Commit Graph

213 Commits

Author SHA1 Message Date
0c2b1ab5a0 Refactor road edge validation to handle missing or invalid settings dynamically 2026-05-13 03:02:22 +02:00
582930d22d Add validation for road edges (left and right) in scene path validation 2026-05-13 02:55:53 +02:00
634deadc1f Add validation for scene path road edge settings 2026-05-13 02:55:43 +02:00
991778131d Add validation and settings for scene path road edges 2026-05-13 02:55:24 +02:00
ac775e7e01 Update scene document versions and refine terrain layer validation 2026-05-13 00:47:22 +02:00
aa1bc272ab Refactor terrain layer validation to use min/max range and update paint weight calculation 2026-05-13 00:46:55 +02:00
e42f2ff1a5 Update terrain layer count constants and imports 2026-05-13 00:46:55 +02:00
b4f0a89ce0 auto-git:
[change] src/document/scene-document-validation.ts
2026-05-12 23:54:13 +02:00
d5107bc037 Enhance scene path validation for road parameters 2026-05-12 23:53:26 +02:00
b272ddd6e1 Add validation constraints for scene path roads 2026-05-12 23:53:11 +02:00
552f19a7f5 Feat: Add path terrain glue and offset controls 2026-05-12 23:35:19 +02:00
575675d7fc Validate path glue-to-terrain and terrain offset 2026-05-12 23:34:58 +02:00
f7b03d8a24 Import terrain offset normalization utility 2026-05-12 23:34:58 +02:00
638fd1d433 Improve scene path validation for curve mode and sampled resolution 2026-05-12 22:46:58 +02:00
a13a921c15 Update foliage density multiplier validation error message 2026-05-12 21:42:27 +02:00
fbe81faae2 Improve validation for target anchor offset 2026-05-11 22:02:07 +02:00
8b9d2af28f Validate NPC target anchor structure, mode, and offset 2026-05-11 21:55:48 +02:00
f26f246c8a Add validation utility for NPC target anchor mode 2026-05-11 21:55:48 +02:00
f87d948109 Add validation and runtime support for NPC targetable property 2026-05-11 21:23:28 +02:00
6008bff329 Implement and validate foliage blocker masks across document systems 2026-05-02 11:26:06 +02:00
b6b4232499 Add validation for foliage quality settings in world document 2026-05-02 10:49:47 +02:00
2f33a32995 Add validation for terrain foliage masks 2026-05-02 04:11:29 +02:00
796760c00a Add validation for foliage prototypes in scene documents 2026-05-02 03:51:31 +02:00
14d6ed11bd Update resource validation and diagnostics filtering for foliage prototypes 2026-05-02 03:47:58 +02:00
e559174bd9 auto-git:
[change] src/document/scene-document-validation.ts
2026-05-02 03:46:33 +02:00
92107465aa auto-git:
[change] src/document/scene-document-validation.ts
2026-05-02 03:46:21 +02:00
b22bb72884 auto-git:
[change] src/document/scene-document-validation.ts
2026-05-02 03:43:58 +02:00
7e16a85336 auto-git:
[change] src/document/scene-document-validation.ts
2026-05-01 17:43:33 +02:00
989b39dd35 auto-git:
[change] src/document/scene-document-validation.ts
2026-05-01 17:43:33 +02:00
ab0f99b2c2 auto-git:
[change] src/document/scene-document-validation.ts
2026-05-01 17:43:23 +02:00
d409147c8b auto-git:
[change] src/document/scene-document-validation.ts
2026-05-01 16:22:11 +02:00
fa14a0c17f Feature: Implement support for climb action bindings 2026-04-30 00:15:41 +02:00
086dd69c64 Feat: Add brush face climbable property and command support 2026-04-30 00:13:51 +02:00
4efa418cce Validate advanced rendering god rays source size 2026-04-28 14:00:47 +02:00
404fd59751 Implement advanced atmospheric rendering settings (sky blend, horizon strength, height falloff) 2026-04-28 04:52:22 +02:00
129a5335ea Add validation for God Rays advanced rendering settings 2026-04-28 04:32:18 +02:00
949ebfabe1 Add validation checks for Distance Fog world settings 2026-04-28 04:06:27 +02:00
c368140aa2 Cleanup minor formatting issues and refine validation logic across components and tests 2026-04-28 03:38:48 +02:00
fb43d2c756 Add validation for dynamic global illumination settings 2026-04-28 03:27:13 +02:00
1b57ee1435 Refactor sequence validation: Make sequence validation conditional on project scheduling being enabled 2026-04-27 17:25:33 +02:00
f8bc678f03 Refactor scene document validation to make project scheduling optional and add dedicated validation functions for local builds and project scheduling resources 2026-04-27 17:22:25 +02:00
eed6afb58f Feature: Add support for inverted mouse camera horizontal setting to player start 2026-04-27 17:17:21 +02:00
c3dd68e682 Add validation checks for player start input bindings and boolean properties 2026-04-27 15:53:14 +02:00
1cd8e8c44a Add validation for player start entity input bindings (keyboard and gamepad) 2026-04-27 15:50:43 +02:00
c127b8c919 Validate player start interaction angle 2026-04-27 15:15:50 +02:00
d51c40553a Validate player start interaction reach distance in scene documents 2026-04-26 23:02:13 +02:00
013c944fc4 auto-git:
[change] src/app/App.tsx
 [change] src/document/migrate-scene-document.ts
 [change] src/document/scene-document-validation.ts
 [change] src/rendering/world-background-renderer.ts
 [change] src/rendering/world-shader-sky.ts
 [change] tests/domain/scene-document-validation.test.ts
2026-04-25 01:37:07 +02:00
4fc3256680 auto-git:
[change] src/document/scene-document-validation.ts
2026-04-25 01:31:26 +02:00
29bb55b03a auto-git:
[change] src/document/scene-document-validation.ts
2026-04-23 08:51:31 +02:00
87f4d26592 auto-git:
[change] src/document/scene-document-validation.ts
2026-04-23 02:37:08 +02:00