Update material ID constants in build runtime scene tests

This commit is contained in:
2026-05-13 03:04:45 +02:00
parent 20e69d5328
commit f25415f2df

View File

@@ -1963,7 +1963,7 @@ describe("buildRuntimeSceneFromDocument", () => {
kind: "curb",
width: 0.3,
height: 0.2,
materialId: "stone_flooring_200x200"
materialId: "quartzite_stone_250x250"
}
}
}
@@ -1979,7 +1979,7 @@ describe("buildRuntimeSceneFromDocument", () => {
"ground_sand_300x300"
);
expect(runtimeScene.paths[0]?.road.edges.left.material?.id).toBe(
"stone_flooring_200x200"
"quartzite_stone_250x250"
);
});