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1e1f781c2c
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Remove thickness property from material settings in multiple files
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2026-04-06 08:50:33 +02:00 |
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dfb9018e41
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Remove transmission property from material settings
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2026-04-06 08:50:33 +02:00 |
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d7369da1c3
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Remove transmission property from material settings in ViewportHost
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2026-04-06 08:45:14 +02:00 |
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40bd7540e9
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Add type annotation for volumeRenderPaths in RuntimeHost
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2026-04-06 08:45:14 +02:00 |
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c8fe4125ec
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Add locomotion state and water/fog volume status to runner stats in App.js
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2026-04-06 08:33:00 +02:00 |
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c074f3e597
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Add locomotion, water volume, and fog volume stats to App.tsx
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2026-04-06 08:31:23 +02:00 |
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2f5fd46044
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Add volume mode selection and settings for water and fog in App.tsx
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2026-04-06 08:29:51 +02:00 |
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b4cd57c5fa
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Add volume rendering paths selection to App component
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2026-04-06 08:29:15 +02:00 |
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3a12826d6b
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Add advanced rendering fog and water path settings in App.tsx
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2026-04-06 08:29:03 +02:00 |
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f42ca08334
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Add functions to apply box volume settings and modes in App.tsx
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2026-04-06 08:28:59 +02:00 |
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b6e0f57251
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Update selected brush handling to include volume properties in App.tsx
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2026-04-06 08:28:41 +02:00 |
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ce27bc718a
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Add state variables for box volume properties in App.tsx
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2026-04-06 08:28:41 +02:00 |
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f3abebeb17
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Add helper functions for formatting box volume mode and render path labels in App.tsx
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2026-04-06 08:28:28 +02:00 |
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720a182305
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Import and add BoxBrushVolumeSettingsCommand to App.tsx
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2026-04-06 08:28:28 +02:00 |
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d7bad93e67
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Add support for water and fog volume rendering in ViewportHost
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2026-04-06 08:27:40 +02:00 |
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ce341494ef
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Add water and fog rendering logic in viewport-host.ts
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2026-04-06 08:27:23 +02:00 |
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0d225e3f64
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Import Euler from three.js in runtime-host.ts
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2026-04-06 08:27:23 +02:00 |
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0eac272aaa
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Update runtime-host.js to include volume rendering paths and enhance material creation logic
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2026-04-06 08:26:46 +02:00 |
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71dc2ac75f
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Update runtime-host.ts to handle volume rendering paths and improve material creation logic
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2026-04-06 08:26:35 +02:00 |
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edf3552c5f
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Add volume state resolution and point inside oriented volume check in RuntimeHost
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2026-04-06 08:26:12 +02:00 |
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104808b876
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Add player volume state resolution in RuntimeHost
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2026-04-06 08:25:56 +02:00 |
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66e1b78ca1
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Add volume state tracking and update locomotion logic in first-person navigation controller
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2026-04-06 08:25:45 +02:00 |
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e17a4c3373
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Add volume state tracking and locomotion state management in FirstPersonNavigationController
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2026-04-06 08:22:24 +02:00 |
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85f6b4d74a
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Add locomotion state and volume checks to navigation controller
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2026-04-06 08:21:33 +02:00 |
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c5d45fe51d
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Add resolveBoxVolumeRenderPaths function in advanced-rendering.js and advanced-rendering.ts
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2026-04-06 08:21:11 +02:00 |
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7167b328af
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Add support for fog and water volumes in runtime scene build
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2026-04-06 08:21:04 +02:00 |
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af659a4646
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Update runtime scene build to include volume data
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2026-04-06 08:20:38 +02:00 |
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439789e139
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Add set box brush volume settings command
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2026-04-06 08:20:38 +02:00 |
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b66a642234
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Add validation for box volume mode and settings in scene document
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2026-04-06 08:19:52 +02:00 |
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39868b72b7
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Add validation for advanced rendering fog and water paths, and box volume mode and settings
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2026-04-06 08:19:28 +02:00 |
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706edfddcd
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Add fog and water settings to advanced rendering and update box brush volume handling
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2026-04-06 08:19:17 +02:00 |
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54d7ec7329
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Remove unused constant BOX_BRUSH_VOLUME_MODES
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2026-04-06 08:19:17 +02:00 |
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9e4a17a4a8
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Update migrate-scene-document.ts with new box brush volume settings
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2026-04-06 08:18:38 +02:00 |
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4abb93203c
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Bump SCENE_DOCUMENT_VERSION to 20 and add WHITEBOX_BOX_VOLUME_SCENE_DOCUMENT_VERSION
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2026-04-06 08:18:38 +02:00 |
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46f8310514
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Update scene document version and add box volume render paths
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2026-04-06 08:18:09 +02:00 |
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d80a3c5627
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Add volume modes and settings for box brushes
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2026-04-06 08:18:03 +02:00 |
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8e04c4e7c3
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Add volume settings to BoxBrush and related interfaces
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2026-04-06 08:17:52 +02:00 |
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693f039171
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Add method to apply local light render object transform
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2026-04-05 06:54:23 +02:00 |
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b32c34ef47
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Add method to apply local light render object transform
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2026-04-05 06:54:11 +02:00 |
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892e142caa
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Update gltf-model-import to use SkeletonUtils.clone for better skinned mesh handling
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2026-04-05 06:38:43 +02:00 |
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14e401c9fa
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Enhance selection duplication handling in App.js
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2026-04-05 04:36:38 +02:00 |
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d846b4bb6f
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Enhance duplication logic with transform session handling
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2026-04-05 04:36:32 +02:00 |
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7790b6a895
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Simplify duplicate selection command by removing offset logic
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2026-04-05 04:36:25 +02:00 |
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986c606c14
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Remove unused imports and offset logic in duplicate selection command
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2026-04-05 04:36:19 +02:00 |
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0581d49ecc
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Enhance selection duplication logic and update tests
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2026-04-05 04:33:34 +02:00 |
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db1210831c
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Enhance duplication logic with transformation check
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2026-04-05 04:33:28 +02:00 |
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30294442e9
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Improve code formatting in duplicate-selection-command.js
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2026-04-05 04:29:43 +02:00 |
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d3199fae5c
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Update duplicate model instance logic to handle asset placement
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2026-04-05 04:29:38 +02:00 |
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70cd0369e7
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Update model instance duplication logic to handle asset placement
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2026-04-05 04:29:31 +02:00 |
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d7debe7280
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Add duplicate selection shortcut
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2026-04-05 04:25:23 +02:00 |
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