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abd2c8ce3a
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Add maxStepHeight to RuntimePlayerMovement and related controllers
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2026-04-11 20:59:30 +02:00 |
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d5c33c57ec
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Add maxStepHeight to PlayerStartMovementTemplate and related functions
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2026-04-11 20:59:14 +02:00 |
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0972076e42
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Include maxSpeed and bunny hop properties in player start movement template comparison
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2026-04-11 20:33:32 +02:00 |
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a07b1081c2
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Preserve previous jump speed in player locomotion
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2026-04-11 20:33:32 +02:00 |
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925d2fe139
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Add maxSpeed to player movement in tests
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2026-04-11 20:33:32 +02:00 |
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6f8aface5c
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Update player movement template in tests
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2026-04-11 20:32:11 +02:00 |
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350de1eea0
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Add max speed input field and bunny hopping options in App.tsx
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2026-04-11 20:31:59 +02:00 |
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761fc14934
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Add maxSpeed property to playerStartMovementTemplateDraft
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2026-04-11 20:31:59 +02:00 |
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40664ae07c
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Read maxSpeed and bunnyHopBoost in App component
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2026-04-11 20:31:30 +02:00 |
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14b49f7c01
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Add maxSpeed and bunnyHopBoost to PlayerStartMovementTemplateNumberDraft
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2026-04-11 20:31:30 +02:00 |
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bc87492f38
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Add speed clamping and update player locomotion logic
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2026-04-11 20:31:16 +02:00 |
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db652f68f8
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Add validation for player start max speed and bunny hop settings in scene document validation
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2026-04-11 20:31:02 +02:00 |
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6224b7be15
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Add maxSpeed and bunny hop properties to player start movement template
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2026-04-11 20:30:55 +02:00 |
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5be0e07115
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Add maxSpeed and bunny hop properties to player movement
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2026-04-11 20:30:49 +02:00 |
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985557efb2
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Add bunny hop and max speed settings to player movement template
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2026-04-11 20:30:39 +02:00 |
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91790affcb
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Refactor event handlers in App.tsx to extract value assignment
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2026-04-11 20:21:38 +02:00 |
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5b573d48d0
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Update player locomotion test with movement template and additional state properties
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2026-04-11 20:20:44 +02:00 |
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c351084c0f
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Remove unused readNonNegativeNumberDraft function from App.tsx
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2026-04-11 20:20:38 +02:00 |
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2ee3362ff3
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Update entity registry defaults to include jump, sprint, and crouch settings
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2026-04-11 20:20:38 +02:00 |
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4ac3a1f0ee
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Add tests for custom movement template persistence in player start inspector
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2026-04-11 20:19:17 +02:00 |
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fe4e03af3c
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Update movementTemplate kind to custom and add detailed properties
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2026-04-11 20:19:03 +02:00 |
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beb1f5bfb1
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Expand scene document validation tests to cover more player start movement capabilities
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2026-04-11 20:19:00 +02:00 |
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356559bc45
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Update runtime interaction system test to include additional player movement properties
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2026-04-11 20:19:00 +02:00 |
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d931279bf0
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Add validation for player start movement template properties
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2026-04-11 20:18:02 +02:00 |
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dbc60d06a3
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Add validation and default values for jump, sprint, and crouch in player start movement template
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2026-04-11 20:17:53 +02:00 |
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a45f299dd8
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Enhance player movement template with jump, sprint, and crouch capabilities
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2026-04-11 20:14:10 +02:00 |
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f52b7bc50b
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Add functions for managing player start movement template draft
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2026-04-11 20:12:51 +02:00 |
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75eabf784f
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Add player start movement template number draft state and handlers in App.tsx
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2026-04-11 20:12:10 +02:00 |
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229fb13883
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Add responsive and custom movement templates with additional properties
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2026-04-11 20:11:18 +02:00 |
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35f41a05b0
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Update player start movement template comparison logic
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2026-04-11 20:10:56 +02:00 |
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1811d85552
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Enhance navigation controllers with jump buffer, coyote time, and jump hold features
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2026-04-11 20:10:12 +02:00 |
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ad01f5050f
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Enhance player locomotion with variable jump mechanics and additional state tracking
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2026-04-11 20:09:49 +02:00 |
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e3c88e8048
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Add jump, sprint, and crouch settings to RuntimePlayerMovement
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2026-04-11 20:09:12 +02:00 |
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1d978730c3
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Expand player movement templates with additional settings and presets
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2026-04-11 20:09:06 +02:00 |
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cb24c0afe8
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Add unit tests for player locomotion and update collision handling logic
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2026-04-11 19:54:51 +02:00 |
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17ee177ea2
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Update tests for first-person navigation controller
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2026-04-11 19:37:55 +02:00 |
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baa3c794d0
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Update locomotion logic to handle airborne state and previous locomotion state
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2026-04-11 19:34:38 +02:00 |
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23b875ff35
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Remove unnecessary condition in player locomotion and add test for sprint planar speed preservation while jumping
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2026-04-11 19:31:06 +02:00 |
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95905bd897
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Update test for jump ascent behavior
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2026-04-11 19:27:13 +02:00 |
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a3fc1bee7d
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Improve player locomotion logic for better ground detection and ascent handling
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2026-04-11 19:26:58 +02:00 |
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872630b71e
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Refactor ground probing logic in first-person navigation controller tests
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2026-04-11 19:20:37 +02:00 |
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c15d5e9d6a
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Modify runtime controller context creation logic
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2026-04-11 19:20:10 +02:00 |
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ca9d4381ff
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Update test mock for first-person navigation controller
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2026-04-11 19:20:10 +02:00 |
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a6aa3a9a18
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Remove unused player animation hooks and update tests
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2026-04-11 19:16:51 +02:00 |
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2fae015855
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Update tests for player controller telemetry and refactor navigation controller tests
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2026-04-11 19:14:22 +02:00 |
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430770d645
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Add functions to format runner telemetry signals, audio hook, and animation hook in App.tsx
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2026-04-11 19:13:15 +02:00 |
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9291f9f2ce
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Remove unused import in runtime-host.ts
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2026-04-11 19:09:53 +02:00 |
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ecec7315c9
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Add support for player audio hooks in runtime audio system
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2026-04-11 19:08:31 +02:00 |
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bbc9bd0ea5
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Apply player camera effects and update audio hooks in frame update
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2026-04-11 19:08:31 +02:00 |
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b33b861a6b
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Reset player camera effects on scene load and unload
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2026-04-11 19:08:31 +02:00 |
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