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a13a921c15
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Update foliage density multiplier validation error message
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2026-05-12 21:42:27 +02:00 |
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8fe5ac7d30
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Increase default max foliage scatter instances per chunk to 2048
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2026-05-12 21:42:27 +02:00 |
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882229f22a
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Increase max foliage quality density multiplier to 8
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2026-05-12 21:42:27 +02:00 |
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fbe81faae2
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Improve validation for target anchor offset
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2026-05-11 22:02:07 +02:00 |
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d00404ece3
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Use default target anchor when resolving NPC target center
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2026-05-11 22:00:39 +02:00 |
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a12292b5a4
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auto-git:
[change] src/viewport-three/viewport-host.ts
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2026-05-11 21:59:16 +02:00 |
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778e483aad
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Implement NPC target anchor selection and custom offset inputs
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2026-05-11 21:57:52 +02:00 |
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436ec50197
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Feature: Add target anchor support for NPC entities
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2026-05-11 21:57:32 +02:00 |
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b82d60e61b
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Add state management for NPC target anchor mode and offset
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2026-05-11 21:57:24 +02:00 |
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14a283010e
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Implement NPC target anchor features
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2026-05-11 21:57:16 +02:00 |
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59521f40eb
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auto-git:
[change] src/runtime-three/runtime-interaction-system.ts
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2026-05-11 21:56:44 +02:00 |
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a53e045a83
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-05-11 21:56:12 +02:00 |
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60693e278f
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-05-11 21:56:04 +02:00 |
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4879fd1257
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-05-11 21:55:59 +02:00 |
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1ac25b9edf
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-05-11 21:55:54 +02:00 |
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8b9d2af28f
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Validate NPC target anchor structure, mode, and offset
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2026-05-11 21:55:48 +02:00 |
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f26f246c8a
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Add validation utility for NPC target anchor mode
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2026-05-11 21:55:48 +02:00 |
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30ef861817
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Update scene document migration compatibility for NPC target versions
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2026-05-11 21:55:48 +02:00 |
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34dba2d4c8
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Implement readNpcTargetAnchor function
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2026-05-11 21:55:20 +02:00 |
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9cd41e49b8
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Add target anchor reading to NPC entity migration
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2026-05-11 21:55:20 +02:00 |
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5445607a07
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Add NPC target anchor version constant
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2026-05-11 21:55:20 +02:00 |
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b8ac03fda5
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Update document migration to include NPC target anchor settings and types
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2026-05-11 21:55:02 +02:00 |
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77283403fa
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Add target anchor support to NPC entity creation and comparison
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2026-05-11 21:55:02 +02:00 |
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bc86a44e94
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Add NPC Target Anchor utilities and factory function
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2026-05-11 21:54:39 +02:00 |
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2631ba6a00
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Add NPC target anchor system to entity instances
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2026-05-11 21:54:30 +02:00 |
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82866c28ce
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Update scene document versions and add NPC target anchor version
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2026-05-11 21:54:30 +02:00 |
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9ba93694cc
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Update document migration checks to use default version constant
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2026-05-11 21:36:39 +02:00 |
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c30aa4fbc8
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Update migration logic and set default NPC targetability to true in tests
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2026-05-11 21:34:59 +02:00 |
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3b4302c4a4
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Simplify legacy NPC targeting check by removing sequence dependency
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2026-05-11 21:34:51 +02:00 |
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b6968474e2
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Update migration logic for sequence steps and include new document version
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2026-05-11 21:33:47 +02:00 |
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28ffe766ae
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Bump scene document version and add default NPC targeting version
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2026-05-11 21:33:47 +02:00 |
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a8481b12a5
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auto-git:
[change] src/entities/entity-instances.ts
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2026-05-11 21:33:09 +02:00 |
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b9c45cd284
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auto-git:
[change] src/viewport-three/viewport-host.ts
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2026-05-11 21:28:41 +02:00 |
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4d39cd020e
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Feature: Add UI control and state management for NPC targetability
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2026-05-11 21:23:53 +02:00 |
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925c5f73a1
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Enhance runtime interaction system to require NPC targetability
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2026-05-11 21:23:39 +02:00 |
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f87d948109
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Add validation and runtime support for NPC targetable property
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2026-05-11 21:23:28 +02:00 |
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5d4e67de48
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Add migration logic for NPC targeting in scene and project documents
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2026-05-11 21:23:20 +02:00 |
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876a28646c
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Implement migration logic for NPC targetability in scenes and projects
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2026-05-11 21:23:07 +02:00 |
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fcbd2f58db
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Add support for NPC targetability in scene document migration
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2026-05-11 21:22:32 +02:00 |
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2ca8d9c951
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Update scene document versions for NPC targeting
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2026-05-11 21:22:23 +02:00 |
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42e2728740
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Feature: Add targetable status to NPC entities
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2026-05-11 21:22:23 +02:00 |
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63a0c2e1ef
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Set group rotation based on yaw degrees
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2026-05-11 14:19:21 +02:00 |
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b709764dce
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Refactor NPC group rotation logic in RuntimeHost
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2026-05-11 14:17:56 +02:00 |
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f71bc24bde
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Adjust viewport host rotation and initialize facing group name
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2026-05-11 14:17:55 +02:00 |
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4b76f1a719
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
[change] src/viewport-three/transform-surface-snap.ts
[change] src/viewport-three/viewport-host.ts
[change] tests/domain/runtime-interaction-system.test.ts
[change] tests/domain/transform-session.command.test.ts
[change] tests/serialization/scene-document-json.test.ts
[change] tests/unit/runtime-interaction-system.test.ts
[change] tests/unit/transform-foundation.integration.test.tsx
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2026-05-11 14:15:37 +02:00 |
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01ef204dcc
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auto-git:
[change] src/app/App.tsx
[change] src/commands/commit-transform-session-command.ts
[change] src/core/transform-session.ts
[change] src/document/migrate-scene-document.ts
[change] src/entities/entity-instances.ts
[change] src/runtime-three/runtime-host.ts
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2026-05-11 14:15:14 +02:00 |
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b6cadc27f9
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Fix scope for modelInstances handling in ViewportHost
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2026-05-11 14:14:29 +02:00 |
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a97f57ed61
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Improve type safety and structure in ViewportHost by adding kind checks and refining view logic
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2026-05-11 14:13:11 +02:00 |
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05cf64fd09
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Refactor transform session logic to use explicit scope blocks for multiple target types
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2026-05-11 14:12:58 +02:00 |
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d7ef8ea4fd
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Enhance error handling and structure for commit transform session command
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2026-05-11 14:12:58 +02:00 |
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