Include NPC in resolveEntityRotation

This commit is contained in:
2026-04-13 16:18:38 +02:00
parent 6e238cbfbb
commit abfb42b91f

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@@ -766,6 +766,7 @@ function resolveEntityRotation(
switch (entity.kind) {
case "playerStart":
case "sceneEntry":
case "npc":
case "teleportTarget":
return {
kind: "yaw",