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1bba848eb7
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Add path-related functionality in App.tsx, scene-document-validation.ts, and viewport-host.ts
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2026-04-13 21:23:30 +02:00 |
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17e7343a46
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auto-git:
[change] src/viewport-three/viewport-host.ts
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2026-04-13 21:23:03 +02:00 |
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3f4e951f41
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Add path-related commands and update selection handling
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2026-04-13 21:23:03 +02:00 |
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0eac096de5
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Add paths functionality to scene document and related components
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2026-04-13 21:21:39 +02:00 |
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e4b4cc3211
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Remove unused function createNpcMarkerMeshes in viewport-host.ts
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2026-04-13 17:25:06 +02:00 |
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35c1117de7
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Update NPC preview creation with additional parameters
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2026-04-13 17:23:50 +02:00 |
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6afd5213bb
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Add dispose method call for render objects
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2026-04-13 17:23:50 +02:00 |
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d2387947a4
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Refactor NPC rendering to include collider and facing markers
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2026-04-13 17:23:42 +02:00 |
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b02b6512fb
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Add method to tag entity group with ID and kind
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2026-04-13 17:23:26 +02:00 |
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a904626307
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Simplify NPC render object creation
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2026-04-13 17:23:26 +02:00 |
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2e46b66a20
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Apply shadow state after adding render objects
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2026-04-13 17:23:26 +02:00 |
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a4f91d3871
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Update creation preview condition for NPC entities
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2026-04-13 17:22:09 +02:00 |
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3442516465
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Apply advanced rendering shadow flags to entity render objects
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2026-04-13 17:22:09 +02:00 |
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6532038b22
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Add dispose method to EntityRenderObjects
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2026-04-13 17:22:00 +02:00 |
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447935699d
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Add NPC collider settings and helper functions
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2026-04-13 17:22:00 +02:00 |
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979a189483
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Add NPC support in viewport-host.ts
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2026-04-13 16:25:44 +02:00 |
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ff9956fd47
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Add NPC rendering functionality in ViewportHost
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2026-04-13 16:25:36 +02:00 |
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e56fe6c6ba
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Include NPC in entity render object handling
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2026-04-13 16:24:57 +02:00 |
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0f3f7b0501
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Add NPC marker mesh creation and constants
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2026-04-13 16:24:57 +02:00 |
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f28bda68ef
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Add methods to check if transform targets are displayed and update syncTransformGizmo accordingly
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2026-04-12 03:36:40 +02:00 |
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2ba9deba41
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Integrate whitebox bevel settings into viewport host
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2026-04-12 01:04:34 +02:00 |
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00ce57dc15
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Enhance viewport host for local axis constraint and rotation preview
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2026-04-12 00:42:47 +02:00 |
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9ae6601d62
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Add test and error handling for transform pointer intent
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2026-04-12 00:36:03 +02:00 |
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0c62c51494
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Update viewport-host.ts to use transform-pointer-down intent logic
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2026-04-12 00:34:51 +02:00 |
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0cfbab9de5
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Add E2E test for transform gizmo commit and refactor viewport-host.ts
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2026-04-12 00:33:52 +02:00 |
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8ba8d1d730
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Update fallback face color in multiple files
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2026-04-11 14:54:58 +02:00 |
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ed76bda2e3
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Add scene entry and exit entities with associated settings and validation
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2026-04-11 04:35:31 +02:00 |
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0f65009304
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Update viewport-host.ts to handle non-brush and modelInstance targets
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2026-04-11 03:24:11 +02:00 |
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e6e40246ce
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Update App.tsx and ViewportHost.ts to include viewport camera sync request ID and resolve object scale constraint axis
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2026-04-11 03:22:24 +02:00 |
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4a66cccd79
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auto-git:
[change] src/app/App.tsx
[change] src/app/editor-store.ts
[change] src/core/transform-session.ts
[change] src/viewport-three/ViewportCanvas.tsx
[change] src/viewport-three/ViewportPanel.tsx
[change] src/viewport-three/viewport-host.ts
[change] tests/unit/viewport-canvas.test.tsx
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2026-04-11 02:44:49 +02:00 |
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c991f41158
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auto-git:
[change] src/viewport-three/viewport-host.ts
[change] tests/unit/viewport-canvas.test.tsx
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2026-04-11 02:44:49 +02:00 |
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a40089d956
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Update App.tsx and ViewportHost.ts with axis constraint space and message updates
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2026-04-11 02:43:38 +02:00 |
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c51a396a82
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Enhance transform session handling and grid visibility in ViewportHost
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2026-04-11 02:40:51 +02:00 |
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dad94d6ec9
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Add grid visibility flag and constants in ViewportHost
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2026-04-11 02:38:09 +02:00 |
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bb422a98f1
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Add axis constraint space parameter to transform session
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2026-04-11 02:38:05 +02:00 |
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d4587ebfcd
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Add fog material creation and management in ViewportHost
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2026-04-07 11:34:03 +02:00 |
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4238bce5f5
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Remove unnecessary onBeforeRender assignment in configureFogVolumeMesh methods
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2026-04-07 11:20:47 +02:00 |
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7a62d8ed7b
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Add fog volume mesh configuration in ViewportHost
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2026-04-07 11:19:17 +02:00 |
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40a53801a7
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Add fog quality material and update runtime/viewport hosts
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2026-04-07 11:08:57 +02:00 |
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ee83c31f74
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Add render enablement control in ViewportHost
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2026-04-07 10:53:06 +02:00 |
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05caaf888f
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Add logic to preserve and manage WebGL render targets for water reflections in viewport rendering
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2026-04-07 08:48:37 +02:00 |
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de8ceafb7f
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Add water surface subdivision and UV interpolation in box brush mesh
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2026-04-07 07:46:47 +02:00 |
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f65e00b94f
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Optimize water reflection rendering with time-based updates
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2026-04-07 07:14:00 +02:00 |
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49a64b2d9b
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Reset lastReflectionUpdateTime when resizing reflection render targets
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2026-04-07 07:14:00 +02:00 |
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2789859360
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Add surfaceDisplacementEnabled to water material properties
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2026-04-07 07:14:00 +02:00 |
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bfb3eebd2c
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Refactor fog handling and add reflection update timestamp
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2026-04-07 07:13:38 +02:00 |
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5ec9099a02
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Extract and use runtime water foam contact limit calculation in multiple methods
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2026-04-07 06:55:36 +02:00 |
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0624f2ae96
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Refactor water reflection target size calculation in viewport-host.ts
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2026-04-07 06:42:41 +02:00 |
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a6a7abfbdd
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Update viewport water reflections in render loop
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2026-04-07 06:42:36 +02:00 |
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e28ca1bcd0
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Resize water reflection targets on resize
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2026-04-07 06:42:36 +02:00 |
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