Update duplicate selection command to handle NPC entities
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@@ -4,7 +4,11 @@ import { cloneEditorSelection, type EditorSelection } from "../core/selection";
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import type { ToolMode } from "../core/tool-mode";
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import { cloneBoxBrush, type BoxBrush } from "../document/brushes";
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import type { SceneDocument } from "../document/scene-document";
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import { cloneEntityInstance, type EntityInstance } from "../entities/entity-instances";
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import {
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cloneEntityInstance,
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createNpcActorId,
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type EntityInstance
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} from "../entities/entity-instances";
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import type { EditorCommand } from "./command";
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@@ -24,6 +28,11 @@ function duplicateBrush(brush: BoxBrush): BoxBrush {
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function duplicateEntity(entity: EntityInstance): EntityInstance {
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const duplicatedEntity = cloneEntityInstance(entity);
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duplicatedEntity.id = createOpaqueId(`entity-${duplicatedEntity.kind}`);
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if (duplicatedEntity.kind === "npc") {
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duplicatedEntity.actorId = createNpcActorId();
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}
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return duplicatedEntity;
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}
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