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1f43875711
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Handle null npcEntityId in setRuntimeDialogue
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2026-04-15 09:34:54 +02:00 |
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74ed89f0f9
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auto-git:
[change] src/runtime-three/runtime-host.ts
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2026-04-15 09:32:10 +02:00 |
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fcf11f09bc
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Make startNpcDialogue optional in runtime-interaction-system.ts
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2026-04-15 09:25:56 +02:00 |
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470c6fbbca
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Add support for NPC dialogue in runtime-host.ts
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2026-04-15 09:20:00 +02:00 |
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dc2dd6ecce
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Add support for cone and torus geometries in runtime-host.ts
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2026-04-15 09:16:12 +02:00 |
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cd25067333
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Add majorSegmentCount and tubeSegmentCount to RuntimeBoxBrushInstance and update buildRuntimeBrush logic
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2026-04-15 09:16:06 +02:00 |
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06c3711ebc
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Add functions for cone and torus geometry calculations in whitebox-topology.ts, update dialogue handling in runtime-host.ts
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2026-04-15 09:07:48 +02:00 |
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4b46b854d6
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Update RuntimeInteractionSystem to support NPC dialogues and refactor dialogue handling
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2026-04-15 09:06:51 +02:00 |
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5c0d56f97c
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Update NPC dialogue handling in runtime scene build
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2026-04-15 09:06:25 +02:00 |
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757fb6b6a0
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Clone face UV state in runtime-host
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2026-04-15 08:04:33 +02:00 |
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ad534ccb40
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Refactor brush creation logic in runtime host
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2026-04-15 08:02:41 +02:00 |
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408eb34506
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Remove unused parameter in resolveMostRecentCompletedActorPathState
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2026-04-15 08:01:40 +02:00 |
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5fe8c3cee1
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Add function to resolve most recent completed actor path state
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2026-04-15 08:01:12 +02:00 |
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40d2d61939
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Refactor brush handling in runtime-host.ts
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2026-04-15 08:01:02 +02:00 |
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b9ba1b05bd
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Add function to create runtime geometry brush
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2026-04-15 08:00:37 +02:00 |
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71d914fb49
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Remove unused constant BOX_FACE_MATERIAL_COUNT
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2026-04-15 08:00:37 +02:00 |
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3096ef7459
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Import additional brush creation functions and types in runtime-host.ts
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2026-04-15 08:00:26 +02:00 |
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37b024e3bc
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Remove duplicate import statements in runtime-scene-build.ts
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2026-04-15 07:56:34 +02:00 |
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e5aeedf852
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Refactor brush handling and geometry cloning in runtime-scene-build
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2026-04-15 07:53:56 +02:00 |
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e6148bdad7
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Update brush type to generic Brush in runtime-scene-validation
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2026-04-15 07:53:56 +02:00 |
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053ebc84be
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Change active state logic in resolveRuntimeActorScheduleState
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2026-04-15 07:40:33 +02:00 |
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37232e43f6
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Add tracking for completed scheduled impulse routines
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2026-04-15 05:46:30 +02:00 |
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aa6c49854b
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Update scene document versions and remove unused import
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2026-04-15 04:13:11 +02:00 |
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1fdbf50d16
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auto-git:
[change] src/app/App.tsx
[change] src/document/scene-document.ts
[change] src/geometry/box-face-uvs.ts
[change] src/materials/starter-material-textures.ts
[change] src/runtime-three/runtime-host.ts
[change] src/viewport-three/viewport-host.ts
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2026-04-15 04:05:05 +02:00 |
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7dd37630b1
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Import ImpulseSequenceStep type
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2026-04-15 03:48:00 +02:00 |
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58542fba93
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Fix type casting in cloneRuntimeResolvedProjectScheduleState
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2026-04-15 03:48:00 +02:00 |
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a201545818
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Add createDefaultResolvedControlSource function
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2026-04-15 03:48:00 +02:00 |
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f564daaea3
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Update scene transition handling and entity rotation logic
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2026-04-15 03:42:33 +02:00 |
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5290b78d72
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Update runtime-project-scheduler to use cloneSequenceEffect
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2026-04-15 02:06:52 +02:00 |
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6e5beaa54d
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Add impulse routine resolution to project scheduler
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2026-04-15 02:06:38 +02:00 |
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9883953e67
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Add support for impulse routines in project scheduler
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2026-04-15 02:06:29 +02:00 |
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eb0277088c
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Update RuntimeHost to handle impulse routines and scene transitions
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2026-04-15 02:06:00 +02:00 |
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d717b979ec
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Add scene transition and impulse sequence effect handling in runtime-host.ts
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2026-04-15 02:05:51 +02:00 |
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df94bb38ee
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Clear activeScheduledImpulseRoutineIds on scene reset
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2026-04-15 02:05:42 +02:00 |
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61a99a57ef
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Allow null link in applyControlEffect
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2026-04-15 02:05:42 +02:00 |
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56c60e3761
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Simplify interaction enabling logic in RuntimeHost
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2026-04-15 02:04:35 +02:00 |
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a8cab09769
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Rename setSceneExitHandler to setSceneTransitionHandler
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2026-04-15 02:04:35 +02:00 |
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103ed2b9fb
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Update RuntimeHost interface and add activeScheduledImpulseRoutineIds
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2026-04-15 02:04:18 +02:00 |
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e2e073487e
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Simplify interactionEnabled handling in runtime-scene-editor-simulation.ts
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2026-04-15 02:03:58 +02:00 |
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8164002786
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Remove unused 'sceneExits' from runtime scene collections
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2026-04-15 02:03:44 +02:00 |
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2acf688e0e
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Remove scene exit interaction handling from runtime-scene-build.ts
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2026-04-15 02:03:17 +02:00 |
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0afc836351
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Remove unused interface RuntimeSceneExit from runtime-scene-build.ts
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2026-04-15 02:03:10 +02:00 |
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247ce9a0d0
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Add scene transition handling in RuntimeInteractionSystem
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2026-04-15 02:03:00 +02:00 |
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46eff57199
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Remove sceneExit handling from RuntimeInteractionSystem
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2026-04-15 02:02:52 +02:00 |
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47a0682f06
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Remove sceneExit check from resolveEffectiveInteractionTrigger
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2026-04-15 02:02:52 +02:00 |
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8234e2fb6b
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Refactor scene transition handling in runtime-interaction-system.ts
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2026-04-15 02:02:37 +02:00 |
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22a4f2a425
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Fix brushId to id in runtime-host.ts
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2026-04-15 01:46:08 +02:00 |
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8b5d07bd23
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Add visibility sequence effect handling in runtime-host.ts
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2026-04-15 01:40:26 +02:00 |
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c730a1f4e5
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Remove unused case 'toggleVisibility' in runtime-interaction-system.ts
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2026-04-15 01:40:26 +02:00 |
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91d88f1e05
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Add setVisibility method to RuntimeInteractionDispatcher and update handling in RuntimeInteractionSystem
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2026-04-15 01:39:55 +02:00 |
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