auto-git:

[change] src/app/App.tsx
 [change] src/document/scene-document.ts
 [change] src/geometry/box-face-uvs.ts
 [change] src/materials/starter-material-textures.ts
 [change] src/runtime-three/runtime-host.ts
 [change] src/viewport-three/viewport-host.ts
This commit is contained in:
2026-04-15 04:05:05 +02:00
parent 34276718de
commit 1fdbf50d16
6 changed files with 258 additions and 129 deletions

View File

@@ -210,7 +210,10 @@ import {
snapPositiveSizeToGrid,
snapVec3ToGrid
} from "../geometry/grid-snapping";
import { createFitToFaceBoxBrushFaceUvState } from "../geometry/box-face-uvs";
import {
createFitToFaceBoxBrushFaceUvState,
createFitToMaterialTileBoxBrushFaceUvState
} from "../geometry/box-face-uvs";
import {
DEFAULT_ENTITY_POSITION,
DEFAULT_INTERACTABLE_PROMPT,
@@ -333,6 +336,8 @@ import {
} from "../controls/control-surface";
import {
STARTER_MATERIAL_LIBRARY,
getStarterMaterialPreviewUrl,
getStarterMaterialTileSizeMeters,
type MaterialDef
} from "../materials/starter-material-library";
import { RunnerCanvas } from "../runner-web/RunnerCanvas";
@@ -1534,32 +1539,13 @@ function sortDocumentMaterials(
}
function getMaterialPreviewStyle(material: MaterialDef): CSSProperties {
switch (material.pattern) {
case "grid":
return {
backgroundColor: material.baseColorHex,
backgroundImage: `linear-gradient(${material.accentColorHex} 2px, transparent 2px), linear-gradient(90deg, ${material.accentColorHex} 2px, transparent 2px)`,
backgroundSize: "18px 18px"
};
case "checker":
return {
backgroundColor: material.baseColorHex,
backgroundImage: `linear-gradient(45deg, ${material.accentColorHex} 25%, transparent 25%, transparent 75%, ${material.accentColorHex} 75%, ${material.accentColorHex}), linear-gradient(45deg, ${material.accentColorHex} 25%, transparent 25%, transparent 75%, ${material.accentColorHex} 75%, ${material.accentColorHex})`,
backgroundPosition: "0 0, 9px 9px",
backgroundSize: "18px 18px"
};
case "stripes":
return {
backgroundColor: material.baseColorHex,
backgroundImage: `repeating-linear-gradient(135deg, ${material.accentColorHex} 0 9px, transparent 9px 18px)`
};
case "diamond":
return {
backgroundColor: material.baseColorHex,
backgroundImage: `linear-gradient(45deg, ${material.accentColorHex} 12%, transparent 12%, transparent 88%, ${material.accentColorHex} 88%), linear-gradient(-45deg, ${material.accentColorHex} 12%, transparent 12%, transparent 88%, ${material.accentColorHex} 88%)`,
backgroundSize: "22px 22px"
};
}
return {
backgroundColor: material.swatchColorHex,
backgroundImage: `url("${getStarterMaterialPreviewUrl(material)}")`,
backgroundPosition: "center",
backgroundRepeat: "no-repeat",
backgroundSize: "cover"
};
}
function rotateQuarterTurns(
@@ -10033,7 +10019,13 @@ export function App({ store, initialStatusMessage }: AppProps) {
}
applyFaceUvState(
createFitToFaceBoxBrushFaceUvState(selectedBrush, selectedFaceId),
selectedFaceMaterial === undefined || selectedFaceMaterial === null
? createFitToFaceBoxBrushFaceUvState(selectedBrush, selectedFaceId)
: createFitToMaterialTileBoxBrushFaceUvState(
selectedBrush,
selectedFaceId,
getStarterMaterialTileSizeMeters(selectedFaceMaterial)
),
"Fit face UV to face",
"Fit the selected face UVs to the face bounds."
);

