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d5702fe98c
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Refactor viewport update logic to use applyWorld method
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2026-03-31 20:05:39 +02:00 |
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ee4587db5e
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Update viewport-host.ts with new light and asset types
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2026-03-31 20:05:30 +02:00 |
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09466f34d0
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Add support for pointLight and spotLight in viewport focus calculations
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2026-03-31 20:05:00 +02:00 |
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9f6c906a90
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Add support for point and spot lights in runtime scene build
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2026-03-31 20:04:56 +02:00 |
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ff34d3942d
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Add support for image background in world settings
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2026-03-31 20:04:39 +02:00 |
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85644944b7
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Add command for importing background image asset
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2026-03-31 20:04:35 +02:00 |
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c80d2f04a1
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Add image asset management functionality
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2026-03-31 20:04:35 +02:00 |
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954cd09086
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Update background validation for vertical gradient mode
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2026-03-31 20:04:35 +02:00 |
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4f2fddfbd5
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Simplify world background mode handling in src/document/world-settings.ts
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2026-03-31 20:03:09 +02:00 |
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81c2ea1e59
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Add default colors and improve background mode handling in world-settings.ts
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2026-03-31 20:03:03 +02:00 |
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b7ed908959
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Update asset handling in scene document migration
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2026-03-31 19:59:18 +02:00 |
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3b83683d2e
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Add support for point and spot lights in scene migration
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2026-03-31 19:58:07 +02:00 |
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6b3d2a7f61
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Update validation to include point and spot light entities
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2026-03-31 19:58:07 +02:00 |
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701775afe5
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Add validation for world background image and light entities
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2026-03-31 19:57:50 +02:00 |
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4e7635a5f2
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Update ENTITY_KIND_ORDER and define default positions for point and spot lights
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2026-03-31 19:57:40 +02:00 |
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405a00de6e
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Bump SCENE_DOCUMENT_VERSION to 11 and add LOCAL_LIGHTS_AND_SKYBOX_SCENE_DOCUMENT_VERSION
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2026-03-31 19:57:40 +02:00 |
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63fcd7c48c
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Add check for verticalGradient mode in cloneWorldBackgroundSettings
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2026-03-31 19:57:30 +02:00 |
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44f094e637
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Add image background option to world settings
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2026-03-31 19:57:28 +02:00 |
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509ab454b6
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Add PointLightEntity and SpotLightEntity interfaces with default values and creation functions
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2026-03-31 19:57:21 +02:00 |
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d1547cf04a
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Add README.md for webeditor3d
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2026-03-31 19:44:24 +02:00 |
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3f81463551
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Add transient resource URL creation and revocation in GLTF model import
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2026-03-31 18:51:43 +02:00 |
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8b90a3d851
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Remove unnecessary try-catch blocks in GLTF loading functions
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2026-03-31 18:50:12 +02:00 |
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a775df160e
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Rename function to createDataUrlForStoredFile and update variable names
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2026-03-31 18:49:54 +02:00 |
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7c092ae1dd
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Refactor GLTF model import to handle large files and improve URI rewriting
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2026-03-31 18:49:50 +02:00 |
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2952798e4f
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Add type, size, and arrayBuffer properties to the File object
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2026-03-31 18:49:22 +02:00 |
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360d4c03cb
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Create new ArrayBuffer and copy bytes into it in createTestFile
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2026-03-31 18:49:22 +02:00 |
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5dff044900
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Update createTestFile to use bytes.buffer directly
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2026-03-31 18:49:22 +02:00 |
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78553b7c8d
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Refactor file creation in tests/domain/model-import.test.ts
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2026-03-31 18:48:24 +02:00 |
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951c9e82b4
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auto-git:
[change] src/assets/gltf-model-import.ts
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2026-03-31 18:48:19 +02:00 |
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cdc4999ab1
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auto-git:
[change] tests/serialization/project-asset-storage.test.ts
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2026-03-31 18:48:19 +02:00 |
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5e917bd443
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Enhance error handling in gltf-model-import.ts
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2026-03-31 18:46:50 +02:00 |
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88281e737a
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Add import-external-model-asset.e2e.ts for end-to-end tests
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2026-03-31 18:46:50 +02:00 |
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683de04bb0
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Add model-import.test.ts for unit tests
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2026-03-31 18:46:50 +02:00 |
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4948913a7c
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Add triangle.bin and tiny-triangle.glb assets
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2026-03-31 18:46:50 +02:00 |
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9ceff5999f
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Add external triangle scene GLTF and update file import handling
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2026-03-31 18:45:28 +02:00 |
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76b23cf007
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Refactor and optimize GLTF model import logic
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2026-03-31 18:45:19 +02:00 |
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de1ad9d556
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Add GLTF model import functionality
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2026-03-31 18:45:19 +02:00 |
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ffeec5bd10
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Remove gltf model import functionality
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2026-03-31 18:43:54 +02:00 |
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6d913d6110
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Add project asset storage implementation
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2026-03-31 18:43:54 +02:00 |
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264ed13536
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Remove project asset storage implementation
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2026-03-31 18:42:35 +02:00 |
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a10de343b3
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Rename variable for clarity in cleanup logic
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2026-03-31 17:56:43 +02:00 |
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765cb73e4e
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Handle model import error by cleaning up resources
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2026-03-31 17:56:33 +02:00 |
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9cd00f862f
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Add error handling for asset import in gltf-model-import.ts
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2026-03-31 17:56:28 +02:00 |
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669a9677c2
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Fix incorrect variable reference in App.tsx
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2026-03-31 17:55:27 +02:00 |
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19c23454f3
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Refactor file input handling in App.tsx to improve readability and maintainability
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2026-03-31 17:53:36 +02:00 |
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6909b92072
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Update e2e test to use getByTestId for asset visibility check
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2026-03-31 17:53:36 +02:00 |
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a6cf9b8325
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Reorder imports in scene-document-json.test.ts
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2026-03-31 17:53:08 +02:00 |
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44efb9e64d
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Reorder imports in build-runtime-scene.test.ts
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2026-03-31 17:53:08 +02:00 |
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c6db87a484
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Add end-to-end test for importing model asset
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2026-03-31 17:53:08 +02:00 |
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cb3c945172
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Add tests for project asset storage
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2026-03-31 17:53:08 +02:00 |
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