Commit Graph

1240 Commits

Author SHA1 Message Date
53d849efd2 auto-git:
[change] tests/unit/first-person-navigation-controller.test.ts
2026-05-01 16:50:52 +02:00
4c36f05821 auto-git:
[change] tests/unit/player-edge-assist.test.ts
2026-05-01 16:50:10 +02:00
767ecc9def auto-git:
[change] tests/unit/third-person-navigation-controller.test.ts
2026-05-01 16:30:51 +02:00
4f665667ee auto-git:
[change] tests/domain/runtime-interaction-system.test.ts
2026-05-01 16:30:30 +02:00
a2e6efbf8c auto-git:
[change] tests/domain/scene-document-validation.test.ts
2026-05-01 16:29:43 +02:00
54181bc2e0 auto-git:
[change] tests/domain/scene-document-validation.test.ts
2026-05-01 16:29:43 +02:00
56609fe0e3 auto-git:
[change] tests/serialization/scene-document-json.test.ts
2026-05-01 16:29:43 +02:00
325ceef05c auto-git:
[change] tests/serialization/scene-document-json.test.ts
2026-05-01 16:29:20 +02:00
b4f4888257 auto-git:
[change] tests/serialization/scene-document-json.test.ts
2026-05-01 16:29:20 +02:00
90eb773980 auto-git:
[change] tests/serialization/scene-document-json.test.ts
2026-05-01 16:29:20 +02:00
2a54d9150f auto-git:
[change] tests/unit/player-start-inspector.integration.test.tsx
2026-05-01 16:28:21 +02:00
a2dc575eab auto-git:
[change] tests/unit/player-start-inspector.integration.test.tsx
2026-05-01 16:28:20 +02:00
d74bde689f auto-git:
[change] tests/unit/third-person-navigation-controller.test.ts
2026-05-01 16:28:03 +02:00
977355e89a auto-git:
[change] tests/unit/first-person-navigation-controller.test.ts
2026-05-01 16:27:45 +02:00
a667c85509 auto-git:
[add] tests/unit/player-edge-assist.test.ts
2026-05-01 16:27:45 +02:00
98d263c124 auto-git:
[change] tests/domain/build-runtime-scene.test.ts
2026-05-01 16:26:54 +02:00
9acda3ad46 auto-git:
[change] tests/unit/entity-instances.test.ts
2026-05-01 16:26:54 +02:00
3587468520 auto-git:
[change] tests/unit/player-locomotion.test.ts
2026-05-01 16:26:39 +02:00
2b2cd81054 Refactor terrain data handling and add comprehensive unit tests for brush, mesh, and serialization. 2026-04-30 02:58:24 +02:00
f1ac4a6c74 Add tests for distance fog sky color syncing and integrate sky color source into advanced rendering composer 2026-04-30 02:17:07 +02:00
f022dac380 Improve third-person climbing logic and planar movement detection 2026-04-30 00:36:10 +02:00
e88dd59a7a Add unit test for entering climbing mode when third-person movement hits a climbable face 2026-04-30 00:34:34 +02:00
7d960223b9 Add unit tests for climbing detection and gamepad camera look in FirstPersonNavigationController 2026-04-30 00:34:19 +02:00
02575c8d0f Enhance unit tests for player climbing logic, including movement detection and planar input resolution 2026-04-30 00:33:51 +02:00
1c5e75b5ec Remove outdated version check in scene document JSON tests 2026-04-30 00:28:03 +02:00
16d2e81df1 Test persistence of climbable metadata when cloning box brush faces 2026-04-30 00:25:21 +02:00
66a58ca029 Add climb binding validation to player start inspector tests 2026-04-30 00:25:21 +02:00
92d6220686 Add climb action bindings to entity defaults tests 2026-04-30 00:25:21 +02:00
4c080b5eed Add unit tests for player climb input bindings 2026-04-30 00:24:15 +02:00
f04f42ec7c Add unit tests for player climbing logic and helpers 2026-04-30 00:24:15 +02:00
467f41fb10 Add tests for metadata transfer (climbable faces) and NPC filtering in runtime scene building 2026-04-30 00:22:57 +02:00
b838e6ed1a Add validation and tests for player start climb bindings 2026-04-30 00:20:37 +02:00
1f72e3650e Add validation and tests for climbable properties in scene documents 2026-04-30 00:20:37 +02:00
39794c084a Update test serialization logic for legacy face climbables 2026-04-30 00:20:17 +02:00
06035beef4 Update scene document serialization tests to include climbable state and migration logic 2026-04-30 00:20:00 +02:00
88b1435e7e Add unit tests for setting face climbable status via box brush 2026-04-30 00:19:45 +02:00
0add340ef6 Add climb action input state to player locomotion tests 2026-04-30 00:19:45 +02:00
ce10cce5fa Add unit tests for renderer pixel ratio calculation, including Safari specific capping logic 2026-04-29 23:51:07 +02:00
8c9735d18a Add test case for terrain LoD stability using hysteresis 2026-04-29 23:49:54 +02:00
3d68989ba8 Remove collision readiness e2e test 2026-04-29 23:47:46 +02:00
6a5b5a5c62 Update collision readiness test to log detailed run mode status and adjust loading overlay assertion 2026-04-29 23:46:48 +02:00
2d0677d928 Add E2E test for collision readiness probing across various terrain sizes 2026-04-29 23:46:48 +02:00
a56521a8bf Remove terrain performance end-to-end tests 2026-04-29 23:39:07 +02:00
5bd734bf00 Improve terrain performance tests by resetting long task state and adjusting wait logic 2026-04-29 23:36:27 +02:00
31e5428186 Add e2e performance tests for terrain rendering and editor zoom 2026-04-29 23:35:29 +02:00
2fcc398897 Update terrain LOD level index tests with corrected camera positions and added coverage 2026-04-29 23:16:02 +02:00
eb29b71bbd Add unit tests for terrain LOD mesh generation and level resolution 2026-04-29 23:03:54 +02:00
985f83ea32 Remove unnecessary test assertion for late dusk sun light intensity 2026-04-28 14:29:45 +02:00
bcb58816ad Add tests for sun light intensity during dawn and dusk 2026-04-28 14:28:03 +02:00
4f435518dc Update celestial body direction coordinates in tests 2026-04-28 14:26:41 +02:00