View File

@@ -32,7 +32,9 @@ import {
type ProjectSequenceLibrary
} from "../sequencer/project-sequences";
export const SCENE_DOCUMENT_VERSION = 58 as const;
export const SCENE_DOCUMENT_VERSION = 59 as const;
export const STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION =
59 as const;
export const SCENE_TRANSITION_SEQUENCE_EFFECTS_SCENE_DOCUMENT_VERSION =
58 as const;
export const PROJECT_SEQUENCE_UNIFIED_VISIBILITY_SCENE_DOCUMENT_VERSION =

View File

@@ -43,6 +43,22 @@ export function createFitToFaceBoxBrushFaceUvState(brush: BoxBrush, faceId: BoxF
};
}
export function createFitToMaterialTileBoxBrushFaceUvState(
brush: BoxBrush,
faceId: BoxFaceId,
tileSize: Vec2
): FaceUvState {
const faceSize = getBoxBrushFaceSize(brush, faceId);
return {
...createDefaultFaceUvState(),
scale: {
x: tileSize.x / faceSize.x,
y: tileSize.y / faceSize.y
}
};
}
export function projectBoxFaceVertexToUv(vertexPosition: Vec3, brush: BoxBrushUvProjectionSource, faceId: BoxFaceId): Vec2 {
const halfSize = {
x: brush.size.x * 0.5,

