Commit Graph

229 Commits

Author SHA1 Message Date
c8474cefd4 auto-git:
[add] tests/unit/light-volume-utils.test.ts
2026-04-22 14:06:38 +02:00
f014d99cd6 auto-git:
[change] tests/unit/underwater-fog.test.ts
2026-04-22 14:06:38 +02:00
3ca210961c auto-git:
[change] tests/unit/world-background-renderer.test.ts
2026-04-22 14:04:19 +02:00
81b633a78f auto-git:
[add] tests/unit/quantized-environment-blend-cache.test.ts
2026-04-22 13:47:50 +02:00
76b104fee9 auto-git:
[change] tests/unit/world-background-renderer.test.ts
2026-04-22 13:46:25 +02:00
a11063ab7b auto-git:
[change] tests/unit/world-background-renderer.test.ts
2026-04-22 13:06:29 +02:00
8e1733ab25 auto-git:
[change] tests/unit/world-background-renderer.test.ts
2026-04-22 13:00:34 +02:00
490312408c auto-git:
[change] tests/unit/world-background-renderer.test.ts
2026-04-22 13:00:23 +02:00
c3cfaabcd9 Test: Prevent viewport refocus when scene document changes without focus request 2026-04-21 02:31:12 +02:00
94dec56eb4 auto-git:
[add] src/rendering/terrain-layer-material.ts
 [add] tests/domain/terrains.test.ts
 [change] src/app/App.tsx
 [change] src/core/terrain-brush.ts
 [change] src/document/migrate-scene-document.ts
 [change] src/document/scene-document-validation.ts
 [change] src/document/scene-document.ts
 [change] src/document/terrains.ts
 [change] src/geometry/terrain-brush.ts
 [change] src/geometry/terrain-mesh.ts
 [change] src/runtime-three/rapier-collision-world.ts
 [change] src/runtime-three/runtime-host.ts
 [change] src/runtime-three/runtime-scene-build.ts
 [change] src/viewport-three/ViewportCanvas.tsx
 [change] src/viewport-three/ViewportPanel.tsx
 [change] src/viewport-three/viewport-host.ts
 [change] tests/domain/build-runtime-scene.test.ts
 [change] tests/domain/rapier-collision-world.test.ts
 [change] tests/domain/terrain.command.test.ts
 [change] tests/domain/water-material.test.ts
 [change] tests/geometry/terrain-brush.test.ts
 [change] tests/geometry/terrain-mesh.test.ts
 [change] tests/serialization/scene-document-json.test.ts
 [change] tests/unit/terrain-foundation.integration.test.tsx
 [change] tests/unit/viewport-canvas.test.tsx
2026-04-20 02:37:01 +02:00
c093a0e320 auto-git:
[change] tests/unit/terrain-foundation.integration.test.tsx
2026-04-18 20:33:04 +02:00
65f5ef1a7b auto-git:
[change] tests/unit/viewport-canvas.test.tsx
2026-04-18 20:32:16 +02:00
3b59f80974 Add integration test for terrain foundation 2026-04-18 20:04:04 +02:00
d3c5c8a221 Add test for framing selected terrain from its authored grid bounds 2026-04-18 20:02:23 +02:00
ab8cfd9fb3 Add Surface Snap Move feature and update related components 2026-04-18 19:34:15 +02:00
ab8bc238bd Update tests to include updateSimulation method in MockViewportHost 2026-04-15 15:14:43 +02:00
41bb2d9e24 Add test for multi-selection synchronization between outliner and viewport 2026-04-15 15:13:15 +02:00
492f7aacab Add test for framing multiple selected model instances around their combined authored bounds 2026-04-15 15:12:38 +02:00
6fa52483be Update viewport-canvas.test.tsx with activeSelectionId 2026-04-15 15:05:11 +02:00
b462b5ae2d Update tests for new onSetControlStepPathSmooth in ProjectSequencerPane 2026-04-15 11:19:20 +02:00
d63cbcff27 Update tests for smooth path in project sequences 2026-04-15 11:15:09 +02:00
07835ae7d5 Update speakerName references to use npc.actorId 2026-04-15 10:11:48 +02:00
9cbe4dfbfa Update dialogue tests to use NPC entities 2026-04-15 09:58:06 +02:00
da4e02a6f2 Remove ProjectDialoguesPanel component and related files 2026-04-15 09:53:33 +02:00
3dcc78cb06 Update tests to set 'active' property to true for NPCs 2026-04-15 09:39:13 +02:00
4f84742d25 Update tests to check for specific NPC properties in runtime scene 2026-04-15 09:34:04 +02:00
0ee6129d0c Update ProjectSequencerPane test to remove dialogue and add NPC talk functionality 2026-04-15 09:27:06 +02:00
819697a75f Update ProjectSequencesPanel tests to use NPC talk effects 2026-04-15 09:26:17 +02:00
a58e5d58ee Add brushKind to transform-pointer-intent test 2026-04-15 08:04:33 +02:00
17a587f58c Update tests for ProjectSequencesPanel by adding sceneTarget and using getControlTargetRefKey 2026-04-15 07:57:42 +02:00
9edcbe7565 Add test for hiding target and effect selectors in ProjectSequencesPanel for active scene lighting effects 2026-04-15 07:57:27 +02:00
bf662f76f2 Refactor project sequence handling and add whitebox brush geometry support 2026-04-15 07:43:29 +02:00
1480304244 Refactor and simplify project sequences panel tests 2026-04-15 07:28:32 +02:00
25652450ef Simplify test setup for ProjectSequencerPane 2026-04-15 07:28:15 +02:00
ca5c058bf8 Fix loop checkbox selection in project sequences panel test 2026-04-15 06:27:48 +02:00
e01ecae0a3 Add tests for editing actor animation and path effects in ProjectSequencesPanel 2026-04-15 06:25:40 +02:00
1d18e0b447 Update tests/unit/project-sequencer-pane.test.tsx with onCreateRoutineSequence and remove unused props 2026-04-15 06:25:18 +02:00
4093f602b6 Update tests to use mouse events instead of pointer events 2026-04-15 06:11:13 +02:00
b7ffb59461 Update test to ignore x coordinate in elementFromPoint 2026-04-15 06:08:58 +02:00
b145daac4c Make sequence placement tests asynchronous 2026-04-15 06:08:00 +02:00
7862a5fd15 Update project sequencer pane test to use ProjectScheduleTargetOption type 2026-04-15 06:06:46 +02:00
4f6e19095d Refactor and enhance ProjectSequencerPane tests 2026-04-15 06:06:41 +02:00
5888a42713 Update tests to remove Target and Legacy Day Filter checks 2026-04-15 05:57:51 +02:00
dc0f69e433 Remove duplicate import in runtime-host.test.ts 2026-04-15 05:47:44 +02:00
9a84032d43 Test scheduler impulse sequences fire only once per session 2026-04-15 05:46:30 +02:00
38820f1bf4 Add unit test for ProjectSequencerPane component 2026-04-15 05:27:47 +02:00
8d21c917f1 Add previewUrl to loadedImageAssets in tests/unit/runner-canvas.test.tsx 2026-04-15 04:27:31 +02:00
0be8e9418b Update MockViewportHost with updateSimulation method 2026-04-15 03:51:57 +02:00
df33439a5b Refactor scene transition tests and update component logic 2026-04-15 03:50:24 +02:00
a7209957af Update RunnerCanvas test to use setSceneTransitionHandler and onSceneTransitionActivated 2026-04-15 03:50:07 +02:00