Add dispose method to EntityRenderObjects
This commit is contained in:
@@ -301,6 +301,7 @@ interface CachedMaterialTexture {
|
||||
interface EntityRenderObjects {
|
||||
group: Group;
|
||||
meshes: Mesh[];
|
||||
dispose?: () => void;
|
||||
}
|
||||
|
||||
interface LocalLightRenderObjects {
|
||||
|
||||
Reference in New Issue
Block a user