Commit Graph

2377 Commits

Author SHA1 Message Date
4df26baa14 Update localLightObjects to use LocalLightRenderObjects and adjust related methods 2026-04-14 01:35:46 +02:00
5c8bc31fb9 Add control state synchronization and effect application to RuntimeHost 2026-04-14 01:35:41 +02:00
a935ccfc96 Make playSound method in RuntimeAudioSystem accept null for link parameter and update RuntimeInteractionSystem to handle new control effects 2026-04-14 01:35:03 +02:00
8639566565 Add runtime control surface definition and build function 2026-04-14 01:34:56 +02:00
ef2871712f Add validation functions for light and interaction control targets, and update control effect validation 2026-04-14 01:34:23 +02:00
e1a25899f5 Add control effect validation in scene-document-validation.ts 2026-04-14 01:34:10 +02:00
efa99a1678 Update migrate-scene-document.ts to include control target ref and effect reading 2026-04-14 01:34:07 +02:00
72029da2c1 Add interaction-links.ts and update scene-document.ts 2026-04-14 01:34:07 +02:00
df941c2ec6 Remove interaction-links.ts file 2026-04-14 01:33:18 +02:00
ec13826bf6 Add control-surface.ts with various interfaces and functions 2026-04-14 01:33:18 +02:00
387df91a47 Update AGENTS.md and CHAT_CONTEXT.md with new scheduling guidelines 2026-04-14 01:23:07 +02:00
d6be1c5562 Update scene document migration for PATH_FOUNDATION version 2026-04-13 23:57:32 +02:00
2a488fd3ad Remove unused import from runtime-host.ts 2026-04-13 23:57:32 +02:00
fc93c45491 Map NPCs to runtime entities in RuntimeHost 2026-04-13 23:57:32 +02:00
dc791efab1 Add function to clone runtime character shape and create runtime NPC from definition 2026-04-13 23:57:07 +02:00
a5a1b4d68c Add test for migrating pre-presence NPC entities to always-authored presence 2026-04-13 23:56:22 +02:00
5166af9cbf Update NPC entity test to include time window presence 2026-04-13 23:56:22 +02:00
f86cad1ea8 Add PATH_FOUNDATION_SCENE_DOCUMENT_VERSION and NPC presence creation functions 2026-04-13 23:56:22 +02:00
3731487756 Add NPC presence window validation tests 2026-04-13 23:55:54 +02:00
108ebe0bc4 Add createNpcTimeWindowPresence function 2026-04-13 23:55:54 +02:00
27395319cc Enhance build-runtime-scene test to filter active NPC presence 2026-04-13 23:55:38 +02:00
8bb07dc012 Update build-runtime-scene test with NPC presence imports 2026-04-13 23:55:38 +02:00
4f312bd3d0 Add tests for runtime NPC presence 2026-04-13 23:55:38 +02:00
3393330261 Initialize staticColliders and npcDefinitions in test fixture 2026-04-13 23:54:54 +02:00
9992cc3421 Add presence to NPC creation preview 2026-04-13 23:54:54 +02:00
6a662bc9ff Rename colliders to staticColliders and add runtimeTimeOfDayHours parameter 2026-04-13 23:53:41 +02:00
a56d4e4af9 Export buildRuntimeNpcCollider function and update parameter type 2026-04-13 23:53:41 +02:00
32f6c1a2c4 Update buildRuntimeSceneCollections to include NPC definitions and active status 2026-04-13 23:53:24 +02:00
8ab03be173 Add presence mode selection and time window inputs in App.tsx 2026-04-13 23:52:06 +02:00
eccbf8bb61 Add presence validation and update NPC entity creation logic in App.tsx 2026-04-13 23:51:39 +02:00
72228c363f Add NPC presence mode and time window settings in App.tsx 2026-04-13 23:51:33 +02:00
d3d7efc92f Add state management for NPC presence mode and time window 2026-04-13 23:51:25 +02:00
5f544fedda Add NPC presence mode and time window constants 2026-04-13 23:51:25 +02:00
0b7d7f5443 Ensure NPC presence update only when scene is ready 2026-04-13 23:50:58 +02:00
bb938d94dd Update NPC presence handling and collision world refresh in runtime-host.ts 2026-04-13 23:50:52 +02:00
1220df79e6 Update scene build to include NPC definitions and runtime clock state 2026-04-13 23:49:34 +02:00
b711e0f10f auto-git:
[add] src/runtime-three/runtime-npc-presence.ts
2026-04-13 23:48:38 +02:00
e5b23e882c Add validation for undefined NPC presence in scene document 2026-04-13 23:48:35 +02:00
c3d164f149 Add NPC presence validation in scene-document-validation.ts 2026-04-13 23:48:31 +02:00
6847d7c211 Add NPC presence support in scene document 2026-04-13 23:48:23 +02:00
5a6a708c07 Add NPC presence modes and related functions 2026-04-13 23:48:15 +02:00
4d1cafd908 Refactor path point update logic in viewport-host.ts 2026-04-13 22:33:35 +02:00
bcf03e7b72 Add target kind check in viewport-host.ts 2026-04-13 22:33:35 +02:00
f5ce536759 Update viewport-host to handle active transform session 2026-04-13 22:33:13 +02:00
05d8f75cb4 Restore previous position in set-path-point-position-command 2026-04-13 22:33:13 +02:00
59f2d78125 Add integration test for path-point editing 2026-04-13 22:33:13 +02:00
7012636279 Add tests for path point operations and viewport focus on path points 2026-04-13 22:31:20 +02:00
6d913d4a3d Add path creation and transformation tests 2026-04-13 22:31:06 +02:00
759439732d Fix condition logic in transform-session.ts 2026-04-13 22:30:05 +02:00
85106b690f Remove unused variable in App.tsx 2026-04-13 22:30:05 +02:00