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8e9ca3252b
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Add test for Shift+D duplication and typing behavior
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2026-04-05 04:26:10 +02:00 |
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7ff300fdc6
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Add tests for duplicate selection command and update box brush authoring test
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2026-04-05 04:26:00 +02:00 |
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32f2b26035
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Implement detailed tests for duplicate selection command
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2026-04-05 04:25:23 +02:00 |
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b0b5ef1027
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Add tests for duplicate selection command
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2026-04-05 04:25:23 +02:00 |
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d7debe7280
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Add duplicate selection shortcut
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2026-04-05 04:25:23 +02:00 |
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70725fa989
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Add duplicate selection functionality in App.js
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2026-04-05 04:24:01 +02:00 |
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f195d2b0b5
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Add function to check if selection can be duplicated
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2026-04-05 04:23:55 +02:00 |
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5332d16d0a
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Import duplicate selection command
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2026-04-05 04:23:55 +02:00 |
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fa440f2e33
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Add duplicate selection functionality
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2026-04-05 04:23:25 +02:00 |
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e7605511a3
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Implement JavaScript logic for duplicate selection command
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2026-04-05 04:23:19 +02:00 |
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28e361b85e
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Add JavaScript version of duplicate selection command
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2026-04-05 04:23:19 +02:00 |
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e85e953fb9
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Update duplicate selection command to use SceneDocument type
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2026-04-05 04:23:19 +02:00 |
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53c19deffb
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Add duplicate selection command
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2026-04-05 04:23:18 +02:00 |
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0876154ebc
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Update runtime-host.js to use new box brush mesh data builder
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2026-04-05 03:18:45 +02:00 |
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acc225aea9
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Enhance transform session handling by including geometry and update viewport rendering logic accordingly
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2026-04-05 03:06:51 +02:00 |
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eb07782253
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Add test for committing deformed vertex geometry without forcing all vertices onto box extents
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2026-04-05 03:05:42 +02:00 |
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733295b36c
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Update tests to include initialGeometry for brushes
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2026-04-05 02:59:57 +02:00 |
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f35cf82574
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Add geometry to initial brush in viewport-host.ts
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2026-04-05 02:59:57 +02:00 |
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1f572cc7fe
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Modify set-box-brush-transform-command.js for geometry handling
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2026-04-05 02:58:37 +02:00 |
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b9b3759207
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Update viewport-host.ts to include geometry in preview
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2026-04-05 02:58:37 +02:00 |
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4cf85cecf5
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auto-git:
[change] src/viewport-three/viewport-host.ts
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2026-04-05 02:58:22 +02:00 |
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ab07a599cd
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Remove unused parameter 'size' from applyBrushRenderObjectTransform method
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2026-04-05 02:57:14 +02:00 |
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fbc725ee25
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Add geometry update for box brush in ViewportHost
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2026-04-05 02:57:06 +02:00 |
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8caec6c0b4
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auto-git:
[change] src/viewport-three/viewport-host.ts
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2026-04-05 02:56:49 +02:00 |
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95703fc5ec
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Update viewport host with additional box brush functions and types
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2026-04-05 02:55:49 +02:00 |
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1903b29d65
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Add geometry to commit transform session command
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2026-04-05 02:55:49 +02:00 |
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b83b11e75f
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Add function to transform world point to local in box brush components
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2026-04-05 02:55:09 +02:00 |
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667849750c
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Add geometry to transform session command and update box brush transform command
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2026-04-05 02:54:57 +02:00 |
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c5f4f99598
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Add support for brush geometry in transform targets and previews
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2026-04-05 02:54:51 +02:00 |
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98bbc49d41
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Import and use new geometry functions in box brush commands
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2026-04-05 02:39:14 +02:00 |
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faf0cfcf03
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Update box brush commands to include geometry tracking and scaling
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2026-04-05 02:37:59 +02:00 |
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a1d410d6d3
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Add scaleBoxBrushGeometryToSize function in brushes.js and brushes.ts
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2026-04-05 02:37:30 +02:00 |
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67b435e3e2
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Update scene-document-json.test.ts to include brush size derivation
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2026-04-05 02:37:04 +02:00 |
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8c46b8991a
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Update box validation and collision world logic
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2026-04-05 02:35:35 +02:00 |
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82664df74d
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Add support for custom box brush geometry in scene documents
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2026-04-05 02:35:29 +02:00 |
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cf65b02e8d
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Add error handling for non-trimesh brush colliders in test
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2026-04-05 02:33:43 +02:00 |
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8cc5804278
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Update tests to check collider kind and flatten triangles
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2026-04-05 02:33:43 +02:00 |
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8f8f6894af
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Update tests for collider and geometry changes
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2026-04-05 02:33:08 +02:00 |
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db72c4783f
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Add brush geometry validation to runtime scene build
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2026-04-05 02:32:15 +02:00 |
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d2de8c4793
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Update viewport-host.ts to use BufferGeometry and buildBoxBrushDerivedMeshData
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2026-04-05 02:31:20 +02:00 |
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2382ff0d79
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Remove unused import BoxGeometry from runtime-host.ts
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2026-04-05 02:31:20 +02:00 |
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ac678bd732
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Update runtime-host.ts to use BufferGeometry and buildBoxBrushDerivedMeshData
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2026-04-05 02:31:20 +02:00 |
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8e55495285
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Update collision handling for brush colliders
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2026-04-05 02:30:08 +02:00 |
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2e29aa7ae2
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Update box brush geometry and collider handling in runtime scene build
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2026-04-05 02:30:04 +02:00 |
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efc5d5b0cf
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Validate box brush geometry vertices for finiteness in scene document validation
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2026-04-05 02:28:44 +02:00 |
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67d87fe7dc
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Add geometry reading to box brushes and update version check in scene document migration
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2026-04-05 02:28:44 +02:00 |
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f47cc2606c
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Add function to read box brush geometry
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2026-04-05 02:28:17 +02:00 |
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6a081863c7
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Import additional constants and functions for migration
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2026-04-05 02:28:17 +02:00 |
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213cf5828a
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Update scene document version and add new constant
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2026-04-05 02:28:17 +02:00 |
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203aa93137
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Refactor box face UV projection to remove unused import and simplify halfSize calculation
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2026-04-05 02:26:49 +02:00 |
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