Refactor file creation in tests/domain/model-import.test.ts
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@@ -10,11 +10,19 @@ const tinyGlbFixturePath = path.resolve(process.cwd(), "fixtures/assets/tiny-tri
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const externalTriangleGltfPath = path.resolve(process.cwd(), "fixtures/assets/external-triangle/scene.gltf");
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const externalTriangleBinPath = path.resolve(process.cwd(), "fixtures/assets/external-triangle/triangle.bin");
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function createTestFile(bytes: Uint8Array | Buffer, name: string, type: string): File {
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return Object.assign(new Blob([bytes], { type }), {
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name,
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lastModified: Date.now(),
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webkitRelativePath: ""
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}) as File;
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}
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describe("model import", () => {
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it("imports and reloads a tiny GLB fixture", async () => {
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const storage = createInMemoryProjectAssetStorage();
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const fileBytes = await readFile(tinyGlbFixturePath);
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const file = new File([fileBytes], "tiny-triangle.glb", { type: "model/gltf-binary" });
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const file = createTestFile(fileBytes, "tiny-triangle.glb", "model/gltf-binary");
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const importedModel = await importModelAssetFromFile(file, storage);
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@@ -40,8 +48,8 @@ describe("model import", () => {
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const importedModel = await importModelAssetFromFiles(
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[
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new File([binBytes], "triangle.bin", { type: "application/octet-stream" }),
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new File([gltfBytes], "scene.gltf", { type: "model/gltf+json" })
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createTestFile(binBytes, "triangle.bin", "application/octet-stream"),
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createTestFile(gltfBytes, "scene.gltf", "model/gltf+json")
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],
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storage
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);
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