Commit Graph

1300 Commits

Author SHA1 Message Date
d5d6e1f4bd Add setGridVisible to MockViewportHost and update tests 2026-04-11 02:41:59 +02:00
40cf4ec240 Reorder expected file list in project-package test 2026-04-10 12:34:28 +02:00
e38cb1358f Add setRenderEnabled method to MockViewportHost 2026-04-10 12:34:28 +02:00
d0eca56c35 Refactor project-package.test.ts to use new Zip and ZipDeflate classes from fflate, add buildZipArchive function 2026-04-10 12:33:17 +02:00
7338e4a1eb Add debug logging for project package serialization 2026-04-10 12:32:21 +02:00
d28c23aa48 Add listPackagedFiles function and update tests in project-package.test.ts 2026-04-10 12:28:18 +02:00
ebde30ab22 Refactor test mocks in app-project-persistence.integration.test.tsx 2026-04-10 12:28:13 +02:00
713b42e9b2 Add cloneArrayBuffer function and update tests 2026-04-10 12:27:23 +02:00
1ecf4bbe78 Replace Save Draft button with reload in e2e tests 2026-04-10 12:26:21 +02:00
f98c32a7af Update local draft storage test messages and add recovery diagnostic check 2026-04-10 12:26:04 +02:00
19fb68b1ce Add tests and update messages for autosave functionality 2026-04-10 12:26:04 +02:00
a57247a7a0 Add project-package serialization tests 2026-04-10 12:25:30 +02:00
2c5ee65291 Add test for SSAO radius value in advanced rendering 2026-04-07 12:18:22 +02:00
6e28024097 Enhance ambient occlusion effect with dual-layer SSAO and additional parameters 2026-04-07 12:17:15 +02:00
486f0f3f3c Enhance advanced rendering by adding normal pass and refining SSAO effect settings 2026-04-07 12:16:56 +02:00
56bf1c4e32 Update FOG_STEPS value in fog-material test 2026-04-07 11:35:12 +02:00
55290572e0 Add test for localCameraPosition uniform in fog-material 2026-04-07 11:20:47 +02:00
40a53801a7 Add fog quality material and update runtime/viewport hosts 2026-04-07 11:08:57 +02:00
cbed3c1503 Update water material test expectations 2026-04-07 10:46:22 +02:00
73fdff0167 Add test case for water material contact patches with box brush 2026-04-07 10:44:41 +02:00
e22c899d63 Add tests for water contact patch creation and foam generation 2026-04-07 10:38:32 +02:00
691b0ca645 Refactor uniform creation in water material shaders and tests 2026-04-07 07:50:46 +02:00
372a5551aa Add test for subdividing displaced water geometry without altering collider 2026-04-07 07:46:57 +02:00
79dac5911c Update tests for water material and volume integration 2026-04-07 07:33:37 +02:00
c82d547dd8 Add surfaceDisplacementEnabled to water material tests and validation 2026-04-07 07:22:24 +02:00
f9f0a4cfd1 Add foamContactLimit to water volume test 2026-04-07 06:57:42 +02:00
f4624d4bc1 Add foamContactLimit to water properties in multiple tests 2026-04-07 06:56:35 +02:00
238e8390a2 Add foamContactLimit to water properties in water-volume.integration.test.tsx 2026-04-07 06:56:35 +02:00
e73aed9063 Add foamContactLimit to water properties in create-box-brush.command.test.ts 2026-04-07 06:56:35 +02:00
0241e076ba Add foamContactLimit to water properties in build-runtime-scene.test.ts 2026-04-07 06:56:35 +02:00
32b50fe95e Add test for foam contact patch count cap and update water material tests 2026-04-07 06:54:30 +02:00
0609882a16 Add water reflection mode and foam contact limit handling in scene document JSON tests 2026-04-07 06:53:34 +02:00
4fe105aa1b auto-git:
[change] tests/domain/world-settings.test.ts
2026-04-07 06:53:27 +02:00
196bb6cef8 auto-git:
[change] tests/domain/create-empty-scene-document.test.js
2026-04-07 06:53:27 +02:00
720a53c2f4 auto-git:
[change] tests/domain/create-empty-scene-document.test.ts
2026-04-07 06:53:27 +02:00
32cef4334d Update water material tests 2026-04-07 06:17:25 +02:00
b6f34a3604 Add underwater fog functionality 2026-04-07 06:17:25 +02:00
acf82132ba Update test vertices for water material 2026-04-07 06:04:11 +02:00
76b7cf538a Update vertex coordinates in water material test 2026-04-07 06:03:01 +02:00
3c54ba00c9 Add waterline segment creation and update contact patch logic 2026-04-07 06:01:45 +02:00
47efbbfd43 Update vertex coordinates in water material test 2026-04-07 05:52:19 +02:00
8a774a8e7f Update test data for water material helpers 2026-04-07 05:51:49 +02:00
b62edd7e88 Enhance water material merging logic with normal alignment and profile settings 2026-04-07 05:51:42 +02:00
b9bda55693 Add patch merging functionality in water-material 2026-04-07 05:48:48 +02:00
a74a7c02f0 Update collision detection to handle triangle meshes and transformed colliders 2026-04-07 05:44:28 +02:00
0826cc78bb Update RunnerCanvas to use cameraSubmerged for underwater overlay and add tests 2026-04-07 05:30:24 +02:00
b062b2beea Add polygon clipping and area calculation to water contact patch collection 2026-04-07 05:12:55 +02:00
340ea8c3d3 Update water material test size values 2026-04-07 05:04:12 +02:00
0e4bd01e69 Update water contact patch collection and handling in rendering and runtime modules 2026-04-07 04:59:09 +02:00
6587f59cda Update createFaceMaterial to include staticContactPatches in runtime-host.js and .ts, adjust tests in water-material.test.ts 2026-04-06 20:55:31 +02:00