|
|
46ca1660d1
|
Add NPC model rendering support in RuntimeHost
|
2026-04-13 16:30:25 +02:00 |
|
|
|
9b1c089809
|
Implement NPC form fields in App.tsx
|
2026-04-13 16:29:24 +02:00 |
|
|
|
cdab4d320b
|
Add NPC option to entity creation menu
|
2026-04-13 16:29:24 +02:00 |
|
|
|
295d689fab
|
Add NPC change application logic
|
2026-04-13 16:28:51 +02:00 |
|
|
|
3b24ff6c21
|
Add NPC placement functionality in App.tsx
|
2026-04-13 16:28:33 +02:00 |
|
|
|
da5a5b70d6
|
Add NPC entity creation and management features
|
2026-04-13 16:28:20 +02:00 |
|
|
|
979a189483
|
Add NPC support in viewport-host.ts
|
2026-04-13 16:25:44 +02:00 |
|
|
|
ff9956fd47
|
Add NPC rendering functionality in ViewportHost
|
2026-04-13 16:25:36 +02:00 |
|
|
|
e56fe6c6ba
|
Include NPC in entity render object handling
|
2026-04-13 16:24:57 +02:00 |
|
|
|
0f3f7b0501
|
Add NPC marker mesh creation and constants
|
2026-04-13 16:24:57 +02:00 |
|
|
|
37f1b79fc2
|
Add NPC marker mesh creation function in viewport-entity-markers.ts
|
2026-04-13 16:19:58 +02:00 |
|
|
|
ea29e329bc
|
Add support for NPCs in runtime scene build
|
2026-04-13 16:19:34 +02:00 |
|
|
|
f7f3a6d115
|
Add model asset ID to CreationTarget and update cloning logic
|
2026-04-13 16:19:27 +02:00 |
|
|
|
d6e93a085b
|
Include NPC in focus bounds and target creation
|
2026-04-13 16:19:27 +02:00 |
|
|
|
3d2616e7d7
|
Add support for NPC entities in commit-transform-session-command
|
2026-04-13 16:19:00 +02:00 |
|
|
|
abfb42b91f
|
Include NPC in resolveEntityRotation
|
2026-04-13 16:19:00 +02:00 |
|
|
|
6e238cbfbb
|
Update duplicate selection command to handle NPC entities
|
2026-04-13 16:18:14 +02:00 |
|
|
|
e8a3f5a189
|
Update cleanupSceneForDeletedAsset to handle NPC entities with deleted model assets
|
2026-04-13 16:18:05 +02:00 |
|
|
|
9ed75fb5da
|
Add validation for NPC entities in scene documents
|
2026-04-13 16:18:00 +02:00 |
|
|
|
8a9ca925e7
|
Add support for reading and migrating NPC entities in scene documents
|
2026-04-13 16:17:44 +02:00 |
|
|
|
5ac196cef9
|
Bump SCENE_DOCUMENT_VERSION to 41 and add NPC_ENTITY_FOUNDATION_SCENE_DOCUMENT_VERSION
|
2026-04-13 16:17:44 +02:00 |
|
|
|
7f76024628
|
Add NPC entity support with creation and normalization functions
|
2026-04-13 16:17:30 +02:00 |
|
|
|
989efdd53d
|
Add resolveRuntimeGlobalTimeState function and enhance runtime project time logic
|
2026-04-13 15:55:03 +02:00 |
|
|
|
4cf07a38e0
|
Remove unused render call in runtime-host.ts
|
2026-04-13 15:35:28 +02:00 |
|
|
|
cee290407b
|
Add functions for reading project asset bounding box and brush volume settings
|
2026-04-13 15:33:47 +02:00 |
|
|
|
a665a41bb9
|
Update time settings reading logic in migrate-scene-document.ts
|
2026-04-13 15:27:06 +02:00 |
|
|
|
f67d306028
|
Refactor shadow settings in migrate-scene-document.ts
|
2026-04-13 15:26:47 +02:00 |
|
|
|
4bbe7997c8
|
Remove duplicate timeOfDay settings in migrate-scene-document.ts
|
2026-04-13 15:25:12 +02:00 |
|
|
|
c567041bff
|
Refactor time settings and background handling in scene document migration
|
2026-04-13 15:24:03 +02:00 |
|
|
|
de48a7530e
|
Add checks for background mode before updating night gradient and intensity
|
2026-04-13 15:17:09 +02:00 |
|
|
|
22dd8ac5bb
|
auto-git:
[change] src/runtime-three/runtime-project-time.ts
|
2026-04-13 15:16:47 +02:00 |
|
|
|
949ba5f26d
|
Remove advanced rendering settings from App.tsx
|
2026-04-13 15:14:18 +02:00 |
|
|
|
98638edcf9
|
Add advanced rendering options to App.tsx
|
2026-04-13 15:08:59 +02:00 |
|
|
|
d217597429
|
Add dawn, dusk, and night environment settings in App.tsx
|
2026-04-13 15:05:37 +02:00 |
|
|
|
a1a9a1b9b7
|
Update App.tsx to include image background selection
|
2026-04-13 15:03:57 +02:00 |
|
|
|
01649e235a
|
Update world background label and add material summary in App.tsx
|
2026-04-13 15:03:43 +02:00 |
|
|
|
5aae97ac42
|
Update twilight transition description and remove time phase color inputs
|
2026-04-13 15:02:41 +02:00 |
|
|
|
4e2e6c97f8
|
Refactor time settings update logic in App.tsx
|
2026-04-13 15:01:04 +02:00 |
|
|
|
184e07f8ef
|
Update state management for time-related properties in App.tsx
|
2026-04-13 15:00:13 +02:00 |
|
|
|
4f40ba1635
|
Update types and functions for world background settings
|
2026-04-13 14:59:46 +02:00 |
|
|
|
bacfb0c99e
|
Refactor background blending logic in runtime-project-time.ts
|
2026-04-13 14:57:53 +02:00 |
|
|
|
d118b89e92
|
Refactor time-driven background resolution and phase gradient creation
|
2026-04-13 14:57:39 +02:00 |
|
|
|
31b3777d47
|
Remove unused parameter in validateProjectTimeSettings calls
|
2026-04-13 14:52:28 +02:00 |
|
|
|
7e2d63fa90
|
Rename ProjectTimePhaseProfile to WorldTimePhaseProfile and update related functions
|
2026-04-13 14:51:18 +02:00 |
|
|
|
aa45eb6fa8
|
Refactor background validation logic in scene-document-validation.ts
|
2026-04-13 14:50:32 +02:00 |
|
|
|
bb17ba4a0b
|
Add validation for WorldBackgroundSettings in scene-document-validation.ts
|
2026-04-13 14:50:08 +02:00 |
|
|
|
14fa25965f
|
Remove unused types and add new ones in scene-document-validation.ts
|
2026-04-13 14:50:08 +02:00 |
|
|
|
a1155fb952
|
Export and type DEFAULT_NIGHT_IMAGE_ENVIRONMENT_INTENSITY as constant
|
2026-04-13 14:45:55 +02:00 |
|
|
|
65fe197d27
|
Remove unused time phase and night background settings from project-time-settings.ts and update scene-document.ts and world-settings.ts accordingly
|
2026-04-13 14:44:35 +02:00 |
|
|
|
dd444a4b3d
|
Refactor rendering logic in runtime-host.ts
|
2026-04-13 14:18:27 +02:00 |
|