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d5d6e1f4bd
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Add setGridVisible to MockViewportHost and update tests
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2026-04-11 02:41:59 +02:00 |
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40cf4ec240
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Reorder expected file list in project-package test
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2026-04-10 12:34:28 +02:00 |
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e38cb1358f
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Add setRenderEnabled method to MockViewportHost
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2026-04-10 12:34:28 +02:00 |
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d0eca56c35
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Refactor project-package.test.ts to use new Zip and ZipDeflate classes from fflate, add buildZipArchive function
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2026-04-10 12:33:17 +02:00 |
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7338e4a1eb
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Add debug logging for project package serialization
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2026-04-10 12:32:21 +02:00 |
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d28c23aa48
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Add listPackagedFiles function and update tests in project-package.test.ts
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2026-04-10 12:28:18 +02:00 |
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ebde30ab22
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Refactor test mocks in app-project-persistence.integration.test.tsx
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2026-04-10 12:28:13 +02:00 |
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713b42e9b2
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Add cloneArrayBuffer function and update tests
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2026-04-10 12:27:23 +02:00 |
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1ecf4bbe78
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Replace Save Draft button with reload in e2e tests
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2026-04-10 12:26:21 +02:00 |
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f98c32a7af
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Update local draft storage test messages and add recovery diagnostic check
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2026-04-10 12:26:04 +02:00 |
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19fb68b1ce
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Add tests and update messages for autosave functionality
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2026-04-10 12:26:04 +02:00 |
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a57247a7a0
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Add project-package serialization tests
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2026-04-10 12:25:30 +02:00 |
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2c5ee65291
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Add test for SSAO radius value in advanced rendering
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2026-04-07 12:18:22 +02:00 |
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6e28024097
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Enhance ambient occlusion effect with dual-layer SSAO and additional parameters
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2026-04-07 12:17:15 +02:00 |
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486f0f3f3c
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Enhance advanced rendering by adding normal pass and refining SSAO effect settings
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2026-04-07 12:16:56 +02:00 |
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56bf1c4e32
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Update FOG_STEPS value in fog-material test
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2026-04-07 11:35:12 +02:00 |
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55290572e0
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Add test for localCameraPosition uniform in fog-material
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2026-04-07 11:20:47 +02:00 |
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40a53801a7
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Add fog quality material and update runtime/viewport hosts
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2026-04-07 11:08:57 +02:00 |
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cbed3c1503
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Update water material test expectations
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2026-04-07 10:46:22 +02:00 |
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73fdff0167
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Add test case for water material contact patches with box brush
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2026-04-07 10:44:41 +02:00 |
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e22c899d63
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Add tests for water contact patch creation and foam generation
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2026-04-07 10:38:32 +02:00 |
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691b0ca645
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Refactor uniform creation in water material shaders and tests
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2026-04-07 07:50:46 +02:00 |
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372a5551aa
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Add test for subdividing displaced water geometry without altering collider
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2026-04-07 07:46:57 +02:00 |
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79dac5911c
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Update tests for water material and volume integration
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2026-04-07 07:33:37 +02:00 |
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c82d547dd8
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Add surfaceDisplacementEnabled to water material tests and validation
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2026-04-07 07:22:24 +02:00 |
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f9f0a4cfd1
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Add foamContactLimit to water volume test
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2026-04-07 06:57:42 +02:00 |
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f4624d4bc1
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Add foamContactLimit to water properties in multiple tests
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2026-04-07 06:56:35 +02:00 |
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238e8390a2
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Add foamContactLimit to water properties in water-volume.integration.test.tsx
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2026-04-07 06:56:35 +02:00 |
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e73aed9063
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Add foamContactLimit to water properties in create-box-brush.command.test.ts
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2026-04-07 06:56:35 +02:00 |
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0241e076ba
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Add foamContactLimit to water properties in build-runtime-scene.test.ts
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2026-04-07 06:56:35 +02:00 |
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32b50fe95e
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Add test for foam contact patch count cap and update water material tests
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2026-04-07 06:54:30 +02:00 |
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0609882a16
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Add water reflection mode and foam contact limit handling in scene document JSON tests
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2026-04-07 06:53:34 +02:00 |
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4fe105aa1b
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auto-git:
[change] tests/domain/world-settings.test.ts
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2026-04-07 06:53:27 +02:00 |
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196bb6cef8
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auto-git:
[change] tests/domain/create-empty-scene-document.test.js
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2026-04-07 06:53:27 +02:00 |
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720a53c2f4
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auto-git:
[change] tests/domain/create-empty-scene-document.test.ts
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2026-04-07 06:53:27 +02:00 |
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32cef4334d
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Update water material tests
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2026-04-07 06:17:25 +02:00 |
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b6f34a3604
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Add underwater fog functionality
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2026-04-07 06:17:25 +02:00 |
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acf82132ba
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Update test vertices for water material
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2026-04-07 06:04:11 +02:00 |
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76b7cf538a
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Update vertex coordinates in water material test
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2026-04-07 06:03:01 +02:00 |
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3c54ba00c9
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Add waterline segment creation and update contact patch logic
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2026-04-07 06:01:45 +02:00 |
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47efbbfd43
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Update vertex coordinates in water material test
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2026-04-07 05:52:19 +02:00 |
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8a774a8e7f
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Update test data for water material helpers
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2026-04-07 05:51:49 +02:00 |
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b62edd7e88
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Enhance water material merging logic with normal alignment and profile settings
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2026-04-07 05:51:42 +02:00 |
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b9bda55693
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Add patch merging functionality in water-material
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2026-04-07 05:48:48 +02:00 |
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a74a7c02f0
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Update collision detection to handle triangle meshes and transformed colliders
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2026-04-07 05:44:28 +02:00 |
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0826cc78bb
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Update RunnerCanvas to use cameraSubmerged for underwater overlay and add tests
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2026-04-07 05:30:24 +02:00 |
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b062b2beea
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Add polygon clipping and area calculation to water contact patch collection
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2026-04-07 05:12:55 +02:00 |
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340ea8c3d3
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Update water material test size values
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2026-04-07 05:04:12 +02:00 |
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0e4bd01e69
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Update water contact patch collection and handling in rendering and runtime modules
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2026-04-07 04:59:09 +02:00 |
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6587f59cda
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Update createFaceMaterial to include staticContactPatches in runtime-host.js and .ts, adjust tests in water-material.test.ts
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2026-04-06 20:55:31 +02:00 |
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