Commit Graph

216 Commits

Author SHA1 Message Date
d3c5c8a221 Add test for framing selected terrain from its authored grid bounds 2026-04-18 20:02:23 +02:00
ab8cfd9fb3 Add Surface Snap Move feature and update related components 2026-04-18 19:34:15 +02:00
ab8bc238bd Update tests to include updateSimulation method in MockViewportHost 2026-04-15 15:14:43 +02:00
41bb2d9e24 Add test for multi-selection synchronization between outliner and viewport 2026-04-15 15:13:15 +02:00
492f7aacab Add test for framing multiple selected model instances around their combined authored bounds 2026-04-15 15:12:38 +02:00
6fa52483be Update viewport-canvas.test.tsx with activeSelectionId 2026-04-15 15:05:11 +02:00
b462b5ae2d Update tests for new onSetControlStepPathSmooth in ProjectSequencerPane 2026-04-15 11:19:20 +02:00
d63cbcff27 Update tests for smooth path in project sequences 2026-04-15 11:15:09 +02:00
07835ae7d5 Update speakerName references to use npc.actorId 2026-04-15 10:11:48 +02:00
9cbe4dfbfa Update dialogue tests to use NPC entities 2026-04-15 09:58:06 +02:00
da4e02a6f2 Remove ProjectDialoguesPanel component and related files 2026-04-15 09:53:33 +02:00
3dcc78cb06 Update tests to set 'active' property to true for NPCs 2026-04-15 09:39:13 +02:00
4f84742d25 Update tests to check for specific NPC properties in runtime scene 2026-04-15 09:34:04 +02:00
0ee6129d0c Update ProjectSequencerPane test to remove dialogue and add NPC talk functionality 2026-04-15 09:27:06 +02:00
819697a75f Update ProjectSequencesPanel tests to use NPC talk effects 2026-04-15 09:26:17 +02:00
a58e5d58ee Add brushKind to transform-pointer-intent test 2026-04-15 08:04:33 +02:00
17a587f58c Update tests for ProjectSequencesPanel by adding sceneTarget and using getControlTargetRefKey 2026-04-15 07:57:42 +02:00
9edcbe7565 Add test for hiding target and effect selectors in ProjectSequencesPanel for active scene lighting effects 2026-04-15 07:57:27 +02:00
bf662f76f2 Refactor project sequence handling and add whitebox brush geometry support 2026-04-15 07:43:29 +02:00
1480304244 Refactor and simplify project sequences panel tests 2026-04-15 07:28:32 +02:00
25652450ef Simplify test setup for ProjectSequencerPane 2026-04-15 07:28:15 +02:00
ca5c058bf8 Fix loop checkbox selection in project sequences panel test 2026-04-15 06:27:48 +02:00
e01ecae0a3 Add tests for editing actor animation and path effects in ProjectSequencesPanel 2026-04-15 06:25:40 +02:00
1d18e0b447 Update tests/unit/project-sequencer-pane.test.tsx with onCreateRoutineSequence and remove unused props 2026-04-15 06:25:18 +02:00
4093f602b6 Update tests to use mouse events instead of pointer events 2026-04-15 06:11:13 +02:00
b7ffb59461 Update test to ignore x coordinate in elementFromPoint 2026-04-15 06:08:58 +02:00
b145daac4c Make sequence placement tests asynchronous 2026-04-15 06:08:00 +02:00
7862a5fd15 Update project sequencer pane test to use ProjectScheduleTargetOption type 2026-04-15 06:06:46 +02:00
4f6e19095d Refactor and enhance ProjectSequencerPane tests 2026-04-15 06:06:41 +02:00
5888a42713 Update tests to remove Target and Legacy Day Filter checks 2026-04-15 05:57:51 +02:00
dc0f69e433 Remove duplicate import in runtime-host.test.ts 2026-04-15 05:47:44 +02:00
9a84032d43 Test scheduler impulse sequences fire only once per session 2026-04-15 05:46:30 +02:00
38820f1bf4 Add unit test for ProjectSequencerPane component 2026-04-15 05:27:47 +02:00
8d21c917f1 Add previewUrl to loadedImageAssets in tests/unit/runner-canvas.test.tsx 2026-04-15 04:27:31 +02:00
0be8e9418b Update MockViewportHost with updateSimulation method 2026-04-15 03:51:57 +02:00
df33439a5b Refactor scene transition tests and update component logic 2026-04-15 03:50:24 +02:00
a7209957af Update RunnerCanvas test to use setSceneTransitionHandler and onSceneTransitionActivated 2026-04-15 03:50:07 +02:00
6ab057566d Add scene transition options and handlers to ProjectSequencesPanel 2026-04-15 03:50:07 +02:00
9e1d6caecf Update tests for new sequence step types and target options 2026-04-15 01:43:07 +02:00
8aa35e253e Add unit test for ProjectSequencesPanel 2026-04-15 01:32:09 +02:00
a33805ba17 Add unit tests for pause navigation controller 2026-04-14 22:43:58 +02:00
944a63fda9 Remove tests for input suspension in navigation controllers 2026-04-14 22:42:35 +02:00
9b66cf7336 Add pauseTime to PlayerStartActionInputState in tests 2026-04-14 22:42:28 +02:00
a1c69c9366 Add unit tests for player input bindings 2026-04-14 22:41:06 +02:00
e8b26e4f96 Add test case to ignore drag orbit and zoom while input is suspended 2026-04-14 22:40:06 +02:00
94a806c2e7 Add test case to ignore mouse look while input is suspended 2026-04-14 22:39:59 +02:00
fe87f972a5 Add setRuntimeDialogueHandler to MockRuntimeHost 2026-04-14 22:28:04 +02:00
c9b0e4c827 Add test for pause overlay in RunnerCanvas 2026-04-14 22:26:40 +02:00
ea7481acc9 Add test for project time pause control effects 2026-04-14 22:26:27 +02:00
0c6caaa6c0 Remove unused test case from runtime-host.test.ts 2026-04-14 21:27:49 +02:00