auto-git:
[change] src/runtime-three/player-locomotion.ts
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@@ -502,7 +502,7 @@ export function stepPlayerLocomotion(
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const canUseImmediateGrounding =
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options.previousLocomotionState === undefined ||
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options.previousLocomotionState.grounded ||
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options.verticalVelocity <= VERTICAL_ASCENT_EPSILON;
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Math.abs(options.verticalVelocity) <= VERTICAL_ASCENT_EPSILON;
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const currentlyGrounded =
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currentGroundProbe.grounded &&
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!ascendingFromPreviousFrame &&
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