Refactor time and world settings migration tests
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@@ -12,6 +12,7 @@ import {
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createEmptyProjectScene
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} from "../../src/document/scene-document";
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import { createDefaultProjectTimeSettings } from "../../src/document/project-time-settings";
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import { createDefaultWorldSettings } from "../../src/document/world-settings";
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import {
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createSceneEntryEntity,
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createSceneExitEntity
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@@ -132,7 +133,9 @@ describe("project document JSON", () => {
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sunriseTimeOfDayHours: 5.5,
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sunsetTimeOfDayHours: 19.75,
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dawnDurationHours: 1.25,
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duskDurationHours: 1.75,
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duskDurationHours: 1.75
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};
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document.scenes["scene-cellar"].world.timeOfDay = {
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dawn: {
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skyTopColorHex: "#6680bc",
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skyBottomColorHex: "#f3b07a",
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@@ -150,16 +153,15 @@ describe("project document JSON", () => {
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lightIntensityFactor: 0.61
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},
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night: {
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skyTopColorHex: "#070f1c",
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skyBottomColorHex: "#18253b",
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background: {
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mode: "image",
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assetId: "asset-night-sky",
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environmentIntensity: 0.42
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},
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ambientColorHex: "#1a2941",
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ambientIntensityFactor: 0.22,
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lightColorHex: "#95b0ff",
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lightIntensityFactor: 0.19
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},
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nightBackground: {
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assetId: "asset-night-sky",
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environmentIntensity: 0.42
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}
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};
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@@ -190,7 +192,7 @@ describe("project document JSON", () => {
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expect(migratedDocument.time).toEqual(createDefaultProjectTimeSettings());
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});
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it("migrates v38 project time documents to default night background settings", () => {
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it("migrates legacy project time environment profiles into scene world settings", () => {
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const legacyProject = createEmptyProjectDocument({
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name: "Legacy Time Project",
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sceneName: "Atrium"
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@@ -247,9 +249,23 @@ describe("project document JSON", () => {
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expect(migratedDocument.time.startTimeOfDayHours).toBe(17.5);
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expect(migratedDocument.time.dayLengthMinutes).toBe(20);
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expect(migratedDocument.time.sunriseTimeOfDayHours).toBe(6.25);
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expect(migratedDocument.time.night.lightIntensityFactor).toBe(0.21);
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expect(migratedDocument.time.nightBackground).toEqual(
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createDefaultProjectTimeSettings().nightBackground
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expect(
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migratedDocument.scenes[migratedDocument.activeSceneId]?.world.timeOfDay
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.dawn.ambientIntensityFactor
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).toBe(0.74);
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expect(
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migratedDocument.scenes[migratedDocument.activeSceneId]?.world.timeOfDay
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.dusk.lightIntensityFactor
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).toBe(0.63);
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expect(
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migratedDocument.scenes[migratedDocument.activeSceneId]?.world.timeOfDay
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.night.lightIntensityFactor
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).toBe(0.21);
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expect(
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migratedDocument.scenes[migratedDocument.activeSceneId]?.world.timeOfDay
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.night.background
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).toEqual(
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createDefaultWorldSettings().timeOfDay.night.background
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);
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expect(
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migratedDocument.scenes[migratedDocument.activeSceneId]?.world
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