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ee1b9f80e1
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Add contact patch handling for water brushes in viewport-host.ts
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2026-04-06 17:29:36 +02:00 |
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cdfb401832
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Add volume time and animated uniforms to ViewportHost
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2026-04-06 17:28:39 +02:00 |
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4caa673a1d
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Reset volume animated uniforms on clear
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2026-04-06 17:28:39 +02:00 |
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cef207de4a
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Update volume time for animated uniforms
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2026-04-06 17:28:39 +02:00 |
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0529975ef7
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Add support for water material in runtime host
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2026-04-06 17:27:13 +02:00 |
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4d59e00ac9
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Update App.tsx to handle box water and fog color changes with draft commits
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2026-04-06 17:27:02 +02:00 |
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f9f4d6a4a1
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Add water material implementation in JavaScript and TypeScript
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2026-04-06 17:27:02 +02:00 |
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580eb7f856
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Add depth-based water effect and specular highlights in runtime-host.js
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2026-04-06 17:05:21 +02:00 |
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46553a050d
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Enhance water shader with object interaction and improved foam effects
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2026-04-06 17:04:59 +02:00 |
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565e6e54a3
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Update shader for more realistic water effects
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2026-04-06 16:58:16 +02:00 |
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ef1c7fa0df
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Enhance water shader with Gerstner waves, normal mapping, refraction, and foam effects
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2026-04-06 16:56:46 +02:00 |
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3191b2cefd
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Add clearModelInstances method to RuntimeHost
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2026-04-06 09:21:06 +02:00 |
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41feeb463e
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Add shader-based water and fog materials with animation support
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2026-04-06 09:20:00 +02:00 |
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8bfdcd5f9c
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Update material creation methods to use volume properties directly
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2026-04-06 09:19:31 +02:00 |
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163609fb02
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Refactor water and fog material creation methods to accept configuration objects
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2026-04-06 09:18:14 +02:00 |
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c76c42d5c6
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Refactor material creation logic for water and fog modes in runtime-host.ts
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2026-04-06 09:17:47 +02:00 |
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9a5b48a02f
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Add volume time update and material uniform handling in runtime-host.ts
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2026-04-06 09:16:49 +02:00 |
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d6eba50dac
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Update runtime-host.ts to support additional materials and volume animation
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2026-04-06 09:16:49 +02:00 |
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e6405fb3de
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Reorganize Volume Rendering Paths section in App.tsx
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2026-04-06 09:16:29 +02:00 |
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dc9daf0ce2
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Remove Volume Rendering Paths section from App.tsx
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2026-04-06 09:04:08 +02:00 |
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620e73d380
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Add advanced rendering options for fog and water paths in App.tsx
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2026-04-06 09:02:21 +02:00 |
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1e1f781c2c
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Remove thickness property from material settings in multiple files
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2026-04-06 08:50:33 +02:00 |
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dfb9018e41
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Remove transmission property from material settings
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2026-04-06 08:50:33 +02:00 |
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d7369da1c3
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Remove transmission property from material settings in ViewportHost
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2026-04-06 08:45:14 +02:00 |
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40bd7540e9
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Add type annotation for volumeRenderPaths in RuntimeHost
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2026-04-06 08:45:14 +02:00 |
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c8fe4125ec
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Add locomotion state and water/fog volume status to runner stats in App.js
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2026-04-06 08:33:00 +02:00 |
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c074f3e597
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Add locomotion, water volume, and fog volume stats to App.tsx
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2026-04-06 08:31:23 +02:00 |
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2f5fd46044
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Add volume mode selection and settings for water and fog in App.tsx
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2026-04-06 08:29:51 +02:00 |
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b4cd57c5fa
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Add volume rendering paths selection to App component
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2026-04-06 08:29:15 +02:00 |
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3a12826d6b
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Add advanced rendering fog and water path settings in App.tsx
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2026-04-06 08:29:03 +02:00 |
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f42ca08334
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Add functions to apply box volume settings and modes in App.tsx
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2026-04-06 08:28:59 +02:00 |
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b6e0f57251
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Update selected brush handling to include volume properties in App.tsx
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2026-04-06 08:28:41 +02:00 |
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ce27bc718a
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Add state variables for box volume properties in App.tsx
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2026-04-06 08:28:41 +02:00 |
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f3abebeb17
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Add helper functions for formatting box volume mode and render path labels in App.tsx
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2026-04-06 08:28:28 +02:00 |
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720a182305
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Import and add BoxBrushVolumeSettingsCommand to App.tsx
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2026-04-06 08:28:28 +02:00 |
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d7bad93e67
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Add support for water and fog volume rendering in ViewportHost
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2026-04-06 08:27:40 +02:00 |
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ce341494ef
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Add water and fog rendering logic in viewport-host.ts
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2026-04-06 08:27:23 +02:00 |
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0d225e3f64
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Import Euler from three.js in runtime-host.ts
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2026-04-06 08:27:23 +02:00 |
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0eac272aaa
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Update runtime-host.js to include volume rendering paths and enhance material creation logic
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2026-04-06 08:26:46 +02:00 |
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71dc2ac75f
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Update runtime-host.ts to handle volume rendering paths and improve material creation logic
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2026-04-06 08:26:35 +02:00 |
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edf3552c5f
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Add volume state resolution and point inside oriented volume check in RuntimeHost
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2026-04-06 08:26:12 +02:00 |
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104808b876
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Add player volume state resolution in RuntimeHost
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2026-04-06 08:25:56 +02:00 |
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66e1b78ca1
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Add volume state tracking and update locomotion logic in first-person navigation controller
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2026-04-06 08:25:45 +02:00 |
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e17a4c3373
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Add volume state tracking and locomotion state management in FirstPersonNavigationController
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2026-04-06 08:22:24 +02:00 |
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85f6b4d74a
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Add locomotion state and volume checks to navigation controller
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2026-04-06 08:21:33 +02:00 |
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c5d45fe51d
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Add resolveBoxVolumeRenderPaths function in advanced-rendering.js and advanced-rendering.ts
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2026-04-06 08:21:11 +02:00 |
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7167b328af
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Add support for fog and water volumes in runtime scene build
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2026-04-06 08:21:04 +02:00 |
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af659a4646
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Update runtime scene build to include volume data
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2026-04-06 08:20:38 +02:00 |
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439789e139
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Add set box brush volume settings command
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2026-04-06 08:20:38 +02:00 |
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b66a642234
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Add validation for box volume mode and settings in scene document
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2026-04-06 08:19:52 +02:00 |
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