Add pauseTime to PlayerStartActionInputState in tests
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@@ -33,7 +33,8 @@ const FORWARD_INPUT: PlayerStartActionInputState = {
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moveRight: 0,
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jump: 0,
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sprint: 0,
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crouch: 0
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crouch: 0,
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pauseTime: 0
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};
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function createVolumeState(overrides: {
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@@ -801,4 +802,4 @@ describe("player-locomotion", () => {
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expect(step?.verticalVelocity).toBeCloseTo(-DEFAULT_MOVEMENT.moveSpeed);
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expect(step?.feetPosition.y).toBeCloseTo(0.05, 5);
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});
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});
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});
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