Commit Graph

2097 Commits

Author SHA1 Message Date
1d978730c3 Expand player movement templates with additional settings and presets 2026-04-11 20:09:06 +02:00
cb24c0afe8 Add unit tests for player locomotion and update collision handling logic 2026-04-11 19:54:51 +02:00
17ee177ea2 Update tests for first-person navigation controller 2026-04-11 19:37:55 +02:00
baa3c794d0 Update locomotion logic to handle airborne state and previous locomotion state 2026-04-11 19:34:38 +02:00
23b875ff35 Remove unnecessary condition in player locomotion and add test for sprint planar speed preservation while jumping 2026-04-11 19:31:06 +02:00
95905bd897 Update test for jump ascent behavior 2026-04-11 19:27:13 +02:00
a3fc1bee7d Improve player locomotion logic for better ground detection and ascent handling 2026-04-11 19:26:58 +02:00
872630b71e Refactor ground probing logic in first-person navigation controller tests 2026-04-11 19:20:37 +02:00
c15d5e9d6a Modify runtime controller context creation logic 2026-04-11 19:20:10 +02:00
ca9d4381ff Update test mock for first-person navigation controller 2026-04-11 19:20:10 +02:00
a6aa3a9a18 Remove unused player animation hooks and update tests 2026-04-11 19:16:51 +02:00
2fae015855 Update tests for player controller telemetry and refactor navigation controller tests 2026-04-11 19:14:22 +02:00
430770d645 Add functions to format runner telemetry signals, audio hook, and animation hook in App.tsx 2026-04-11 19:13:15 +02:00
9291f9f2ce Remove unused import in runtime-host.ts 2026-04-11 19:09:53 +02:00
ecec7315c9 Add support for player audio hooks in runtime audio system 2026-04-11 19:08:31 +02:00
bbc9bd0ea5 Apply player camera effects and update audio hooks in frame update 2026-04-11 19:08:31 +02:00
b33b861a6b Reset player camera effects on scene load and unload 2026-04-11 19:08:31 +02:00
9b4176b5ee Implement player camera effects and reset functionality 2026-04-11 19:08:08 +02:00
f338c8cd48 Add dampScalar function to runtime-host.ts 2026-04-11 19:08:08 +02:00
030068cc39 Update telemetry reference in createPlayerWaterContactBounds 2026-04-11 19:08:08 +02:00
e282ad3974 Update telemetry references in RuntimeHost 2026-04-11 19:07:05 +02:00
0e74013d57 Refactor telemetry handler methods in RuntimeHost 2026-04-11 19:06:52 +02:00
c4fe5926b4 Update telemetry handling in RuntimeHost 2026-04-11 19:06:52 +02:00
f86cb8cadf Update runtime-host.ts with new telemetry and hook states 2026-04-11 19:06:43 +02:00
743b2b55e4 Update telemetry handling in ThirdPersonNavigationController 2026-04-11 19:05:53 +02:00
e9b8eb1a42 Update player controller telemetry and add jump/head bump tracking 2026-04-11 19:05:44 +02:00
10237aae27 Update third-person navigation controller with telemetry support 2026-04-11 19:05:36 +02:00
5be9a08044 Update first-person navigation controller with telemetry support 2026-04-11 19:05:36 +02:00
44070f06c6 Add player controller telemetry functionality 2026-04-11 19:05:36 +02:00
1a0bc64234 Refactor telemetry and player movement interfaces in runtime-three 2026-04-11 19:04:36 +02:00
472021e844 Add snap-to-ground distance constant and adjust character controller logic 2026-04-11 19:04:25 +02:00
2ca03db6bc Remove unused case 'none' in RapierCollisionWorld.ts 2026-04-11 18:52:09 +02:00
ce83ee585c Update scene document migration logic 2026-04-11 18:49:00 +02:00
dec72e05eb Remove unused parameter 'activeShape' from ThirdPersonNavigationController update method 2026-04-11 18:47:15 +02:00
e13b94cb21 Remove unused parameter 'activeShape' from FirstPersonNavigationController update method 2026-04-11 18:47:15 +02:00
32f3c11d0d Remove unused parameter 'activeShape' from StepPlayerLocomotionOptions 2026-04-11 18:47:15 +02:00
11ae2106ad Add test for migrating version 31 Player Start movement bindings to include default jump, sprint, and crouch actions 2026-04-11 18:45:47 +02:00
bf34e5e971 Add input bindings for keyboard and gamepad in entity-instances.test.ts 2026-04-11 18:45:14 +02:00
7974838464 Add test for showing authored jump, sprint, and crouch bindings in Player Start inspector 2026-04-11 18:45:09 +02:00
c27339ed23 Add jump, sprint, and crouch bindings to scene document JSON tests 2026-04-11 18:45:09 +02:00
4c42cbbaf2 Update input bindings validation in scene document tests 2026-04-11 18:44:49 +02:00
7ff9d760d4 Refactor telemetry creation in tests/unit/runner-canvas.test.tsx 2026-04-11 18:44:42 +02:00
c1f0cacd83 Update ThirdPersonNavigationController tests with sprint input handling 2026-04-11 18:44:33 +02:00
03a773d057 Add collisionCount and groundCollisionNormal to FirstPersonNavigationController tests 2026-04-11 18:44:33 +02:00
a1c066fb92 Add tests for jumping and crouching in FirstPersonNavigationController 2026-04-11 18:43:41 +02:00
601decc9c3 Add optional chaining to probePlayerGround in third-person-navigation-controller.ts 2026-04-11 18:42:46 +02:00
cb04633a6a Add optional chaining to probePlayerGround in first-person-navigation-controller.ts 2026-04-11 18:42:46 +02:00
d6c021616a Handle undefined locomotionState in App.tsx 2026-04-11 18:42:46 +02:00
f83e2dc960 Update telemetry display in App.tsx 2026-04-11 18:41:35 +02:00
3fe479f947 Add locomotion actions and update labels in App.tsx 2026-04-11 18:41:12 +02:00