View File

@@ -1,89 +1,161 @@
import { CanvasTexture, RepeatWrapping, SRGBColorSpace } from "three";
import {
RepeatWrapping,
SRGBColorSpace,
Texture,
TextureLoader
} from "three";
import type { MaterialDef } from "./starter-material-library";
import {
getStarterMaterialBaseColorUrl,
getStarterMaterialMetallicUrl,
getStarterMaterialNormalUrl,
getStarterMaterialRoughnessUrl,
getStarterMaterialSpecularUrl,
getStarterMaterialTextureRepeat,
type MaterialDef
} from "./starter-material-library";
export interface StarterMaterialTextureSet {
baseColor: Texture;
normal: Texture;
roughness: Texture;
metallic: Texture | null;
specular: Texture | null;
}
export function createStarterMaterialSignature(material: MaterialDef): string {
return `${material.baseColorHex}|${material.accentColorHex}|${material.pattern}`;
return [
material.assetFolder,
material.workflow,
material.previewImageName,
material.sizeCm.width,
material.sizeCm.height,
material.swatchColorHex
].join("|");
}
function fillMaterialPattern(context: CanvasRenderingContext2D, material: MaterialDef, size: number) {
context.fillStyle = material.baseColorHex;
context.fillRect(0, 0, size, size);
context.strokeStyle = material.accentColorHex;
context.fillStyle = material.accentColorHex;
function isPowerOfTwo(value: number): boolean {
return value > 0 && (value & (value - 1)) === 0;
}
switch (material.pattern) {
case "grid":
context.lineWidth = Math.max(2, size / 32);
function floorPowerOfTwo(value: number): number {
return 2 ** Math.max(0, Math.floor(Math.log2(Math.max(1, value))));
}
for (let offset = 0; offset <= size; offset += size / 4) {
context.beginPath();
context.moveTo(offset, 0);
context.lineTo(offset, size);
context.stroke();
context.beginPath();
context.moveTo(0, offset);
context.lineTo(size, offset);
context.stroke();
}
break;
case "checker": {
const checkerSize = size / 4;
for (let row = 0; row < 4; row += 1) {
for (let column = 0; column < 4; column += 1) {
if ((row + column) % 2 === 0) {
context.fillRect(column * checkerSize, row * checkerSize, checkerSize, checkerSize);
}
}
}
break;
}
case "stripes":
context.lineWidth = size / 6;
for (let offset = -size; offset <= size * 2; offset += size / 3) {
context.beginPath();
context.moveTo(offset, size);
context.lineTo(offset + size, 0);
context.stroke();
}
break;
case "diamond":
context.lineWidth = Math.max(2, size / 28);
for (let offset = -size; offset <= size; offset += size / 3) {
context.beginPath();
context.moveTo(size * 0.5, offset);
context.lineTo(size - offset, size * 0.5);
context.lineTo(size * 0.5, size - offset);
context.lineTo(-offset, size * 0.5);
context.closePath();
context.stroke();
}
break;
function createRepeatableTextureImage(
image: { width: number; height: number }
): { width: number; height: number } | HTMLCanvasElement {
if (isPowerOfTwo(image.width) && isPowerOfTwo(image.height)) {
return image;
}
}
export function createStarterMaterialTexture(material: MaterialDef, size = 128): CanvasTexture {
const canvas = document.createElement("canvas");
canvas.width = size;
canvas.height = size;
canvas.width = floorPowerOfTwo(image.width);
canvas.height = floorPowerOfTwo(image.height);
const context = canvas.getContext("2d");
if (context === null) {
throw new Error("2D canvas context is unavailable for starter material texture generation.");
throw new Error("2D canvas context is unavailable for starter material texture conversion.");
}
fillMaterialPattern(context, material, size);
context.drawImage(
image as CanvasImageSource,
0,
0,
canvas.width,
canvas.height
);
const texture = new CanvasTexture(canvas);
return canvas;
}
function configureTexture(
texture: Texture,
material: MaterialDef,
options: { colorSpace?: typeof SRGBColorSpace | null }
) {
const repeat = getStarterMaterialTextureRepeat(material);
texture.wrapS = RepeatWrapping;
texture.wrapT = RepeatWrapping;
texture.colorSpace = SRGBColorSpace;
texture.needsUpdate = true;
texture.repeat.set(repeat.x, repeat.y);
texture.colorSpace = options.colorSpace ?? texture.colorSpace;
}
function loadMaterialTexture(
loader: TextureLoader,
url: string,
material: MaterialDef,
options: { colorSpace?: typeof SRGBColorSpace | null }
): Texture {
const texture = loader.load(url, (loadedTexture) => {
loadedTexture.image = createRepeatableTextureImage(
loadedTexture.image as { width: number; height: number }
);
configureTexture(loadedTexture, material, options);
loadedTexture.needsUpdate = true;
});
configureTexture(texture, material, options);
return texture;
}
export function createStarterMaterialTextureSet(
material: MaterialDef,
loader: TextureLoader = new TextureLoader()
): StarterMaterialTextureSet {
const metallicUrl = getStarterMaterialMetallicUrl(material);
const specularUrl = getStarterMaterialSpecularUrl(material);
return {
baseColor: loadMaterialTexture(loader, getStarterMaterialBaseColorUrl(material), material, {
colorSpace: SRGBColorSpace
}),
normal: loadMaterialTexture(loader, getStarterMaterialNormalUrl(material), material, {
colorSpace: null
}),
roughness: loadMaterialTexture(
loader,
getStarterMaterialRoughnessUrl(material),
material,
{
colorSpace: null
}
),
metallic:
metallicUrl === null
? null
: loadMaterialTexture(loader, metallicUrl, material, {
colorSpace: null
}),
specular:
specularUrl === null
? null
: loadMaterialTexture(loader, specularUrl, material, {
colorSpace: null
})
};
}
export function disposeStarterMaterialTextureSet(
textureSet: StarterMaterialTextureSet
): void {
const textures = new Set<Texture>([
textureSet.baseColor,
textureSet.normal,
textureSet.roughness
]);
if (textureSet.metallic !== null) {
textures.add(textureSet.metallic);
}
if (textureSet.specular !== null) {
textures.add(textureSet.specular);
}
for (const texture of textures) {
texture.dispose();
}
}

