Update test for jump ascent behavior

This commit is contained in:
2026-04-11 19:27:04 +02:00
parent a3fc1bee7d
commit 95905bd897

View File

@@ -297,7 +297,31 @@ describe("FirstPersonNavigationController", () => {
});
});
it("publishes jumping locomotion state when the jump action starts from grounded contact", () => {
it("keeps jump ascent alive when the ground probe still sees nearby floor", () => {
const probePlayerGround = vi.fn(
(
feetPosition: Vec3,
_shape: FirstPersonPlayerShape,
_maxDistance: number
): PlayerGroundProbeResult => {
if (feetPosition.y <= 0.13) {
return {
grounded: true,
distance: feetPosition.y,
normal: { x: 0, y: 1, z: 0 },
slopeDegrees: 0
};
}
return {
grounded: false,
distance: null,
normal: null,
slopeDegrees: null
};
}
);
const { context } = createRuntimeControllerContext(
createPlayerStartEntity({
id: "entity-player-start-jump"
@@ -318,41 +342,42 @@ describe("FirstPersonNavigationController", () => {
}
}),
{
probePlayerGround: vi
.fn<
(
feetPosition: Vec3,
shape: FirstPersonPlayerShape,
maxDistance: number
) => PlayerGroundProbeResult
>()
.mockReturnValue({
grounded: true,
distance: 0,
normal: { x: 0, y: 1, z: 0 },
slopeDegrees: 0
})
probePlayerGround
}
);
const controller = new FirstPersonNavigationController();
controller.activate(context);
controller.update(0.1);
controller.update(1 / 60);
window.dispatchEvent(new KeyboardEvent("keydown", { code: "Space" }));
controller.update(0.1);
controller.update(1 / 60);
const jumpTelemetry =
context.setPlayerControllerTelemetry.mock.calls.at(-1)?.[0];
controller.update(1 / 60);
const telemetry =
context.setPlayerControllerTelemetry.mock.calls.at(-1)?.[0];
expect(jumpTelemetry?.grounded).toBe(false);
expect(jumpTelemetry?.locomotionState.locomotionMode).toBe("airborne");
expect(jumpTelemetry?.locomotionState.airborneKind).toBe("jumping");
expect(jumpTelemetry?.signals.jumpStarted).toBe(true);
expect(jumpTelemetry?.signals.leftGround).toBe(true);
expect(telemetry?.grounded).toBe(false);
expect(telemetry?.locomotionState.locomotionMode).toBe("airborne");
expect(telemetry?.locomotionState.airborneKind).toBe("jumping");
expect(telemetry?.locomotionState.verticalVelocity).toBeGreaterThan(0);
expect(telemetry?.feetPosition.y ?? 0).toBeGreaterThan(0);
expect(telemetry?.signals.jumpStarted).toBe(true);
expect(telemetry?.signals.leftGround).toBe(true);
expect(telemetry?.feetPosition.y ?? 0).toBeGreaterThan(
jumpTelemetry?.feetPosition.y ?? 0
);
expect(telemetry?.signals.jumpStarted).toBe(false);
expect(telemetry?.signals.leftGround).toBe(false);
expect(telemetry?.hooks.camera.jumping).toBe(true);
expect(telemetry?.hooks.animation.airborneKind).toBe("jumping");
expect(probePlayerGround).toHaveBeenCalled();
window.dispatchEvent(new KeyboardEvent("keyup", { code: "Space" }));
controller.deactivate(context, {