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d3c5c8a221
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Add test for framing selected terrain from its authored grid bounds
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2026-04-18 20:02:23 +02:00 |
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ab8cfd9fb3
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Add Surface Snap Move feature and update related components
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2026-04-18 19:34:15 +02:00 |
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ab8bc238bd
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Update tests to include updateSimulation method in MockViewportHost
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2026-04-15 15:14:43 +02:00 |
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41bb2d9e24
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Add test for multi-selection synchronization between outliner and viewport
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2026-04-15 15:13:15 +02:00 |
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492f7aacab
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Add test for framing multiple selected model instances around their combined authored bounds
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2026-04-15 15:12:38 +02:00 |
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6fa52483be
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Update viewport-canvas.test.tsx with activeSelectionId
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2026-04-15 15:05:11 +02:00 |
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b462b5ae2d
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Update tests for new onSetControlStepPathSmooth in ProjectSequencerPane
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2026-04-15 11:19:20 +02:00 |
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d63cbcff27
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Update tests for smooth path in project sequences
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2026-04-15 11:15:09 +02:00 |
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07835ae7d5
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Update speakerName references to use npc.actorId
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2026-04-15 10:11:48 +02:00 |
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9cbe4dfbfa
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Update dialogue tests to use NPC entities
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2026-04-15 09:58:06 +02:00 |
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da4e02a6f2
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Remove ProjectDialoguesPanel component and related files
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2026-04-15 09:53:33 +02:00 |
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3dcc78cb06
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Update tests to set 'active' property to true for NPCs
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2026-04-15 09:39:13 +02:00 |
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4f84742d25
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Update tests to check for specific NPC properties in runtime scene
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2026-04-15 09:34:04 +02:00 |
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0ee6129d0c
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Update ProjectSequencerPane test to remove dialogue and add NPC talk functionality
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2026-04-15 09:27:06 +02:00 |
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819697a75f
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Update ProjectSequencesPanel tests to use NPC talk effects
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2026-04-15 09:26:17 +02:00 |
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a58e5d58ee
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Add brushKind to transform-pointer-intent test
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2026-04-15 08:04:33 +02:00 |
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17a587f58c
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Update tests for ProjectSequencesPanel by adding sceneTarget and using getControlTargetRefKey
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2026-04-15 07:57:42 +02:00 |
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9edcbe7565
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Add test for hiding target and effect selectors in ProjectSequencesPanel for active scene lighting effects
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2026-04-15 07:57:27 +02:00 |
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bf662f76f2
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Refactor project sequence handling and add whitebox brush geometry support
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2026-04-15 07:43:29 +02:00 |
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1480304244
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Refactor and simplify project sequences panel tests
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2026-04-15 07:28:32 +02:00 |
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25652450ef
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Simplify test setup for ProjectSequencerPane
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2026-04-15 07:28:15 +02:00 |
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ca5c058bf8
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Fix loop checkbox selection in project sequences panel test
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2026-04-15 06:27:48 +02:00 |
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e01ecae0a3
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Add tests for editing actor animation and path effects in ProjectSequencesPanel
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2026-04-15 06:25:40 +02:00 |
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1d18e0b447
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Update tests/unit/project-sequencer-pane.test.tsx with onCreateRoutineSequence and remove unused props
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2026-04-15 06:25:18 +02:00 |
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4093f602b6
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Update tests to use mouse events instead of pointer events
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2026-04-15 06:11:13 +02:00 |
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b7ffb59461
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Update test to ignore x coordinate in elementFromPoint
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2026-04-15 06:08:58 +02:00 |
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b145daac4c
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Make sequence placement tests asynchronous
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2026-04-15 06:08:00 +02:00 |
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7862a5fd15
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Update project sequencer pane test to use ProjectScheduleTargetOption type
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2026-04-15 06:06:46 +02:00 |
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4f6e19095d
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Refactor and enhance ProjectSequencerPane tests
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2026-04-15 06:06:41 +02:00 |
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5888a42713
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Update tests to remove Target and Legacy Day Filter checks
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2026-04-15 05:57:51 +02:00 |
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dc0f69e433
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Remove duplicate import in runtime-host.test.ts
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2026-04-15 05:47:44 +02:00 |
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9a84032d43
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Test scheduler impulse sequences fire only once per session
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2026-04-15 05:46:30 +02:00 |
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38820f1bf4
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Add unit test for ProjectSequencerPane component
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2026-04-15 05:27:47 +02:00 |
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8d21c917f1
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Add previewUrl to loadedImageAssets in tests/unit/runner-canvas.test.tsx
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2026-04-15 04:27:31 +02:00 |
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0be8e9418b
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Update MockViewportHost with updateSimulation method
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2026-04-15 03:51:57 +02:00 |
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df33439a5b
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Refactor scene transition tests and update component logic
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2026-04-15 03:50:24 +02:00 |
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a7209957af
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Update RunnerCanvas test to use setSceneTransitionHandler and onSceneTransitionActivated
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2026-04-15 03:50:07 +02:00 |
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6ab057566d
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Add scene transition options and handlers to ProjectSequencesPanel
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2026-04-15 03:50:07 +02:00 |
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9e1d6caecf
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Update tests for new sequence step types and target options
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2026-04-15 01:43:07 +02:00 |
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8aa35e253e
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Add unit test for ProjectSequencesPanel
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2026-04-15 01:32:09 +02:00 |
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a33805ba17
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Add unit tests for pause navigation controller
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2026-04-14 22:43:58 +02:00 |
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944a63fda9
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Remove tests for input suspension in navigation controllers
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2026-04-14 22:42:35 +02:00 |
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9b66cf7336
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Add pauseTime to PlayerStartActionInputState in tests
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2026-04-14 22:42:28 +02:00 |
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a1c69c9366
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Add unit tests for player input bindings
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2026-04-14 22:41:06 +02:00 |
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e8b26e4f96
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Add test case to ignore drag orbit and zoom while input is suspended
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2026-04-14 22:40:06 +02:00 |
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94a806c2e7
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Add test case to ignore mouse look while input is suspended
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2026-04-14 22:39:59 +02:00 |
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fe87f972a5
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Add setRuntimeDialogueHandler to MockRuntimeHost
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2026-04-14 22:28:04 +02:00 |
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c9b0e4c827
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Add test for pause overlay in RunnerCanvas
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2026-04-14 22:26:40 +02:00 |
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ea7481acc9
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Add test for project time pause control effects
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2026-04-14 22:26:27 +02:00 |
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0c6caaa6c0
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Remove unused test case from runtime-host.test.ts
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2026-04-14 21:27:49 +02:00 |
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