Update test for jump ascent behavior
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@@ -297,7 +297,31 @@ describe("FirstPersonNavigationController", () => {
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});
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});
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it("publishes jumping locomotion state when the jump action starts from grounded contact", () => {
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it("keeps jump ascent alive when the ground probe still sees nearby floor", () => {
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const probePlayerGround = vi.fn(
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(
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feetPosition: Vec3,
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_shape: FirstPersonPlayerShape,
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_maxDistance: number
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): PlayerGroundProbeResult => {
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if (feetPosition.y <= 0.13) {
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return {
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grounded: true,
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distance: feetPosition.y,
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normal: { x: 0, y: 1, z: 0 },
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slopeDegrees: 0
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};
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}
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return {
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grounded: false,
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distance: null,
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normal: null,
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slopeDegrees: null
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};
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}
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);
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const { context } = createRuntimeControllerContext(
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createPlayerStartEntity({
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id: "entity-player-start-jump"
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@@ -318,41 +342,42 @@ describe("FirstPersonNavigationController", () => {
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}
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}),
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{
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probePlayerGround: vi
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.fn<
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(
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feetPosition: Vec3,
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shape: FirstPersonPlayerShape,
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maxDistance: number
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) => PlayerGroundProbeResult
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>()
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.mockReturnValue({
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grounded: true,
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distance: 0,
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normal: { x: 0, y: 1, z: 0 },
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slopeDegrees: 0
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})
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probePlayerGround
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}
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);
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const controller = new FirstPersonNavigationController();
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controller.activate(context);
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controller.update(0.1);
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controller.update(1 / 60);
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window.dispatchEvent(new KeyboardEvent("keydown", { code: "Space" }));
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controller.update(0.1);
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controller.update(1 / 60);
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const jumpTelemetry =
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context.setPlayerControllerTelemetry.mock.calls.at(-1)?.[0];
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controller.update(1 / 60);
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const telemetry =
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context.setPlayerControllerTelemetry.mock.calls.at(-1)?.[0];
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expect(jumpTelemetry?.grounded).toBe(false);
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expect(jumpTelemetry?.locomotionState.locomotionMode).toBe("airborne");
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expect(jumpTelemetry?.locomotionState.airborneKind).toBe("jumping");
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expect(jumpTelemetry?.signals.jumpStarted).toBe(true);
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expect(jumpTelemetry?.signals.leftGround).toBe(true);
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expect(telemetry?.grounded).toBe(false);
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expect(telemetry?.locomotionState.locomotionMode).toBe("airborne");
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expect(telemetry?.locomotionState.airborneKind).toBe("jumping");
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expect(telemetry?.locomotionState.verticalVelocity).toBeGreaterThan(0);
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expect(telemetry?.feetPosition.y ?? 0).toBeGreaterThan(0);
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expect(telemetry?.signals.jumpStarted).toBe(true);
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expect(telemetry?.signals.leftGround).toBe(true);
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expect(telemetry?.feetPosition.y ?? 0).toBeGreaterThan(
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jumpTelemetry?.feetPosition.y ?? 0
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);
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expect(telemetry?.signals.jumpStarted).toBe(false);
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expect(telemetry?.signals.leftGround).toBe(false);
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expect(telemetry?.hooks.camera.jumping).toBe(true);
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expect(telemetry?.hooks.animation.airborneKind).toBe("jumping");
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expect(probePlayerGround).toHaveBeenCalled();
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window.dispatchEvent(new KeyboardEvent("keyup", { code: "Space" }));
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controller.deactivate(context, {
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