View File

@@ -5,6 +5,7 @@ import {
BufferGeometry,
BoxGeometry,
CapsuleGeometry,
Color,
ConeGeometry,
DirectionalLight,
Euler,
@@ -16,6 +17,7 @@ import {
Material,
Mesh,
MeshBasicMaterial,
MeshPhysicalMaterial,
MeshStandardMaterial,
PerspectiveCamera,
PointLight,
@@ -24,6 +26,7 @@ import {
ShaderMaterial,
Vector3,
SpotLight,
TextureLoader,
WebGLRenderTarget,
WebGLRenderer
} from "three";
@@ -55,8 +58,11 @@ import {
import { buildBoxBrushDerivedMeshData } from "../geometry/box-brush-mesh";
import {
createStarterMaterialSignature,
createStarterMaterialTexture
createStarterMaterialTextureSet,
disposeStarterMaterialTextureSet,
type StarterMaterialTextureSet
} from "../materials/starter-material-textures";
import type { MaterialDef } from "../materials/starter-material-library";
import {
applyAdvancedRenderingLightShadowFlags,
applyAdvancedRenderingRenderableShadowFlags,
@@ -146,7 +152,7 @@ import { resolvePlayerStartPauseInput } from "./player-input-bindings";
interface CachedMaterialTexture {
signature: string;
texture: ReturnType<typeof createStarterMaterialTexture>;
textureSet: StarterMaterialTextureSet;
}
function isEditableEventTarget(target: EventTarget | null): boolean {
@@ -266,6 +272,7 @@ export class RuntimeHost {
string,
CachedMaterialTexture
>();
private readonly materialTextureLoader = new TextureLoader();
private readonly animationMixers = new Map<string, AnimationMixer>();
private readonly instanceAnimationClips = new Map<string, AnimationClip[]>();
private readonly controllerContext: RuntimeControllerContext;
@@ -744,7 +751,7 @@ export class RuntimeHost {
}
for (const cachedTexture of this.materialTextureCache.values()) {
cachedTexture.texture.dispose();
disposeStarterMaterialTextureSet(cachedTexture.textureSet);
}
this.materialTextureCache.clear();
@@ -2275,11 +2282,18 @@ export class RuntimeHost {
return faceMaterial;
}
const faceMaterial = new MeshStandardMaterial({
const textureSet = this.getOrCreateTextureSet(material);
const faceMaterial = new MeshPhysicalMaterial({
color: 0xffffff,
map: this.getOrCreateTexture(material),
roughness: 0.92,
metalness: 0.02
map: textureSet.baseColor,
normalMap: textureSet.normal,
roughnessMap: textureSet.roughness,
roughness: 1,
metalnessMap: textureSet.metallic,
metalness: textureSet.metallic === null ? 0.03 : 1,
specularColorMap: textureSet.specular,
specularColor: new Color(0xffffff),
specularIntensity: textureSet.specular === null ? 0.2 : 1
});
if (
@@ -2566,25 +2580,30 @@ export class RuntimeHost {
}
}
private getOrCreateTexture(
private getOrCreateTextureSet(
material: NonNullable<RuntimeBoxBrushInstance["faces"]["posX"]["material"]>
) {
const signature = createStarterMaterialSignature(material);
const cachedTexture = this.materialTextureCache.get(material.id);
if (cachedTexture !== undefined && cachedTexture.signature === signature) {
return cachedTexture.texture;
return cachedTexture.textureSet;
}
cachedTexture?.texture.dispose();
if (cachedTexture !== undefined) {
disposeStarterMaterialTextureSet(cachedTexture.textureSet);
}
const texture = createStarterMaterialTexture(material);
const textureSet = createStarterMaterialTextureSet(
material,
this.materialTextureLoader
);
this.materialTextureCache.set(material.id, {
signature,
texture
textureSet
});
return texture;
return textureSet;
}
private clearLocalLights() {

