Update vertex coordinates in water material test
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@@ -401,13 +401,13 @@ describe("water material helpers", () => {
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kind: "triangleMesh" as const,
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vertices: new Float32Array([
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-3, 0, -2,
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-0.6, 0, -2,
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-0.6, 0, 2,
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-0.08, 0, -2,
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-0.08, 0, 2,
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-3, 0, 2,
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0.6, 0, -2,
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0.08, 0, -2,
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3, 0, -2,
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3, 0, 2,
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0.6, 0, 2
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0.08, 0, 2
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]),
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indices: new Uint32Array([
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0, 1, 2,
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