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f04abcf305
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Add validation and constants for scene path repeaters and spline corridors
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2026-05-13 03:41:28 +02:00 |
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0c2b1ab5a0
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Refactor road edge validation to handle missing or invalid settings dynamically
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2026-05-13 03:02:22 +02:00 |
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582930d22d
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Add validation for road edges (left and right) in scene path validation
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2026-05-13 02:55:53 +02:00 |
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634deadc1f
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Add validation for scene path road edge settings
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2026-05-13 02:55:43 +02:00 |
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991778131d
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Add validation and settings for scene path road edges
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2026-05-13 02:55:24 +02:00 |
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ac775e7e01
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Update scene document versions and refine terrain layer validation
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2026-05-13 00:47:22 +02:00 |
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aa1bc272ab
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Refactor terrain layer validation to use min/max range and update paint weight calculation
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2026-05-13 00:46:55 +02:00 |
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e42f2ff1a5
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Update terrain layer count constants and imports
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2026-05-13 00:46:55 +02:00 |
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b4f0a89ce0
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-05-12 23:54:13 +02:00 |
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d5107bc037
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Enhance scene path validation for road parameters
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2026-05-12 23:53:26 +02:00 |
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b272ddd6e1
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Add validation constraints for scene path roads
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2026-05-12 23:53:11 +02:00 |
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552f19a7f5
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Feat: Add path terrain glue and offset controls
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2026-05-12 23:35:19 +02:00 |
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575675d7fc
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Validate path glue-to-terrain and terrain offset
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2026-05-12 23:34:58 +02:00 |
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f7b03d8a24
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Import terrain offset normalization utility
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2026-05-12 23:34:58 +02:00 |
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638fd1d433
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Improve scene path validation for curve mode and sampled resolution
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2026-05-12 22:46:58 +02:00 |
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a13a921c15
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Update foliage density multiplier validation error message
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2026-05-12 21:42:27 +02:00 |
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fbe81faae2
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Improve validation for target anchor offset
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2026-05-11 22:02:07 +02:00 |
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8b9d2af28f
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Validate NPC target anchor structure, mode, and offset
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2026-05-11 21:55:48 +02:00 |
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f26f246c8a
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Add validation utility for NPC target anchor mode
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2026-05-11 21:55:48 +02:00 |
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f87d948109
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Add validation and runtime support for NPC targetable property
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2026-05-11 21:23:28 +02:00 |
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6008bff329
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Implement and validate foliage blocker masks across document systems
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2026-05-02 11:26:06 +02:00 |
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b6b4232499
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Add validation for foliage quality settings in world document
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2026-05-02 10:49:47 +02:00 |
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2f33a32995
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Add validation for terrain foliage masks
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2026-05-02 04:11:29 +02:00 |
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796760c00a
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Add validation for foliage prototypes in scene documents
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2026-05-02 03:51:31 +02:00 |
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14d6ed11bd
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Update resource validation and diagnostics filtering for foliage prototypes
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2026-05-02 03:47:58 +02:00 |
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e559174bd9
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-05-02 03:46:33 +02:00 |
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92107465aa
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-05-02 03:46:21 +02:00 |
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b22bb72884
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-05-02 03:43:58 +02:00 |
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7e16a85336
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-05-01 17:43:33 +02:00 |
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989b39dd35
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-05-01 17:43:33 +02:00 |
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ab0f99b2c2
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-05-01 17:43:23 +02:00 |
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d409147c8b
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-05-01 16:22:11 +02:00 |
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fa14a0c17f
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Feature: Implement support for climb action bindings
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2026-04-30 00:15:41 +02:00 |
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086dd69c64
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Feat: Add brush face climbable property and command support
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2026-04-30 00:13:51 +02:00 |
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4efa418cce
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Validate advanced rendering god rays source size
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2026-04-28 14:00:47 +02:00 |
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404fd59751
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Implement advanced atmospheric rendering settings (sky blend, horizon strength, height falloff)
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2026-04-28 04:52:22 +02:00 |
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129a5335ea
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Add validation for God Rays advanced rendering settings
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2026-04-28 04:32:18 +02:00 |
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949ebfabe1
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Add validation checks for Distance Fog world settings
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2026-04-28 04:06:27 +02:00 |
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c368140aa2
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Cleanup minor formatting issues and refine validation logic across components and tests
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2026-04-28 03:38:48 +02:00 |
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fb43d2c756
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Add validation for dynamic global illumination settings
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2026-04-28 03:27:13 +02:00 |
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1b57ee1435
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Refactor sequence validation: Make sequence validation conditional on project scheduling being enabled
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2026-04-27 17:25:33 +02:00 |
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f8bc678f03
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Refactor scene document validation to make project scheduling optional and add dedicated validation functions for local builds and project scheduling resources
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2026-04-27 17:22:25 +02:00 |
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eed6afb58f
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Feature: Add support for inverted mouse camera horizontal setting to player start
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2026-04-27 17:17:21 +02:00 |
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c3dd68e682
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Add validation checks for player start input bindings and boolean properties
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2026-04-27 15:53:14 +02:00 |
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1cd8e8c44a
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Add validation for player start entity input bindings (keyboard and gamepad)
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2026-04-27 15:50:43 +02:00 |
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c127b8c919
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Validate player start interaction angle
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2026-04-27 15:15:50 +02:00 |
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d51c40553a
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Validate player start interaction reach distance in scene documents
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2026-04-26 23:02:13 +02:00 |
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013c944fc4
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auto-git:
[change] src/app/App.tsx
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/rendering/world-background-renderer.ts
[change] src/rendering/world-shader-sky.ts
[change] tests/domain/scene-document-validation.test.ts
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2026-04-25 01:37:07 +02:00 |
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4fc3256680
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-25 01:31:26 +02:00 |
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29bb55b03a
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-23 08:51:31 +02:00 |
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