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6eb059b6fc
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Add unit tests for RuntimeHost clock pausing and interaction binding
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2026-04-27 18:00:46 +02:00 |
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9182bf8b62
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Add unit test for loading completion when NPC colliders are synced
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2026-04-27 17:52:16 +02:00 |
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fa84a04341
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Add player start configuration properties to runtime scene build tests
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2026-04-27 17:32:08 +02:00 |
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23040d8871
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Update test setup for building runtime scenes with player interaction properties
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2026-04-27 17:32:08 +02:00 |
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4c98e2d6a6
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Update ThirdPersonNavigationController tests to correctly access context and DOM element
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2026-04-27 17:29:39 +02:00 |
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93fe90a731
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Update unit tests for ThirdPersonNavigationController pointer lock handling
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2026-04-27 17:28:34 +02:00 |
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d8da95f4c9
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Improve third-person navigation test by calling internal handler directly
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2026-04-27 17:28:21 +02:00 |
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ed01a61ffc
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Remove unnecessary telemetry assertion in third-person navigation test
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2026-04-27 17:28:21 +02:00 |
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5b5ab241cf
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Update unit tests for runtime host and third-person navigation controller
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2026-04-27 17:26:38 +02:00 |
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144a05aca1
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Add integration tests for NPC entity and presence scheduling (Ana Nanto)
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2026-04-27 17:24:54 +02:00 |
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76c0136a32
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Add test case for building runtime scene from cross-scene actor schedules
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2026-04-27 17:24:42 +02:00 |
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f223492b0f
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Update imports in build-runtime-scene tests
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2026-04-27 17:24:42 +02:00 |
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10bee5ef4c
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Enhance scene document validation with project-level checks and add mouse invert setting
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2026-04-27 17:24:24 +02:00 |
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129966962f
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Enhance document validation with scheduling resources and local build content checks
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2026-04-27 17:23:43 +02:00 |
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3c95666e85
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Add ProjectDocument support for scene building and validation
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2026-04-27 17:23:25 +02:00 |
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583cca3d09
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Add tests for mouse camera inversion settings in player start entities
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2026-04-27 17:22:04 +02:00 |
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e7fa39a1aa
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Enhance runtime schedule sync tests with fixture model support and global target resolution
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2026-04-27 16:33:51 +02:00 |
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c3ba63fe05
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feat(test): Add comprehensive unit tests for runtime schedule synchronization logic
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2026-04-27 16:33:31 +02:00 |
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02f89c6621
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Add unit test for viewport simulation membership signatures
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2026-04-27 16:11:58 +02:00 |
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8273d4c978
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Add tests for simulation frame updates and scene version handling in ViewportCanvas
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2026-04-27 16:10:41 +02:00 |
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bdc72f534f
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Update imports and utilities for editor simulation testing
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2026-04-27 16:10:41 +02:00 |
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06e1044989
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Add tests for simulation frame and scene version updates
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2026-04-27 16:10:07 +02:00 |
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12f7bdada3
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Import act for testing utility
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2026-04-27 16:10:07 +02:00 |
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54e16d44b4
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Add list:fields script and update type casting in scene document validation tests
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2026-04-27 16:06:04 +02:00 |
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9d435f52ab
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Update player start entity serialization and migration tests with advanced targeting and input bindings
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2026-04-27 16:03:41 +02:00 |
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7eb475e7f1
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Refactor type analysis utilities and field collection logic using type stack management
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2026-04-27 16:02:50 +02:00 |
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d5ba85b55f
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Feat: Add player start settings and clear target input binding tests
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2026-04-27 16:01:33 +02:00 |
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43d39565d7
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Enhance runtime target management and input binding resolution
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2026-04-27 15:57:26 +02:00 |
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715f819f76
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Feature: Implement and test clear target functionality for player start actions
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2026-04-27 15:56:49 +02:00 |
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638deb1d6d
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Clear frame listener mocks in EditorSimulationController tests
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2026-04-27 15:47:50 +02:00 |
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165b077579
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Add unit tests for EditorSimulationController
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2026-04-27 15:47:50 +02:00 |
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80226aa362
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auto-git:
[change] tests/domain/scene-document-validation.test.ts
[change] tests/unit/entity-instances.test.ts
[change] tests/unit/viewport-canvas.test.tsx
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2026-04-27 15:46:26 +02:00 |
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1032dcdbde
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Initialize EditorSimulationController in ViewportCanvas tests
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2026-04-27 15:46:11 +02:00 |
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5950ddb1cd
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Update ViewportCanvas tests to use EditorSimulationController
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2026-04-27 15:46:11 +02:00 |
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00e8ef9c82
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Include interaction mapping in scene document JSON tests
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2026-04-27 15:46:11 +02:00 |
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9c7fdef4aa
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Add interaction input to player locomotion tests
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2026-04-27 15:46:11 +02:00 |
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3eca45c54b
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Test: Verify RuntimeHost uses authored input bindings for interaction
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2026-04-27 15:45:07 +02:00 |
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41c2f316e6
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Test: Add migration test for Player Start input bindings
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2026-04-27 15:44:22 +02:00 |
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e331e94715
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Update serialization version for interaction angles and track interactable state in viewport host
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2026-04-27 15:44:15 +02:00 |
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8750b7aab4
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Add serialization test for player start interact bindings
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2026-04-27 15:43:58 +02:00 |
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0653d740f1
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Update Player Start inspector tests to cover locomotion and interact bindings
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2026-04-27 15:43:58 +02:00 |
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2fbe69f243
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Refactor ViewportPanel to use EditorSimulationController and add unit tests for player interact input bindings
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2026-04-27 15:43:36 +02:00 |
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8589e3c114
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Refactor interaction system logic and add angle validation to scene documents
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2026-04-27 15:20:07 +02:00 |
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c773498acd
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Update coordinates and interaction expectations in RuntimeInteractionSystem tests
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2026-04-27 15:19:44 +02:00 |
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2a8474a73b
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Update runtime interaction tests to use directional view vectors instead of discrete rays
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2026-04-27 15:18:43 +02:00 |
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b80a62d180
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Update player start serialization tests to include interaction angle/sector logic
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2026-04-27 15:18:08 +02:00 |
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df16fb067b
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Update Player Start inspector tests to handle interaction angle
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2026-04-27 15:17:53 +02:00 |
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9978885397
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Add default interaction angle to player start entity tests
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2026-04-27 15:17:53 +02:00 |
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323abada10
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Add test case for committing transform preview on Enter key press
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2026-04-27 00:33:21 +02:00 |
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41bf3ef5c1
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Remove unused TransformSessionState import from test file
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2026-04-27 00:33:21 +02:00 |
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