Update ProjectSequencerPane test to remove dialogue and add NPC talk functionality

This commit is contained in:
2026-04-15 09:26:28 +02:00
parent 819697a75f
commit 0ee6129d0c

View File

@@ -6,7 +6,6 @@ import {
createProjectGlobalControlTargetRef,
getControlTargetRefKey
} from "../../src/controls/control-surface";
import { createEmptyProjectDialogueLibrary } from "../../src/dialogues/project-dialogues";
import { ProjectSequencerPane } from "../../src/app/ProjectSequencerPane";
import {
createEmptyProjectScheduler,
@@ -41,7 +40,7 @@ describe("ProjectSequencerPane", () => {
visibilityTargetOptions={[]}
scheduler={scheduler}
sequences={createEmptyProjectSequenceLibrary()}
dialogues={createEmptyProjectDialogueLibrary()}
npcTalkTargetOptions={[]}
selectedRoutineId={selectedRoutineId}
selectedSequenceId={null}
onSelectRoutine={vi.fn()}
@@ -61,7 +60,7 @@ describe("ProjectSequencerPane", () => {
onSetRoutineSequenceId={vi.fn()}
onSetSequenceTitle={vi.fn()}
onAddControlEffect={vi.fn()}
onAddDialogueStep={vi.fn()}
onAddNpcTalkEffect={vi.fn()}
onAddTeleportStep={vi.fn()}
onAddSceneTransitionStep={vi.fn()}
onAddVisibilityStep={vi.fn()}
@@ -75,7 +74,8 @@ describe("ProjectSequencerPane", () => {
onSetControlStepPathId={vi.fn()}
onSetControlStepPathSpeed={vi.fn()}
onSetControlStepPathLoop={vi.fn()}
onSetDialogueStepDialogueId={vi.fn()}
onSetNpcTalkStepNpcEntityId={vi.fn()}
onSetNpcTalkStepDialogueId={vi.fn()}
onSetTeleportStepTarget={vi.fn()}
onSetSceneTransitionStepTarget={vi.fn()}
onSetVisibilityStepTarget={vi.fn()}