auto-git:
[change] src/document/scene-document-validation.ts
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@@ -544,6 +544,83 @@ function validateWorldShaderSkySettings(
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)
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);
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}
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if (typeof settings.aurora.enabled !== "boolean") {
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diagnostics.push(
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createDiagnostic(
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"error",
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"invalid-world-shader-sky-aurora-enabled",
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"World shader sky aurora toggle must be true or false.",
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`${path}.aurora.enabled`
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)
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);
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}
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if (!isNonNegativeFiniteNumber(settings.aurora.intensity)) {
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diagnostics.push(
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createDiagnostic(
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"error",
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"invalid-world-shader-sky-aurora-intensity",
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"World shader sky aurora intensity must be a non-negative finite number.",
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`${path}.aurora.intensity`
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)
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);
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}
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if (!isFiniteNumberInRange(settings.aurora.height, 0, 1)) {
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diagnostics.push(
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createDiagnostic(
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"error",
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"invalid-world-shader-sky-aurora-height",
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"World shader sky aurora height must stay between 0 and 1.",
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`${path}.aurora.height`
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)
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);
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}
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if (!isFiniteNumberInRange(settings.aurora.thickness, 0, 1)) {
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diagnostics.push(
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createDiagnostic(
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"error",
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"invalid-world-shader-sky-aurora-thickness",
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"World shader sky aurora thickness must stay between 0 and 1.",
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`${path}.aurora.thickness`
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)
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);
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}
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if (!isNonNegativeFiniteNumber(settings.aurora.speed)) {
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diagnostics.push(
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createDiagnostic(
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"error",
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"invalid-world-shader-sky-aurora-speed",
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"World shader sky aurora speed must be a non-negative finite number.",
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`${path}.aurora.speed`
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)
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);
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}
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if (!isHexColorString(settings.aurora.primaryColorHex)) {
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diagnostics.push(
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createDiagnostic(
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"error",
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"invalid-world-shader-sky-aurora-primary-color",
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"World shader sky aurora primary color must use a #RRGGBB color.",
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`${path}.aurora.primaryColorHex`
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)
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);
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}
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if (!isHexColorString(settings.aurora.secondaryColorHex)) {
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diagnostics.push(
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createDiagnostic(
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"error",
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"invalid-world-shader-sky-aurora-secondary-color",
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"World shader sky aurora secondary color must use a #RRGGBB color.",
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`${path}.aurora.secondaryColorHex`
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)
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);
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}
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}
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function validateWorldCelestialOrbitSettings(
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