Add test case verifying collision world alignment after terrain grid resize
This commit is contained in:
@@ -1125,4 +1125,83 @@ describe("RapierCollisionWorld", () => {
|
||||
collisionWorld.dispose();
|
||||
}
|
||||
});
|
||||
|
||||
it("keeps authored terrain collision aligned after west and south grid resize", async () => {
|
||||
const terrain = resizeTerrainGrid(
|
||||
createTerrain({
|
||||
id: "terrain-authored-resized-collision",
|
||||
position: {
|
||||
x: 0,
|
||||
y: 0,
|
||||
z: 0
|
||||
},
|
||||
sampleCountX: 3,
|
||||
sampleCountZ: 3,
|
||||
cellSize: 2,
|
||||
heights: [1, 1, 1, 1, 1, 1, 1, 1, 1]
|
||||
}),
|
||||
{
|
||||
sampleCountX: 5,
|
||||
sampleCountZ: 5,
|
||||
cellSize: 2,
|
||||
resizeDirectionX: "west",
|
||||
resizeDirectionZ: "south"
|
||||
}
|
||||
);
|
||||
const runtimeScene = buildRuntimeSceneFromDocument({
|
||||
...createEmptySceneDocument({
|
||||
name: "Authored Resized Terrain Collision Scene"
|
||||
}),
|
||||
terrains: {
|
||||
[terrain.id]: terrain
|
||||
}
|
||||
});
|
||||
const collisionWorld = await RapierCollisionWorld.create(
|
||||
runtimeScene.colliders,
|
||||
runtimeScene.playerCollider
|
||||
);
|
||||
|
||||
try {
|
||||
const southwestLanding = collisionWorld.resolveFirstPersonMotion(
|
||||
{
|
||||
x: -3,
|
||||
y: 8,
|
||||
z: -3
|
||||
},
|
||||
{
|
||||
x: 0,
|
||||
y: -10,
|
||||
z: 0
|
||||
},
|
||||
runtimeScene.playerCollider
|
||||
);
|
||||
const northeastLanding = collisionWorld.resolveFirstPersonMotion(
|
||||
{
|
||||
x: 4,
|
||||
y: 8,
|
||||
z: 4
|
||||
},
|
||||
{
|
||||
x: 0,
|
||||
y: -10,
|
||||
z: 0
|
||||
},
|
||||
runtimeScene.playerCollider
|
||||
);
|
||||
|
||||
expect(terrain.position).toEqual({
|
||||
x: -4,
|
||||
y: 0,
|
||||
z: -4
|
||||
});
|
||||
expect(southwestLanding.grounded).toBe(true);
|
||||
expect(southwestLanding.feetPosition.y).toBeGreaterThan(0.9);
|
||||
expect(southwestLanding.feetPosition.y).toBeLessThan(1.1);
|
||||
expect(northeastLanding.grounded).toBe(true);
|
||||
expect(northeastLanding.feetPosition.y).toBeGreaterThan(0.9);
|
||||
expect(northeastLanding.feetPosition.y).toBeLessThan(1.1);
|
||||
} finally {
|
||||
collisionWorld.dispose();
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user