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9b8aa3a00b
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Update tests for thirdPerson navigation mode
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2026-04-11 11:19:08 +02:00 |
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58c5428c2b
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Add Scene Entry and Exit Entities to Build Runtime Scene Tests
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2026-04-11 04:40:11 +02:00 |
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f3c715033e
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Update tests for Scene Exit entities and interactions
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2026-04-11 04:39:54 +02:00 |
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e205cea50c
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auto-git:
[change] src/app/app.css
[change] src/commands/set-scene-loading-screen-command.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/runner-web/RunnerCanvas.tsx
[change] src/runtime-three/first-person-navigation-controller.ts
[change] src/runtime-three/navigation-controller.ts
[change] src/runtime-three/orbit-visitor-navigation-controller.ts
[change] src/runtime-three/runtime-host.ts
[change] tests/domain/editor-store.test.ts
[change] tests/serialization/local-draft-storage.test.ts
[change] tests/serialization/project-document-json.test.ts
[change] tests/serialization/project-package.test.ts
[change] tests/unit/runner-canvas.test.tsx
[change] tests/unit/runtime-host.test.ts
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2026-04-11 04:19:51 +02:00 |
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af6c7e00b1
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Add test for updating scene loading overlay settings
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2026-04-11 04:19:00 +02:00 |
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e35a06131c
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Add tests for scene creation, active scene switching, and command history management
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2026-04-11 03:52:07 +02:00 |
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4a66cccd79
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auto-git:
[change] src/app/App.tsx
[change] src/app/editor-store.ts
[change] src/core/transform-session.ts
[change] src/viewport-three/ViewportCanvas.tsx
[change] src/viewport-three/ViewportPanel.tsx
[change] src/viewport-three/viewport-host.ts
[change] tests/unit/viewport-canvas.test.tsx
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2026-04-11 02:44:49 +02:00 |
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ff05e9c9cb
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Add test for local axis constraint support in transform sessions
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2026-04-11 02:42:27 +02:00 |
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19fb68b1ce
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Add tests and update messages for autosave functionality
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2026-04-10 12:26:04 +02:00 |
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2c5ee65291
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Add test for SSAO radius value in advanced rendering
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2026-04-07 12:18:22 +02:00 |
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6e28024097
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Enhance ambient occlusion effect with dual-layer SSAO and additional parameters
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2026-04-07 12:17:15 +02:00 |
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486f0f3f3c
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Enhance advanced rendering by adding normal pass and refining SSAO effect settings
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2026-04-07 12:16:56 +02:00 |
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56bf1c4e32
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Update FOG_STEPS value in fog-material test
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2026-04-07 11:35:12 +02:00 |
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55290572e0
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Add test for localCameraPosition uniform in fog-material
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2026-04-07 11:20:47 +02:00 |
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40a53801a7
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Add fog quality material and update runtime/viewport hosts
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2026-04-07 11:08:57 +02:00 |
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cbed3c1503
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Update water material test expectations
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2026-04-07 10:46:22 +02:00 |
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73fdff0167
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Add test case for water material contact patches with box brush
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2026-04-07 10:44:41 +02:00 |
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e22c899d63
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Add tests for water contact patch creation and foam generation
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2026-04-07 10:38:32 +02:00 |
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691b0ca645
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Refactor uniform creation in water material shaders and tests
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2026-04-07 07:50:46 +02:00 |
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79dac5911c
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Update tests for water material and volume integration
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2026-04-07 07:33:37 +02:00 |
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c82d547dd8
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Add surfaceDisplacementEnabled to water material tests and validation
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2026-04-07 07:22:24 +02:00 |
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f4624d4bc1
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Add foamContactLimit to water properties in multiple tests
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2026-04-07 06:56:35 +02:00 |
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e73aed9063
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Add foamContactLimit to water properties in create-box-brush.command.test.ts
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2026-04-07 06:56:35 +02:00 |
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0241e076ba
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Add foamContactLimit to water properties in build-runtime-scene.test.ts
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2026-04-07 06:56:35 +02:00 |
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32b50fe95e
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Add test for foam contact patch count cap and update water material tests
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2026-04-07 06:54:30 +02:00 |
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4fe105aa1b
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auto-git:
[change] tests/domain/world-settings.test.ts
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2026-04-07 06:53:27 +02:00 |
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196bb6cef8
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auto-git:
[change] tests/domain/create-empty-scene-document.test.js
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2026-04-07 06:53:27 +02:00 |
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720a53c2f4
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auto-git:
[change] tests/domain/create-empty-scene-document.test.ts
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2026-04-07 06:53:27 +02:00 |
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32cef4334d
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Update water material tests
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2026-04-07 06:17:25 +02:00 |
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acf82132ba
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Update test vertices for water material
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2026-04-07 06:04:11 +02:00 |
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76b7cf538a
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Update vertex coordinates in water material test
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2026-04-07 06:03:01 +02:00 |
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3c54ba00c9
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Add waterline segment creation and update contact patch logic
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2026-04-07 06:01:45 +02:00 |
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47efbbfd43
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Update vertex coordinates in water material test
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2026-04-07 05:52:19 +02:00 |
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8a774a8e7f
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Update test data for water material helpers
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2026-04-07 05:51:49 +02:00 |
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b62edd7e88
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Enhance water material merging logic with normal alignment and profile settings
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2026-04-07 05:51:42 +02:00 |
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b9bda55693
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Add patch merging functionality in water-material
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2026-04-07 05:48:48 +02:00 |
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a74a7c02f0
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Update collision detection to handle triangle meshes and transformed colliders
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2026-04-07 05:44:28 +02:00 |
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b062b2beea
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Add polygon clipping and area calculation to water contact patch collection
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2026-04-07 05:12:55 +02:00 |
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340ea8c3d3
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Update water material test size values
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2026-04-07 05:04:12 +02:00 |
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0e4bd01e69
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Update water contact patch collection and handling in rendering and runtime modules
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2026-04-07 04:59:09 +02:00 |
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6587f59cda
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Update createFaceMaterial to include staticContactPatches in runtime-host.js and .ts, adjust tests in water-material.test.ts
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2026-04-06 20:55:31 +02:00 |
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c7433820a4
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Add contact patches uniform to water material and update tests
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2026-04-06 18:04:25 +02:00 |
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ff23723797
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Refactor water material to use ShaderMaterial for better rendering effects
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2026-04-06 17:48:23 +02:00 |
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6da77e8495
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Update water material properties and tests
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2026-04-06 17:43:33 +02:00 |
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a157eefd1f
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Add water material and volume tests
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2026-04-06 17:34:54 +02:00 |
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e284344f69
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Update test case with additional camera properties
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2026-04-06 08:55:58 +02:00 |
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635ab33d4e
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Update test case with additional camera properties
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2026-04-06 08:55:58 +02:00 |
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40fb0a0973
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Add volumes property to runtime scene fixture
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2026-04-06 08:50:33 +02:00 |
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c456b63204
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Initialize volumes object in runtime scene fixture
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2026-04-06 08:45:14 +02:00 |
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6cdb99e80e
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Update validation tests for scene document
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2026-04-06 08:44:11 +02:00 |
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