|
|
ff11b16f42
|
Refactor runtime target look input to use screen-space projection for candidate selection
|
2026-04-25 16:27:06 +02:00 |
|
|
|
4be1e05251
|
Update runtime target state management to use a boolean switch flag
|
2026-04-25 16:26:47 +02:00 |
|
|
|
5881d9d448
|
Refactor target switching logic and update input handling constants
|
2026-04-25 16:25:33 +02:00 |
|
|
|
5f2be9277f
|
Implement structured target look input and advanced shader-based visual targeting effects
|
2026-04-25 16:25:12 +02:00 |
|
|
|
72a92ed798
|
Update test input for handleRuntimeTargetLookInput to use -1
|
2026-04-25 16:07:34 +02:00 |
|
|
|
f2fb11b4cc
|
Update test positions for distant runtime interaction elements
|
2026-04-25 16:06:22 +02:00 |
|
|
|
3b19c16a14
|
Adjust type casting for horizontal intent in RuntimeHost
|
2026-04-25 16:06:22 +02:00 |
|
|
|
bb05a4b6cb
|
Standardize targeting acquisition range by replacing complex reach multipliers with a fixed acquisition distance
|
2026-04-25 16:04:57 +02:00 |
|
|
|
7985afff0c
|
Update RuntimeHost unit tests for target switching and look input handling
|
2026-04-25 15:58:54 +02:00 |
|
|
|
ed94970088
|
Refactor runtime target look input to support directional side targeting and update target state management
|
2026-04-25 15:58:18 +02:00 |
|
|
|
d7822b9741
|
Enhance target assist by tracking look input direction and refining target state logic
|
2026-04-25 15:52:29 +02:00 |
|
|
|
9471475e58
|
Prevent rotation when target look input is consumed
|
2026-04-25 15:52:16 +02:00 |
|
|
|
c94b82108f
|
Refactor: Improve look input handling and consumption in ThirdPersonNavigationController
|
2026-04-25 15:51:06 +02:00 |
|
|
|
d90f0ac8fa
|
Context: Add handleRuntimeTargetLookInput method to RuntimeControllerContext
|
2026-04-25 15:51:06 +02:00 |
|
|
|
ba31e05905
|
Update RuntimeHost tests to use camera property instead of look intent method
|
2026-04-25 15:44:27 +02:00 |
|
|
|
e43c955172
|
Refactor runtime targeting to use camera direction for accurate candidate resolution
|
2026-04-25 15:43:55 +02:00 |
|
|
|
5f74e091c3
|
Add test for star rotation based on sun orbit
|
2026-04-25 15:43:24 +02:00 |
|
|
|
b2e271c383
|
Refresh runtime targeting state
|
2026-04-25 15:43:24 +02:00 |
|
|
|
8fb4b3932e
|
Update star rendering with rotation axis and reduce max active target distance
|
2026-04-25 15:42:49 +02:00 |
|
|
|
ef1262f893
|
Adjust sign convention for camera yaw calculation in third-person navigation
|
2026-04-25 15:41:20 +02:00 |
|
|
|
ab5e10fb5a
|
Remove third-person camera look intent reporting from context
|
2026-04-25 15:41:20 +02:00 |
|
|
|
fdf0aab98a
|
Enhance star rendering with advanced galaxy and nebula effects
|
2026-04-25 15:40:43 +02:00 |
|
|
|
f02f254ac3
|
Implement star rotation based on celestial orbits
|
2026-04-25 15:38:37 +02:00 |
|
|
|
99dc1871d9
|
Enhance runtime targeting logic and add unit tests for target switching and loss conditions
|
2026-04-25 15:33:43 +02:00 |
|
|
|
dd0f6868ac
|
