry/box-brush-geometry.test.js
 [add] tests/geometry/box-face-uvs.test.js
 [add] tests/geometry/model-instance-collider-generation.test.js
 [add] tests/helpers/model-collider-fixtures.js
 [add] tests/serialization/local-draft-storage.test.js
 [add] tests/serialization/project-asset-storage.test.js
 [add] tests/serialization/scene-document-json.test.js
 [add] tests/setup/vitest.setup.js
 [add] tests/unit/audio-assets.test.js
 [add] tests/unit/entity-instances.test.js
 [add] tests/unit/package-scripts.test.js
 [add] tests/unit/transform-foundation.integration.test.js
 [add] tests/unit/viewport-canvas.test.js
 [add] tests/unit/viewport-entity-markers.test.js
 [add] tests/unit/viewport-focus.test.js
 [add] tests/unit/viewport-layout.test.js
 [add] tests/unit/viewport-view-modes.test.js
 [add] vite.config.js
 [add] vitest.config.js
2026-04-05 02:25:29 +02:00
b23cb0dd32 Update box brush calculations to use face and vertex IDs 2026-04-05 02:23:16 +02:00