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20d09a2d87
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Add player targeting and look input settings to runtime scene build
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2026-04-27 15:52:35 +02:00 |
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427d9620f9
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Feat: Add interaction angle to player start settings and update document migration
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2026-04-27 15:15:42 +02:00 |
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ce0ebace35
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Add interaction reach distance to player start entity and runtime scene build
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2026-04-26 23:02:13 +02:00 |
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ff15beeef8
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-23 08:59:46 +02:00 |
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29da61e2a2
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-23 08:58:33 +02:00 |
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b8810206a5
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-23 08:50:33 +02:00 |
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7c1b04578f
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-23 08:50:25 +02:00 |
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7c03dbd90d
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-23 02:36:07 +02:00 |
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f654a12a86
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-22 18:06:54 +02:00 |
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a0619713a7
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-22 16:59:02 +02:00 |
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43a014a5a6
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-22 13:58:33 +02:00 |
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5b5333f842
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-22 13:58:22 +02:00 |
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94dec56eb4
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auto-git:
[add] src/rendering/terrain-layer-material.ts
[add] tests/domain/terrains.test.ts
[change] src/app/App.tsx
[change] src/core/terrain-brush.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/document/terrains.ts
[change] src/geometry/terrain-brush.ts
[change] src/geometry/terrain-mesh.ts
[change] src/runtime-three/rapier-collision-world.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] src/viewport-three/ViewportCanvas.tsx
[change] src/viewport-three/ViewportPanel.tsx
[change] src/viewport-three/viewport-host.ts
[change] tests/domain/build-runtime-scene.test.ts
[change] tests/domain/rapier-collision-world.test.ts
[change] tests/domain/terrain.command.test.ts
[change] tests/domain/water-material.test.ts
[change] tests/geometry/terrain-brush.test.ts
[change] tests/geometry/terrain-mesh.test.ts
[change] tests/serialization/scene-document-json.test.ts
[change] tests/unit/terrain-foundation.integration.test.tsx
[change] tests/unit/viewport-canvas.test.tsx
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2026-04-20 02:37:01 +02:00 |
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44ef7899da
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Add 'enabled' property to terrain bounds calculation
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2026-04-18 19:57:11 +02:00 |
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39b062e9b5
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Add terrain support to runtime scene build
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2026-04-18 19:53:52 +02:00 |
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bd0df136d6
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Add terrain support in runtime scene building
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2026-04-18 19:53:47 +02:00 |
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27b6e804c5
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Add Terrain interface and update RuntimeSceneDefinition
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2026-04-18 19:53:28 +02:00 |
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ecc4794da0
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Initialize smoothPath as true in buildRuntimeControlSurface
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2026-04-15 11:19:20 +02:00 |
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b9dcdf72fa
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Add smoothPath property to RuntimeResolvedNpcPathState
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2026-04-15 11:13:20 +02:00 |
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849a603b89
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Refactor runtime-scene-build.ts by removing unused imports and properties
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2026-04-15 09:48:57 +02:00 |
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cd25067333
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Add majorSegmentCount and tubeSegmentCount to RuntimeBoxBrushInstance and update buildRuntimeBrush logic
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2026-04-15 09:16:06 +02:00 |
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5c0d56f97c
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Update NPC dialogue handling in runtime scene build
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2026-04-15 09:06:25 +02:00 |
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37b024e3bc
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Remove duplicate import statements in runtime-scene-build.ts
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2026-04-15 07:56:34 +02:00 |
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e5aeedf852
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Refactor brush handling and geometry cloning in runtime-scene-build
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2026-04-15 07:53:56 +02:00 |
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8164002786
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Remove unused 'sceneExits' from runtime scene collections
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2026-04-15 02:03:44 +02:00 |
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2acf688e0e
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Remove scene exit interaction handling from runtime-scene-build.ts
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2026-04-15 02:03:17 +02:00 |
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0afc836351
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Remove unused interface RuntimeSceneExit from runtime-scene-build.ts
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2026-04-15 02:03:10 +02:00 |
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5bf9e7b73f
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Include sequences in scheduler state resolution
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2026-04-14 23:39:01 +02:00 |
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5e671df393
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Add support for sequences in runtime scene
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2026-04-14 23:37:18 +02:00 |
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d1d46deca0
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Add project global control target and resolved state for time pause
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2026-04-14 22:24:54 +02:00 |
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bbc981cd71
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Add support for startDialogue action in runtime scene build and tests
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2026-04-14 21:48:54 +02:00 |
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fd13fdffe8
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Add NPC dialogue support in scene document and runtime interaction system
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2026-04-14 20:32:23 +02:00 |
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65cdd4529b
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Include dialogues in RuntimeSceneDefinition and update buildRuntimeSceneFromDocument
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2026-04-14 19:55:48 +02:00 |
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d3a31cd114
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Export applyActorScheduleStateToNpcDefinition function
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2026-04-14 13:46:45 +02:00 |
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64c0f30ba5
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Pass paths to buildRuntimeSceneCollections in runtime-scene-build.ts
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2026-04-14 13:46:45 +02:00 |
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d4538f130a
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Add functions for cloning path states and updating NPC definitions from actor schedule state
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2026-04-14 13:46:08 +02:00 |
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438879dca7
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Update NPC definition and add path state
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2026-04-14 13:45:57 +02:00 |
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49ee2a1ed3
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Add baselineResolved to runtime control surface
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2026-04-14 03:02:24 +02:00 |
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a995cd172e
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Add sound emitter volume control and update runtime host for various controls
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2026-04-14 02:38:47 +02:00 |
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982409e83f
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Update runtime scene build to include new control features
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2026-04-14 02:38:05 +02:00 |
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037260c85b
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Update runtime scene build to include scheduler state
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2026-04-14 01:57:34 +02:00 |
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97150b283a
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Update NPC active state handling and add scheduler logic in scene build
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2026-04-14 01:57:15 +02:00 |
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3c59bb1fe5
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Update buildRuntimeControlSurface to include scheduler state and handle duplicate actor IDs
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2026-04-14 01:57:01 +02:00 |
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7449faddfa
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Add activeRoutineTitle and activeRoutineId to RuntimeNpc and RuntimeSceneDefinition
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2026-04-14 01:57:01 +02:00 |
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b23164b1b7
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Update runtime scene build to include project scheduling
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2026-04-14 01:56:50 +02:00 |
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c1f1ff7488
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auto-git:
[change] src/app/App.tsx
[change] src/controls/control-surface.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/interactions/interaction-links.ts
[change] src/runtime-three/runtime-audio-system.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-interaction-system.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] tests/domain/runtime-control-foundation.test.ts
[change] tests/domain/runtime-interaction-system.test.ts
[change] tests/serialization/control-interaction-links.test.ts
[change] tests/unit/runtime-host.test.ts
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2026-04-14 01:42:17 +02:00 |
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3ae63c83d1
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-14 01:42:17 +02:00 |
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184147f8d5
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Skip model instance without animations
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2026-04-14 01:39:14 +02:00 |
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a18c536659
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Skip sound emitter with null audio asset ID
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2026-04-14 01:39:14 +02:00 |
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8639566565
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Add runtime control surface definition and build function
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2026-04-14 01:34:56 +02:00 |
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