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fb43d2c756
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Add validation for dynamic global illumination settings
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2026-04-28 03:27:13 +02:00 |
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1b57ee1435
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Refactor sequence validation: Make sequence validation conditional on project scheduling being enabled
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2026-04-27 17:25:33 +02:00 |
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f8bc678f03
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Refactor scene document validation to make project scheduling optional and add dedicated validation functions for local builds and project scheduling resources
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2026-04-27 17:22:25 +02:00 |
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eed6afb58f
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Feature: Add support for inverted mouse camera horizontal setting to player start
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2026-04-27 17:17:21 +02:00 |
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c3dd68e682
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Add validation checks for player start input bindings and boolean properties
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2026-04-27 15:53:14 +02:00 |
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1cd8e8c44a
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Add validation for player start entity input bindings (keyboard and gamepad)
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2026-04-27 15:50:43 +02:00 |
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c127b8c919
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Validate player start interaction angle
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2026-04-27 15:15:50 +02:00 |
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d51c40553a
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Validate player start interaction reach distance in scene documents
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2026-04-26 23:02:13 +02:00 |
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013c944fc4
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auto-git:
[change] src/app/App.tsx
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/rendering/world-background-renderer.ts
[change] src/rendering/world-shader-sky.ts
[change] tests/domain/scene-document-validation.test.ts
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2026-04-25 01:37:07 +02:00 |
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4fc3256680
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-25 01:31:26 +02:00 |
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29bb55b03a
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-23 08:51:31 +02:00 |
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87f4d26592
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-23 02:37:08 +02:00 |
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ba1ba6eb87
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 18:06:30 +02:00 |
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611828f75b
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 16:59:02 +02:00 |
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ed26cc4643
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 16:58:34 +02:00 |
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d3a272903d
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 16:54:13 +02:00 |
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6c772725e9
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auto-git:
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/document/world-settings.ts
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2026-04-22 16:22:41 +02:00 |
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0c592addbe
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auto-git:
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/rendering/world-background-renderer.ts
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2026-04-22 15:59:17 +02:00 |
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6bc3b355b2
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 15:49:28 +02:00 |
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b2a4e1da7b
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auto-git:
[change] src/app/App.tsx
[change] src/assets/starter-environment-assets.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/document/world-settings.ts
[change] src/rendering/world-background-renderer.ts
[change] src/rendering/world-shader-sky.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-project-time.ts
[change] src/shared-ui/world-background-style.ts
[change] src/viewport-three/ViewportCanvas.tsx
[change] src/viewport-three/viewport-host.ts
[change] tests/domain/runtime-project-time.test.ts
[change] tests/domain/scene-document-validation.test.ts
[change] tests/domain/world-settings.test.ts
[change] tests/serialization/project-document-json.test.ts
[change] tests/serialization/scene-document-json.test.ts
[change] tests/unit/world-shader-sky.test.ts
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2026-04-22 15:30:43 +02:00 |
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1d2a6804a4
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 15:16:17 +02:00 |
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fe1d7e939f
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 15:16:17 +02:00 |
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af60804c81
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 15:16:03 +02:00 |
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8045dec709
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 15:15:29 +02:00 |
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da6eb2d116
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auto-git:
[change] src/document/scene-document-validation.ts
[change] src/runtime-three/runtime-host.ts
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2026-04-22 14:01:31 +02:00 |
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607ad8cf2d
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 13:57:41 +02:00 |
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6237f9486e
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 12:29:45 +02:00 |
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eb57dd64c0
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 12:29:44 +02:00 |
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e7ad933895
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 12:28:58 +02:00 |
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71d8a19f22
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-22 12:28:51 +02:00 |
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94dec56eb4
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auto-git:
[add] src/rendering/terrain-layer-material.ts
[add] tests/domain/terrains.test.ts
[change] src/app/App.tsx
[change] src/core/terrain-brush.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/document/terrains.ts
[change] src/geometry/terrain-brush.ts
[change] src/geometry/terrain-mesh.ts
[change] src/runtime-three/rapier-collision-world.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] src/viewport-three/ViewportCanvas.tsx
[change] src/viewport-three/ViewportPanel.tsx
[change] src/viewport-three/viewport-host.ts
[change] tests/domain/build-runtime-scene.test.ts
[change] tests/domain/rapier-collision-world.test.ts
[change] tests/domain/terrain.command.test.ts
[change] tests/domain/water-material.test.ts
[change] tests/geometry/terrain-brush.test.ts
[change] tests/geometry/terrain-mesh.test.ts
[change] tests/serialization/scene-document-json.test.ts
[change] tests/unit/terrain-foundation.integration.test.tsx
[change] tests/unit/viewport-canvas.test.tsx
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2026-04-20 02:37:01 +02:00 |
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c40ae78174
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Add terrain validation and id registration in scene-document-validation.ts
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2026-04-18 19:47:07 +02:00 |
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36bc16af12
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Add terrain validation to scene document
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2026-04-18 19:47:04 +02:00 |
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c4836a319c
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auto-git:
[change] src/document/scene-document-validation.ts
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2026-04-15 11:13:24 +02:00 |
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bbf0ae4d70
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Update scene document validation for NPC entities
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2026-04-15 10:59:23 +02:00 |
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50528acdfc
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Remove validation for empty dialogue speaker names
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2026-04-15 10:10:56 +02:00 |
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2a3e8c4852
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Update scene validation to include current scene entities
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2026-04-15 10:04:18 +02:00 |
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4310fec814
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Update project resource validation in scene-document-validation.ts
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2026-04-15 09:54:56 +02:00 |
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96b28ee2b8
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Remove dialogue validation checks from scene document validation
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2026-04-15 09:51:31 +02:00 |
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425d207c5b
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Remove unused dialogue property from validation functions
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2026-04-15 09:50:32 +02:00 |
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9f117bbc38
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Remove dialogue validation from scene and sequence validation
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2026-04-15 09:49:19 +02:00 |
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1ebd615d1a
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Enhance scene document validation with NPC dialogue checks
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2026-04-15 09:20:00 +02:00 |
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dd76bae073
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Add validation for radial prism, cone, and torus side counts in scene document
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2026-04-15 09:12:20 +02:00 |
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84edd3ee26
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Add normalization functions for brush properties
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2026-04-15 09:12:09 +02:00 |
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b5bba4823f
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Use dynamic face and vertex IDs for validation and add volume mode check
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2026-04-15 08:08:34 +02:00 |
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e2bbd0dca0
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Update imports and remove unused constants
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2026-04-15 08:08:34 +02:00 |
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da510ad776
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Update validation messages and logic in scene document, project scheduler, and sequencer
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2026-04-15 07:24:11 +02:00 |
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d0a6c11531
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Update validateProjectResources to include scenes in document validation
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2026-04-15 03:56:07 +02:00 |
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4cd99680d4
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Fix scene validation by including scenes in context
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2026-04-15 03:54:40 +02:00 |
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9691ba84ce
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Add project scenes to validation context and improve scene transition check
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2026-04-15 03:54:03 +02:00 |
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