Update telemetry handling in RuntimeHost
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@@ -396,8 +396,10 @@ export class RuntimeHost {
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this.thirdPersonController.resetSceneState();
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this.interactionSystem.reset();
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this.setInteractionPrompt(null);
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this.currentFirstPersonTelemetry = null;
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this.firstPersonTelemetryHandler?.(null);
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this.currentPlayerControllerTelemetry = null;
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this.currentPlayerAnimationHooks = null;
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this.currentPlayerAudioHooks = null;
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this.playerControllerTelemetryHandler?.(null);
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this.currentRuntimeMessage = null;
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this.runtimeMessageHandler?.(null);
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this.clearCollisionWorld();
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