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5a29c4a2c9
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Add functions for creating signed distance to patch region and box patch from segment loop in water-material.ts
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2026-04-07 10:46:04 +02:00 |
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73fdff0167
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Add test case for water material contact patches with box brush
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2026-04-07 10:44:41 +02:00 |
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e22c899d63
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Add tests for water contact patch creation and foam generation
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2026-04-07 10:38:32 +02:00 |
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a171f26988
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Update water material collision detection logic in JavaScript
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2026-04-07 10:38:32 +02:00 |
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12fe38c268
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Update water material collision detection logic
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2026-04-07 10:38:32 +02:00 |
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05caaf888f
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Add logic to preserve and manage WebGL render targets for water reflections in viewport rendering
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2026-04-07 08:48:37 +02:00 |
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7ea659e195
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Add water reflection update interval and last update time tracking in ViewportHost
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2026-04-07 08:40:04 +02:00 |
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ebafda0833
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Simplify reflection enabled condition and handle null render target
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2026-04-07 08:32:36 +02:00 |
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691b0ca645
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Refactor uniform creation in water material shaders and tests
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2026-04-07 07:50:46 +02:00 |
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372a5551aa
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Add test for subdividing displaced water geometry without altering collider
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2026-04-07 07:46:57 +02:00 |
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de8ceafb7f
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Add water surface subdivision and UV interpolation in box brush mesh
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2026-04-07 07:46:47 +02:00 |
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27071fc3f3
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Add missing closing brace in App.tsx
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2026-04-07 07:37:55 +02:00 |
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f8e23bcb4e
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Refactor App.tsx to use inline function for onBlur event
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2026-04-07 07:36:37 +02:00 |
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36b474c2aa
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Add onBlur event handler for interaction links in App.tsx
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2026-04-07 07:36:21 +02:00 |
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79dac5911c
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Update tests for water material and volume integration
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2026-04-07 07:33:37 +02:00 |
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578f316db7
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Refactor water settings handling and update reflection logic in rendering
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2026-04-07 07:33:25 +02:00 |
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c82d547dd8
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Add surfaceDisplacementEnabled to water material tests and validation
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2026-04-07 07:22:24 +02:00 |
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0b4c144090
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Add support for water surface displacement in scene documents
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2026-04-07 07:21:38 +02:00 |
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cb2b511cfc
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Add water reflection update interval and fix fog handling in RuntimeHost
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2026-04-07 07:19:46 +02:00 |
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6881b3ae2f
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Add surface displacement feature to water material
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2026-04-07 07:15:18 +02:00 |
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6a7ff5ba4a
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Update underwater fog density calculation based on point position
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2026-04-07 07:14:59 +02:00 |
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289369674d
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Validate surfaceDisplacementEnabled in scene document validation
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2026-04-07 07:14:59 +02:00 |
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5ae932fdcc
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Add surfaceDisplacementEnabled to water volume settings
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2026-04-07 07:14:59 +02:00 |
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c7797cdf9b
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Add surface displacement enabled setting to box brush water settings
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2026-04-07 07:14:30 +02:00 |
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d12f6103fa
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Bump scene document version and add water surface displacement version
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2026-04-07 07:14:30 +02:00 |
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f65e00b94f
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Optimize water reflection rendering with time-based updates
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2026-04-07 07:14:00 +02:00 |
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49a64b2d9b
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Reset lastReflectionUpdateTime when resizing reflection render targets
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2026-04-07 07:14:00 +02:00 |
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2789859360
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Add surfaceDisplacementEnabled to water material properties
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2026-04-07 07:14:00 +02:00 |
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bfb3eebd2c
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Refactor fog handling and add reflection update timestamp
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2026-04-07 07:13:38 +02:00 |
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052b0a3bcb
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Implement reflection update interval and fog handling
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2026-04-07 07:13:33 +02:00 |
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d5d7219c57
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Reset lastReflectionUpdateTime when resizing reflection target
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2026-04-07 07:13:33 +02:00 |
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0d5855171a
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Add surfaceDisplacementEnabled to water material properties
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2026-04-07 07:13:33 +02:00 |
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85acd40fbc
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Disable underwater scene fog by default
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2026-04-07 07:13:33 +02:00 |
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5d87c62754
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Add lastReflectionUpdateTime to RuntimeWaterContactUniformBinding
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2026-04-07 07:13:33 +02:00 |
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be7ccc93e8
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Update underwater fog calculations and add local point function
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2026-04-07 07:11:52 +02:00 |
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4c0b429964
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Add surface displacement option to water material
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2026-04-07 07:11:46 +02:00 |
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66bb99b5ac
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Add water surface displacement option in App and update document migration & validation
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2026-04-07 07:11:26 +02:00 |
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e32c00e0ef
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Add surface displacement enabled setting to box brush water settings
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2026-04-07 07:11:15 +02:00 |
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90012d9499
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Bump scene document version and add water surface displacement version
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2026-04-07 07:11:15 +02:00 |
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f9f0a4cfd1
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Add foamContactLimit to water volume test
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2026-04-07 06:57:42 +02:00 |
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f4624d4bc1
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Add foamContactLimit to water properties in multiple tests
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2026-04-07 06:56:35 +02:00 |
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238e8390a2
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Add foamContactLimit to water properties in water-volume.integration.test.tsx
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2026-04-07 06:56:35 +02:00 |
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e73aed9063
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Add foamContactLimit to water properties in create-box-brush.command.test.ts
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2026-04-07 06:56:35 +02:00 |
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0241e076ba
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Add foamContactLimit to water properties in build-runtime-scene.test.ts
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2026-04-07 06:56:35 +02:00 |
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5ec9099a02
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Extract and use runtime water foam contact limit calculation in multiple methods
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2026-04-07 06:55:36 +02:00 |
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3be887d0aa
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Extract and use getRuntimeWaterFoamContactLimit method in RuntimeHost
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2026-04-07 06:55:29 +02:00 |
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32b50fe95e
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Add test for foam contact patch count cap and update water material tests
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2026-04-07 06:54:30 +02:00 |
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0609882a16
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Add water reflection mode and foam contact limit handling in scene document JSON tests
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2026-04-07 06:53:34 +02:00 |
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4fe105aa1b
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auto-git:
[change] tests/domain/world-settings.test.ts
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2026-04-07 06:53:27 +02:00 |
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196bb6cef8
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auto-git:
[change] tests/domain/create-empty-scene-document.test.js
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2026-04-07 06:53:27 +02:00 |
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