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7fdcf55960
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Add support for additional control effects in document migration and runtime host
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2026-04-14 02:38:56 +02:00 |
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a995cd172e
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Add sound emitter volume control and update runtime host for various controls
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2026-04-14 02:38:47 +02:00 |
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69c58ee5f4
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Add applyActorPresenceControl method and update applyControlEffect to handle setActorPresence effect
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2026-04-14 01:58:41 +02:00 |
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335c53e6c9
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Rename method from syncRuntimeNpcPresenceToCurrentClock to syncRuntimeNpcScheduleToCurrentClock
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2026-04-14 01:58:41 +02:00 |
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937bb64508
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Refactor NPC presence and scheduling logic in runtime-host.ts
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2026-04-14 01:57:52 +02:00 |
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86259a1277
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Refactor runtime host imports and add schedule resolution functions
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2026-04-14 01:57:35 +02:00 |
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c1f1ff7488
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auto-git:
[change] src/app/App.tsx
[change] src/controls/control-surface.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/interactions/interaction-links.ts
[change] src/runtime-three/runtime-audio-system.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-interaction-system.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] tests/domain/runtime-control-foundation.test.ts
[change] tests/domain/runtime-interaction-system.test.ts
[change] tests/serialization/control-interaction-links.test.ts
[change] tests/unit/runtime-host.test.ts
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2026-04-14 01:42:17 +02:00 |
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6d9bcb0880
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Update import statements in runtime-host.ts
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2026-04-14 01:36:00 +02:00 |
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4df26baa14
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Update localLightObjects to use LocalLightRenderObjects and adjust related methods
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2026-04-14 01:35:46 +02:00 |
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5c8bc31fb9
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Add control state synchronization and effect application to RuntimeHost
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2026-04-14 01:35:41 +02:00 |
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2a488fd3ad
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Remove unused import from runtime-host.ts
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2026-04-13 23:57:32 +02:00 |
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fc93c45491
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Map NPCs to runtime entities in RuntimeHost
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2026-04-13 23:57:32 +02:00 |
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0b7d7f5443
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Ensure NPC presence update only when scene is ready
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2026-04-13 23:50:58 +02:00 |
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bb938d94dd
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Update NPC presence handling and collision world refresh in runtime-host.ts
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2026-04-13 23:50:52 +02:00 |
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0eac096de5
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Add paths functionality to scene document and related components
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2026-04-13 21:21:39 +02:00 |
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1f48b7a7c1
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Add fallback collider rendering for NPCs without model assets
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2026-04-13 17:25:15 +02:00 |
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0b7c2ba210
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Import getNpcColliderHeight function in runtime-host.ts
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2026-04-13 17:25:06 +02:00 |
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1272092f8a
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Add new geometry types to runtime-host.ts
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2026-04-13 17:25:06 +02:00 |
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46ca1660d1
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Add NPC model rendering support in RuntimeHost
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2026-04-13 16:30:25 +02:00 |
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989efdd53d
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Add resolveRuntimeGlobalTimeState function and enhance runtime project time logic
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2026-04-13 15:55:03 +02:00 |
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4cf07a38e0
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Remove unused render call in runtime-host.ts
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2026-04-13 15:35:28 +02:00 |
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c567041bff
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Refactor time settings and background handling in scene document migration
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2026-04-13 15:24:03 +02:00 |
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dd444a4b3d
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Refactor rendering logic in runtime-host.ts
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2026-04-13 14:18:27 +02:00 |
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4f67e7b655
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Integrate world background rendering in runtime-host.ts
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2026-04-13 14:10:59 +02:00 |
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2aeb38d97c
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Update RunnerCanvas and RuntimeHost to handle runtime clock state changes more efficiently
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2026-04-12 14:57:20 +02:00 |
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2b42cc3f0d
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Add moon light to runtime host and update lighting logic
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2026-04-12 14:10:22 +02:00 |
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09525d28d4
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Implement runtime clock state management and lighting
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2026-04-12 04:33:00 +02:00 |
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dd5dac2b59
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Add kind property to geometryBrush in runtime-host.ts
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2026-04-12 03:57:47 +02:00 |
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0a3cfab4ac
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Update runtime-host.ts to handle BoxBrush type and improve geometry processing
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2026-04-12 03:56:36 +02:00 |
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9040bde495
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Ensure mesh visibility matches brush visibility in RuntimeHost
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2026-04-12 03:36:40 +02:00 |
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a22e562906
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Add whitebox bevel material application to runtime-host.ts
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2026-04-12 01:04:43 +02:00 |
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3504262ada
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Update runtime-host.ts to include water surface height calculation
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2026-04-11 22:09:50 +02:00 |
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51a249a2cd
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Update finalizeSceneLoad to include playerMovement
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2026-04-11 21:01:14 +02:00 |
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383d17327c
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Update finalizeSceneLoad to include player movement
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2026-04-11 20:59:59 +02:00 |
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358323817f
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Update buildCollisionWorld to include player movement
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2026-04-11 20:59:59 +02:00 |
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a6aa3a9a18
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Remove unused player animation hooks and update tests
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2026-04-11 19:16:51 +02:00 |
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9291f9f2ce
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Remove unused import in runtime-host.ts
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2026-04-11 19:09:53 +02:00 |
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bbc9bd0ea5
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Apply player camera effects and update audio hooks in frame update
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2026-04-11 19:08:31 +02:00 |
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b33b861a6b
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Reset player camera effects on scene load and unload
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2026-04-11 19:08:31 +02:00 |
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9b4176b5ee
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Implement player camera effects and reset functionality
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2026-04-11 19:08:08 +02:00 |
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f338c8cd48
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Add dampScalar function to runtime-host.ts
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2026-04-11 19:08:08 +02:00 |
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030068cc39
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Update telemetry reference in createPlayerWaterContactBounds
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2026-04-11 19:08:08 +02:00 |
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e282ad3974
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Update telemetry references in RuntimeHost
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2026-04-11 19:07:05 +02:00 |
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0e74013d57
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Refactor telemetry handler methods in RuntimeHost
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2026-04-11 19:06:52 +02:00 |
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c4fe5926b4
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Update telemetry handling in RuntimeHost
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2026-04-11 19:06:52 +02:00 |
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f86cb8cadf
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Update runtime-host.ts with new telemetry and hook states
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2026-04-11 19:06:43 +02:00 |
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e2403f00d4
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Add collision detection methods in runtime-host.ts
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2026-04-11 18:36:10 +02:00 |
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8ba8d1d730
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Update fallback face color in multiple files
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2026-04-11 14:54:58 +02:00 |
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43e9e7baa0
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Simplify interaction prompt display and handling in various components
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2026-04-11 11:40:25 +02:00 |
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5cf600e601
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Refactor interaction prompt logic in runtime-host.ts
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2026-04-11 11:16:40 +02:00 |
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