Implement look-directional target switching and refine active runtime target state management
|
2026-04-25 15:31:37 +02:00 |
|
|
|
601a1e8ecd
|
Feature: Implement third-person camera look intent reporting and update target lock state
|
2026-04-25 15:31:13 +02:00 |
|
|
|
8956e82002
|
Add runtime target look yaw delta tracking
|
2026-04-25 15:30:00 +02:00 |
|
|
|
6cd90633ad
|
auto-git:
[change] src/runtime-three/third-person-navigation-controller.ts
|
2026-04-25 15:28:53 +02:00 |
|
|
|
92faceb809
|
auto-git:
[change] src/runtime-three/navigation-controller.ts
|
2026-04-25 15:28:53 +02:00 |
|
|
|
86e89b25ec
|
auto-git:
[change] src/runtime-three/runtime-host.ts
[change] tests/unit/runtime-host.test.ts
|
2026-04-25 10:45:10 +02:00 |
|
|
|
12df95f98a
|
auto-git:
[change] tests/unit/runtime-interaction-system.test.ts
|
2026-04-25 10:30:17 +02:00 |
|
|
|
de7055f421
|
auto-git:
[change] tests/unit/runtime-host.test.ts
|
2026-04-25 10:28:56 +02:00 |
|
|
|
5b248fa01b
|
auto-git:
[change] tests/unit/runtime-host.test.ts
|
2026-04-25 10:28:56 +02:00 |
|
|
|
935c8b7e9c
|
auto-git:
[change] src/runtime-three/runtime-host.ts
[change] tests/unit/runtime-interaction-system.test.ts
|
2026-04-25 10:28:29 +02:00 |
|
|
|
13635d0705
|
auto-git:
[change] src/runtime-three/runtime-interaction-system.ts
|
2026-04-25 10:26:52 +02:00 |
|
|
|
393bdfc0d8
|
auto-git:
[change] src/assets/gltf-model-import.ts
|
2026-04-25 04:32:36 +02:00 |
|
|
|
c439bb77d2
|
auto-git:
[change] src/assets/gltf-model-import.ts
|
2026-04-25 04:32:36 +02:00 |
|
|
|
7c72e85361
|
auto-git:
[change] tests/setup/vitest.setup.ts
|
2026-04-25 04:32:12 +02:00 |
|
|
|
dfbf6c2a3f
|
auto-git:
[change] tests/setup/vitest.setup.ts
|
2026-04-25 04:31:55 +02:00 |
|
|
|
0d176a0129
|
auto-git:
[change] src/runtime-three/player-locomotion.ts
|
2026-04-25 04:31:05 +02:00 |
|
|
|
697577d4ff
|
auto-git:
[change] tests/unit/runtime-interaction-system.test.ts
|
2026-04-25 04:24:47 +02:00 |
|
|
|
c39a048134
|
auto-git:
[change] src/runtime-three/player-locomotion.ts
|
2026-04-25 04:24:46 +02:00 |
|
|
|
9261a18d94
|
auto-git:
[change] tests/unit/runtime-host.test.ts
|
2026-04-25 04:22:23 +02:00 |
|
|
|
352bfba286
|
auto-git:
[add] tests/unit/runtime-interaction-system.test.ts
[change] src/runtime-three/runtime-host.ts
|
2026-04-25 04:21:28 +02:00 |
|
|
|
0f1d626504
|
auto-git:
[change] src/runtime-three/runtime-host.ts
|
2026-04-25 04:16:46 +02:00 |
|
|
|
ea511424b4
|
auto-git:
[change] src/runtime-three/runtime-host.ts
|
2026-04-25 04:16:39 +02:00 |
|
|
|
10c94fc5ec
|
auto-git:
[change] src/runtime-three/runtime-interaction-system.ts
|
2026-04-25 04:15:32 +02:00 |
|
|
|
4e36c12814
|
auto-git:
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-interaction-system.ts
|
2026-04-25 04:15:20 +02:00 |
|
|
|
d1a29cb58a
|
auto-git:
[change] src/runtime-three/player-input-bindings.ts
|
2026-04-25 04:15:20 +02:00 |
|
|
|
20bf3b9b0c
|
auto-git:
[change] src/runtime-three/third-person-navigation-controller.ts
|
2026-04-25 04:14:52 +02:00 |
|