Commit Graph

672 Commits

Author SHA1 Message Date
1f43875711 Handle null npcEntityId in setRuntimeDialogue 2026-04-15 09:34:54 +02:00
74ed89f0f9 auto-git:
[change] src/runtime-three/runtime-host.ts
2026-04-15 09:32:10 +02:00
fcf11f09bc Make startNpcDialogue optional in runtime-interaction-system.ts 2026-04-15 09:25:56 +02:00
470c6fbbca Add support for NPC dialogue in runtime-host.ts 2026-04-15 09:20:00 +02:00
dc2dd6ecce Add support for cone and torus geometries in runtime-host.ts 2026-04-15 09:16:12 +02:00
cd25067333 Add majorSegmentCount and tubeSegmentCount to RuntimeBoxBrushInstance and update buildRuntimeBrush logic 2026-04-15 09:16:06 +02:00
06c3711ebc Add functions for cone and torus geometry calculations in whitebox-topology.ts, update dialogue handling in runtime-host.ts 2026-04-15 09:07:48 +02:00
4b46b854d6 Update RuntimeInteractionSystem to support NPC dialogues and refactor dialogue handling 2026-04-15 09:06:51 +02:00
5c0d56f97c Update NPC dialogue handling in runtime scene build 2026-04-15 09:06:25 +02:00
757fb6b6a0 Clone face UV state in runtime-host 2026-04-15 08:04:33 +02:00
ad534ccb40 Refactor brush creation logic in runtime host 2026-04-15 08:02:41 +02:00
408eb34506 Remove unused parameter in resolveMostRecentCompletedActorPathState 2026-04-15 08:01:40 +02:00
5fe8c3cee1 Add function to resolve most recent completed actor path state 2026-04-15 08:01:12 +02:00
40d2d61939 Refactor brush handling in runtime-host.ts 2026-04-15 08:01:02 +02:00
b9ba1b05bd Add function to create runtime geometry brush 2026-04-15 08:00:37 +02:00
71d914fb49 Remove unused constant BOX_FACE_MATERIAL_COUNT 2026-04-15 08:00:37 +02:00
3096ef7459 Import additional brush creation functions and types in runtime-host.ts 2026-04-15 08:00:26 +02:00
37b024e3bc Remove duplicate import statements in runtime-scene-build.ts 2026-04-15 07:56:34 +02:00
e5aeedf852 Refactor brush handling and geometry cloning in runtime-scene-build 2026-04-15 07:53:56 +02:00
e6148bdad7 Update brush type to generic Brush in runtime-scene-validation 2026-04-15 07:53:56 +02:00
053ebc84be Change active state logic in resolveRuntimeActorScheduleState 2026-04-15 07:40:33 +02:00
37232e43f6 Add tracking for completed scheduled impulse routines 2026-04-15 05:46:30 +02:00
aa6c49854b Update scene document versions and remove unused import 2026-04-15 04:13:11 +02:00
1fdbf50d16 auto-git:
[change] src/app/App.tsx
 [change] src/document/scene-document.ts
 [change] src/geometry/box-face-uvs.ts
 [change] src/materials/starter-material-textures.ts
 [change] src/runtime-three/runtime-host.ts
 [change] src/viewport-three/viewport-host.ts
2026-04-15 04:05:05 +02:00
7dd37630b1 Import ImpulseSequenceStep type 2026-04-15 03:48:00 +02:00
58542fba93 Fix type casting in cloneRuntimeResolvedProjectScheduleState 2026-04-15 03:48:00 +02:00
a201545818 Add createDefaultResolvedControlSource function 2026-04-15 03:48:00 +02:00
f564daaea3 Update scene transition handling and entity rotation logic 2026-04-15 03:42:33 +02:00
5290b78d72 Update runtime-project-scheduler to use cloneSequenceEffect 2026-04-15 02:06:52 +02:00
6e5beaa54d Add impulse routine resolution to project scheduler 2026-04-15 02:06:38 +02:00
9883953e67 Add support for impulse routines in project scheduler 2026-04-15 02:06:29 +02:00
eb0277088c Update RuntimeHost to handle impulse routines and scene transitions 2026-04-15 02:06:00 +02:00
d717b979ec Add scene transition and impulse sequence effect handling in runtime-host.ts 2026-04-15 02:05:51 +02:00
df94bb38ee Clear activeScheduledImpulseRoutineIds on scene reset 2026-04-15 02:05:42 +02:00
61a99a57ef Allow null link in applyControlEffect 2026-04-15 02:05:42 +02:00
56c60e3761 Simplify interaction enabling logic in RuntimeHost 2026-04-15 02:04:35 +02:00
a8cab09769 Rename setSceneExitHandler to setSceneTransitionHandler 2026-04-15 02:04:35 +02:00
103ed2b9fb Update RuntimeHost interface and add activeScheduledImpulseRoutineIds 2026-04-15 02:04:18 +02:00
e2e073487e Simplify interactionEnabled handling in runtime-scene-editor-simulation.ts 2026-04-15 02:03:58 +02:00
8164002786 Remove unused 'sceneExits' from runtime scene collections 2026-04-15 02:03:44 +02:00
2acf688e0e Remove scene exit interaction handling from runtime-scene-build.ts 2026-04-15 02:03:17 +02:00
0afc836351 Remove unused interface RuntimeSceneExit from runtime-scene-build.ts 2026-04-15 02:03:10 +02:00
247ce9a0d0 Add scene transition handling in RuntimeInteractionSystem 2026-04-15 02:03:00 +02:00
46eff57199 Remove sceneExit handling from RuntimeInteractionSystem 2026-04-15 02:02:52 +02:00
47a0682f06 Remove sceneExit check from resolveEffectiveInteractionTrigger 2026-04-15 02:02:52 +02:00
8234e2fb6b Refactor scene transition handling in runtime-interaction-system.ts 2026-04-15 02:02:37 +02:00
22a4f2a425 Fix brushId to id in runtime-host.ts 2026-04-15 01:46:08 +02:00
8b5d07bd23 Add visibility sequence effect handling in runtime-host.ts 2026-04-15 01:40:26 +02:00
c730a1f4e5 Remove unused case 'toggleVisibility' in runtime-interaction-system.ts 2026-04-15 01:40:26 +02:00
91d88f1e05 Add setVisibility method to RuntimeInteractionDispatcher and update handling in RuntimeInteractionSystem 2026-04-15 01:39:55 +02:00