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2cc0ac1dcc
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Update transform preview handler name and error message
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2026-04-27 00:33:21 +02:00 |
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33dc7e8749
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Feature: Implement and integrate transform preview change handling
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2026-04-27 00:32:30 +02:00 |
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e2bb0e5f14
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feat(test): Add unit tests for model instance rendering
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2026-04-27 00:16:50 +02:00 |
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493bbc6c2e
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Add test case to verify selection synchronization logic in ViewportCanvas
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2026-04-27 00:03:38 +02:00 |
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f9209c23b7
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Update imports for EditorSelection type in viewport canvas tests
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2026-04-27 00:03:38 +02:00 |
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7fb757ee1c
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Implement selection change handling in ViewportHost, triggering refresh of paths, markers, and model instances, and update related integration tests.
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2026-04-27 00:02:42 +02:00 |
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d7f86b6089
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Add validation tests for interaction reach in scene documents
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2026-04-26 23:09:39 +02:00 |
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778038aa72
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Refactor test data structure to use arrays for interaction steps
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2026-04-26 23:08:29 +02:00 |
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e3586e16a0
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Update runtime interaction tests with additional step parameter
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2026-04-26 23:08:29 +02:00 |
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9118803e96
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Add unit tests for player start interaction reach serialization and migration
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2026-04-26 23:07:31 +02:00 |
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63224678c4
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Feature: Add interaction reach property and persistence tests for Player Start entity
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2026-04-26 23:06:10 +02:00 |
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bdba2de228
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Enhance unit tests for runtime interaction system raycasting and target prioritization
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2026-04-26 23:05:48 +02:00 |
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8c1b9e647e
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Update unit tests for Lux proposal focus bias to above center
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2026-04-26 21:52:25 +02:00 |
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bf4fa402ef
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Add unit test to verify Lux proposal targeting bias towards screen center focus
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2026-04-26 21:51:07 +02:00 |
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1ef30469eb
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Update ThirdPersonNavigationController unit tests to use internal pointer handlers instead of global event dispatching
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2026-04-26 21:44:18 +02:00 |
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c9327d6239
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Implement manual pointer look input handling and update target assist logic
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2026-04-26 21:43:44 +02:00 |
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c550ca7634
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Refactor: Improve readability of function signatures and calls in advanced rendering modules
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2026-04-26 05:39:19 +02:00 |
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e5f08ae8d5
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Enhance advanced rendering tests with render layer validation and pass structure checks
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2026-04-26 05:36:44 +02:00 |
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a7b6dd745f
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Mock postprocessing passes and effects for testing.
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2026-04-26 05:36:17 +02:00 |
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5cb2ce4a61
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Refactor: Improve readability in ThirdPersonNavigationController unit tests
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2026-04-25 19:17:19 +02:00 |
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8c9ab0662c
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Fix minimum pitch angle calculation and add test for floor collision handling in third-person camera
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2026-04-25 19:15:50 +02:00 |
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05b8632b6b
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Update camera position assertion in unit tests
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2026-04-25 19:02:53 +02:00 |
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5abfe9f484
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Add unit tests for camera collision recovery and dialogue staging in RuntimeHost
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2026-04-25 19:02:05 +02:00 |
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4a8e03b99b
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Test: third-person camera smooth recovery after collision clears
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2026-04-25 19:01:30 +02:00 |
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0aa7fa91b6
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Improve RuntimeHost unit tests for marker placement and active targeting arrows
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2026-04-25 18:44:35 +02:00 |
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2e1b6a6d55
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Update unit tests for RuntimeHost positioning assertions
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2026-04-25 18:38:00 +02:00 |
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6d84f424cd
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Add unit tests for runtime host targeting visualization logic
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2026-04-25 18:31:52 +02:00 |
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6b6ce41f5e
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Test: Add unit tests for RuntimeHost target tracking and visibility logic
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2026-04-25 18:21:42 +02:00 |
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2e54ffc087
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Add unit tests for resource disposal on RuntimeHost
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2026-04-25 18:12:09 +02:00 |
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74cc9d6e88
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Test: Target reference clears after short camera visibility grace
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2026-04-25 18:10:13 +02:00 |
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716b1777f3
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Test: Add unit tests for target candidate filtering and visibility checks in RuntimeHost
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2026-04-25 18:09:21 +02:00 |
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e605999b33
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Update unit tests for ThirdPersonNavigationController boundary handling
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2026-04-25 17:40:09 +02:00 |
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5c7d0a5e14
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Test: Clear active target on manual look boundary
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2026-04-25 17:35:09 +02:00 |
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a93d690af0
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Update unit tests for target look boundary handling to reflect non-snapping behavior
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2026-04-25 17:34:57 +02:00 |
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a0f6b98678
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Add unit test for target boundary detection in third-person navigation controller
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2026-04-25 17:27:45 +02:00 |
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429209b61a
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Adjust precision for pitch radians assertion in ThirdPersonNavigationController test
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2026-04-25 17:21:28 +02:00 |
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9eb58252d8
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Update test assertion for ThirdPersonNavigationController pitch radians
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2026-04-25 17:21:27 +02:00 |
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b2a69948eb
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Update unit tests for third-person navigation pitch blending
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2026-04-25 17:18:39 +02:00 |
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e92143421f
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Update unit test for ThirdPersonNavigationController pitch handling
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2026-04-25 17:15:02 +02:00 |
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24269c9db7
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Add unit test to ensure pitch reset when target assist activates
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2026-04-25 17:13:24 +02:00 |
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688a2f3db6
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Implement damped yaw rotation for smooth third-person camera target assist
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2026-04-25 17:10:55 +02:00 |
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fa18467088
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Add unit test for target direction initialization in ThirdPersonNavigationController
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2026-04-25 17:09:36 +02:00 |
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de88f612f8
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Add test case for target assist fading when camera collision occurs
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2026-04-25 17:02:33 +02:00 |
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62bf25cfe6
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Update imports in third-person navigation controller unit tests
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2026-04-25 16:56:41 +02:00 |
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e0c1ce76ca
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Add unit test verifying vertical camera aim adjustment with target assist
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2026-04-25 16:54:51 +02:00 |
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c55606f0b2
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Test: Prevent auto-retargeting between close border targets
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2026-04-25 16:49:05 +02:00 |
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39fc5036e1
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Update collision resolution test function to validate positive radius
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2026-04-25 16:42:55 +02:00 |
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92608ae395
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Update test function signature by removing radius parameter
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2026-04-25 16:42:54 +02:00 |
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60d2b3c447
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Improve distance assertion for runtime target candidates in tests
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2026-04-25 16:40:27 +02:00 |
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1f7464bd3a
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Refactor and expand RuntimeHost unit tests for target selection and retargeting logic
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2026-04-25 16:39:49 +02:00 |
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