Update entity registry defaults to include jump, sprint, and crouch settings

This commit is contained in:
2026-04-11 20:19:37 +02:00
parent 4ac3a1f0ee
commit 2ee3362ff3

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@@ -7,9 +7,12 @@ import {
DEFAULT_PLAYER_START_BOX_SIZE,
DEFAULT_PLAYER_START_CAPSULE_HEIGHT,
DEFAULT_PLAYER_START_CAPSULE_RADIUS,
DEFAULT_PLAYER_START_CROUCH_SETTINGS,
DEFAULT_PLAYER_START_EYE_HEIGHT,
DEFAULT_PLAYER_START_JUMP_SETTINGS,
DEFAULT_PLAYER_START_MOVE_SPEED,
DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES,
DEFAULT_PLAYER_START_SPRINT_SETTINGS,
DEFAULT_SPOT_LIGHT_ANGLE_DEGREES,
DEFAULT_SPOT_LIGHT_COLOR_HEX,
DEFAULT_SPOT_LIGHT_DISTANCE,
@@ -38,7 +41,10 @@ describe("entity registry defaults", () => {
movementTemplate: {
kind: "default",
moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES
capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES,
jump: DEFAULT_PLAYER_START_JUMP_SETTINGS,
sprint: DEFAULT_PLAYER_START_SPRINT_SETTINGS,
crouch: DEFAULT_PLAYER_START_CROUCH_SETTINGS
},
collider: {
mode: "capsule",