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d6e93a085b
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Include NPC in focus bounds and target creation
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2026-04-13 16:19:27 +02:00 |
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3d2616e7d7
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Add support for NPC entities in commit-transform-session-command
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2026-04-13 16:19:00 +02:00 |
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abfb42b91f
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Include NPC in resolveEntityRotation
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2026-04-13 16:19:00 +02:00 |
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6e238cbfbb
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Update duplicate selection command to handle NPC entities
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2026-04-13 16:18:14 +02:00 |
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e8a3f5a189
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Update cleanupSceneForDeletedAsset to handle NPC entities with deleted model assets
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2026-04-13 16:18:05 +02:00 |
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9ed75fb5da
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Add validation for NPC entities in scene documents
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2026-04-13 16:18:00 +02:00 |
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8a9ca925e7
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Add support for reading and migrating NPC entities in scene documents
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2026-04-13 16:17:44 +02:00 |
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5ac196cef9
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Bump SCENE_DOCUMENT_VERSION to 41 and add NPC_ENTITY_FOUNDATION_SCENE_DOCUMENT_VERSION
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2026-04-13 16:17:44 +02:00 |
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7f76024628
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Add NPC entity support with creation and normalization functions
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2026-04-13 16:17:30 +02:00 |
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0904ff8bfb
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Fix formatting in runtime-project-time.test.ts
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2026-04-13 15:56:08 +02:00 |
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989efdd53d
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Add resolveRuntimeGlobalTimeState function and enhance runtime project time logic
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2026-04-13 15:55:03 +02:00 |
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aea8d7d5a3
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Update test case for project document JSON serialization
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2026-04-13 15:37:10 +02:00 |
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4cf07a38e0
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Remove unused render call in runtime-host.ts
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2026-04-13 15:35:28 +02:00 |
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cee290407b
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Add functions for reading project asset bounding box and brush volume settings
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2026-04-13 15:33:47 +02:00 |
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a665a41bb9
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Update time settings reading logic in migrate-scene-document.ts
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2026-04-13 15:27:06 +02:00 |
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f67d306028
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Refactor shadow settings in migrate-scene-document.ts
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2026-04-13 15:26:47 +02:00 |
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4bbe7997c8
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Remove duplicate timeOfDay settings in migrate-scene-document.ts
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2026-04-13 15:25:12 +02:00 |
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c567041bff
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Refactor time settings and background handling in scene document migration
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2026-04-13 15:24:03 +02:00 |
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001ee5543f
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Update test imports and usage of default world settings
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2026-04-13 15:17:09 +02:00 |
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de48a7530e
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Add checks for background mode before updating night gradient and intensity
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2026-04-13 15:17:09 +02:00 |
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22dd8ac5bb
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auto-git:
[change] src/runtime-three/runtime-project-time.ts
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2026-04-13 15:16:47 +02:00 |
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949ba5f26d
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Remove advanced rendering settings from App.tsx
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2026-04-13 15:14:18 +02:00 |
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e161de9f99
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Refactor time and world settings migration tests
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2026-04-13 15:11:24 +02:00 |
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ddf25f06d2
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Update night background settings in RunnerCanvas test
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2026-04-13 15:11:24 +02:00 |
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1a360fb404
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Enhance runtime project time tests with night background scenarios
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2026-04-13 15:11:03 +02:00 |
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59ba618e45
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Update test for project time settings command
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2026-04-13 15:11:03 +02:00 |
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98638edcf9
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Add advanced rendering options to App.tsx
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2026-04-13 15:08:59 +02:00 |
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d217597429
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Add dawn, dusk, and night environment settings in App.tsx
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2026-04-13 15:05:37 +02:00 |
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a1a9a1b9b7
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Update App.tsx to include image background selection
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2026-04-13 15:03:57 +02:00 |
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01649e235a
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Update world background label and add material summary in App.tsx
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2026-04-13 15:03:43 +02:00 |
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5aae97ac42
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Update twilight transition description and remove time phase color inputs
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2026-04-13 15:02:41 +02:00 |
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4e2e6c97f8
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Refactor time settings update logic in App.tsx
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2026-04-13 15:01:04 +02:00 |
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184e07f8ef
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Update state management for time-related properties in App.tsx
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2026-04-13 15:00:13 +02:00 |
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4f40ba1635
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Update types and functions for world background settings
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2026-04-13 14:59:46 +02:00 |
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bacfb0c99e
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Refactor background blending logic in runtime-project-time.ts
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2026-04-13 14:57:53 +02:00 |
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d118b89e92
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Refactor time-driven background resolution and phase gradient creation
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2026-04-13 14:57:39 +02:00 |
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31b3777d47
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Remove unused parameter in validateProjectTimeSettings calls
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2026-04-13 14:52:28 +02:00 |
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7e2d63fa90
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Rename ProjectTimePhaseProfile to WorldTimePhaseProfile and update related functions
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2026-04-13 14:51:18 +02:00 |
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aa45eb6fa8
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Refactor background validation logic in scene-document-validation.ts
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2026-04-13 14:50:32 +02:00 |
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f2c63ce7eb
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Update documentation for AGENTS.md, CHAT_CONTEXT.md, architecture.md, and testing.md with new time-related features and direction.
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2026-04-13 14:50:18 +02:00 |
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bb17ba4a0b
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Add validation for WorldBackgroundSettings in scene-document-validation.ts
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2026-04-13 14:50:08 +02:00 |
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14fa25965f
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Remove unused types and add new ones in scene-document-validation.ts
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2026-04-13 14:50:08 +02:00 |
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a1155fb952
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Export and type DEFAULT_NIGHT_IMAGE_ENVIRONMENT_INTENSITY as constant
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2026-04-13 14:45:55 +02:00 |
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65fe197d27
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Remove unused time phase and night background settings from project-time-settings.ts and update scene-document.ts and world-settings.ts accordingly
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2026-04-13 14:44:35 +02:00 |
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dd444a4b3d
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Refactor rendering logic in runtime-host.ts
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2026-04-13 14:18:27 +02:00 |
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5bbcb2c850
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Remove unused background overlay and update tests
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2026-04-13 14:11:31 +02:00 |
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4f67e7b655
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Integrate world background rendering in runtime-host.ts
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2026-04-13 14:10:59 +02:00 |
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e54ae8e121
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Add world background renderer and update advanced rendering composer
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2026-04-13 14:10:52 +02:00 |
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08cbc97446
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Add night sky asset to test document in runner-canvas.test.tsx
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2026-04-12 14:57:57 +02:00 |
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781140ea9a
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Add test for night background overlay rendering
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2026-04-12 14:57:44 +02:00 |
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