View File

@@ -3,8 +3,8 @@ import {
AxesHelper,
BufferGeometry,
BoxGeometry,
CanvasTexture,
CapsuleGeometry,
Color,
ConeGeometry,
CylinderGeometry,
DirectionalLight,
@@ -19,6 +19,7 @@ import {
Matrix4,
Mesh,
MeshBasicMaterial,
MeshPhysicalMaterial,
MeshStandardMaterial,
Object3D,
OrthographicCamera,
@@ -33,6 +34,7 @@ import {
Spherical,
TorusGeometry,
SpotLight,
TextureLoader,
Vector2,
Vector3,
WebGLRenderTarget,
@@ -160,7 +162,9 @@ import { buildGeneratedModelCollider } from "../geometry/model-instance-collider
import { DEFAULT_GRID_SIZE, snapValueToGrid } from "../geometry/grid-snapping";
import {
createStarterMaterialSignature,
createStarterMaterialTexture
createStarterMaterialTextureSet,
disposeStarterMaterialTextureSet,
type StarterMaterialTextureSet
} from "../materials/starter-material-textures";
import type { MaterialDef } from "../materials/starter-material-library";
import {
@@ -320,7 +324,7 @@ const VIEWPORT_GRID_VISUAL_DIVISIONS = 400;
interface CachedMaterialTexture {
signature: string;
texture: CanvasTexture;
textureSet: StarterMaterialTextureSet;
}
interface EntityRenderObjects {
@@ -405,6 +409,7 @@ export class ViewportHost {
string,
CachedMaterialTexture
>();
private readonly materialTextureLoader = new TextureLoader();
private currentDocument: SceneDocument | null = null;
private currentWorld: WorldSettings | null = null;
private currentSimulationScene: RuntimeSceneDefinition | null = null;
@@ -1020,7 +1025,7 @@ export class ViewportHost {
this.renderer.autoClear = true;
for (const cachedTexture of this.materialTextureCache.values()) {
cachedTexture.texture.dispose();
disposeStarterMaterialTextureSet(cachedTexture.textureSet);
}
this.materialTextureCache.clear();
@@ -4671,6 +4676,21 @@ export class ViewportHost {
return "none";
}
private getMaterialSwatchColorHex(
material: MaterialDef,
highlightState: "none" | "hovered" | "selected"
): number {
const swatchColor = new Color(material.swatchColorHex);
if (highlightState === "selected") {
swatchColor.lerp(new Color(SELECTED_FACE_FALLBACK_COLOR), 0.42);
} else if (highlightState === "hovered") {
swatchColor.lerp(new Color(HOVERED_FACE_FALLBACK_COLOR), 0.28);
}
return swatchColor.getHex();
}
private createFaceMaterial(
brush: BoxBrush,
faceId: BoxFaceId,
@@ -4822,9 +4842,7 @@ export class ViewportHost {
: hoveredFace
? HOVERED_FACE_FALLBACK_COLOR
: FALLBACK_FACE_COLOR
: emphasizedFace
? material.accentColorHex
: material.baseColorHex;
: this.getMaterialSwatchColorHex(material, highlightState);
return new MeshBasicMaterial({
color: colorHex,
@@ -4842,9 +4860,7 @@ export class ViewportHost {
: hoveredFace
? HOVERED_FACE_FALLBACK_COLOR
: FALLBACK_FACE_COLOR
: emphasizedFace
? material.accentColorHex
: material.baseColorHex;
: this.getMaterialSwatchColorHex(material, highlightState);
return new MeshBasicMaterial({
color: colorHex,
@@ -4885,17 +4901,24 @@ export class ViewportHost {
return faceMaterial;
}
const faceMaterial = new MeshStandardMaterial({
const textureSet = this.getOrCreateTextureSet(material);
const faceMaterial = new MeshPhysicalMaterial({
color: 0xffffff,
map: this.getOrCreateTexture(material),
map: textureSet.baseColor,
normalMap: textureSet.normal,
roughnessMap: textureSet.roughness,
emissive: selectedFace
? SELECTED_FACE_EMISSIVE
: hoveredFace
? HOVERED_FACE_EMISSIVE
: 0x000000,
emissiveIntensity: selectedFace ? 0.32 : hoveredFace ? 0.18 : 0,
roughness: 0.92,
metalness: 0.02
roughness: 1,
metalnessMap: textureSet.metallic,
metalness: textureSet.metallic === null ? 0.03 : 1,
specularColorMap: textureSet.specular,
specularColor: new Color(0xffffff),
specularIntensity: textureSet.specular === null ? 0.2 : 1
});
if (
@@ -5150,24 +5173,29 @@ export class ViewportHost {
}
}
private getOrCreateTexture(material: MaterialDef): CanvasTexture {
private getOrCreateTextureSet(material: MaterialDef) {
const signature = createStarterMaterialSignature(material);
const cachedTexture = this.materialTextureCache.get(material.id);
if (cachedTexture !== undefined && cachedTexture.signature === signature) {
return cachedTexture.texture;
return cachedTexture.textureSet;
}
cachedTexture?.texture.dispose();
if (cachedTexture !== undefined) {
disposeStarterMaterialTextureSet(cachedTexture.textureSet);
}
const texture = createStarterMaterialTexture(material);
const textureSet = createStarterMaterialTextureSet(
material,
this.materialTextureLoader
);
this.materialTextureCache.set(material.id, {
signature,
texture
textureSet
});
return texture;
return textureSet;
}
private collectViewportWaterContactPatches(