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179e12111a
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Enhance god rays source mask calculation and shader parameters
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2026-04-28 06:03:19 +02:00 |
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4db49b024c
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Update advanced rendering composer signature to include scene and AO mask
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2026-04-28 05:21:04 +02:00 |
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67f950b95f
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Implement source mask pass and enhance God Rays occlusion handling
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2026-04-28 05:19:46 +02:00 |
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1554c702c4
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Enhance god rays effect with occlusion-based transmittance calculation
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2026-04-28 05:15:41 +02:00 |
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15175155aa
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Improve god rays rendering by adding sun source masking and updating light parameters
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2026-04-28 05:04:48 +02:00 |
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b906a6ff4c
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Remove unused import for distance fog parameters
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2026-04-28 04:56:39 +02:00 |
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026dbe66d4
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Add controls and logic for advanced rendering distance fog settings
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2026-04-28 04:53:55 +02:00 |
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a71eb49b6a
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Implement atmospheric scattering and distance fog for God Rays
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2026-04-28 04:53:26 +02:00 |
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7d38198830
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Upgrade distance fog to advanced atmospheric scattering model with sky blending and height falloff
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2026-04-28 04:53:09 +02:00 |
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404fd59751
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Implement advanced atmospheric rendering settings (sky blend, horizon strength, height falloff)
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2026-04-28 04:52:22 +02:00 |
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e91a724b41
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Implement and test God Rays advanced rendering feature
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2026-04-28 04:41:05 +02:00 |
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2ce85ff1a6
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Feat: Add advanced rendering controls (God Rays, Volume Rendering paths, etc.)
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2026-04-28 04:36:10 +02:00 |
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1f4dd0147d
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Add controls for advanced rendering god rays parameters
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2026-04-28 04:35:36 +02:00 |
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35f71a67b7
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Update God Rays rendering parameters
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2026-04-28 04:35:18 +02:00 |
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f198773cd2
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Feat: Add state management for God Rays rendering parameters
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2026-04-28 04:35:07 +02:00 |
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4c71f6dd4f
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Feat: Integrate God Rays support into viewport host
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2026-04-28 04:35:07 +02:00 |
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0dd8a9031f
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Sync god rays light source with dominant celestial light
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2026-04-28 04:34:48 +02:00 |
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ba30d37f12
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Initialize screen space god rays light source
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2026-04-28 04:34:48 +02:00 |
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d6d2c5b4a2
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Integrate screen space god rays lighting
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2026-04-28 04:34:32 +02:00 |
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bb6f5ae8b8
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feat: Integrate god rays pass into advanced rendering composer
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2026-04-28 04:34:18 +02:00 |
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07b8e46ae5
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feat: Add screen-space god rays implementation
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2026-04-28 04:34:18 +02:00 |
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129a5335ea
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Add validation for God Rays advanced rendering settings
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2026-04-28 04:32:18 +02:00 |
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243ed8f791
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Update scene document migration to include God Rays version check
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2026-04-28 04:32:18 +02:00 |
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371ee6d595
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Add support for God Rays advanced rendering settings
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2026-04-28 04:31:57 +02:00 |
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ae83091848
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Feat: Add God Rays settings to advanced rendering configuration
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2026-04-28 04:31:43 +02:00 |
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0652c0200a
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Add support and migration for distance fog settings
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2026-04-28 04:12:55 +02:00 |
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ba71cdd487
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Update scene document versions and add distance fog version constant
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2026-04-28 04:12:41 +02:00 |
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38daddc00d
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Add UI controls for advanced rendering features (Distance Fog, Volume Rendering Paths)
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2026-04-28 04:10:08 +02:00 |
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384c19f196
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Add controls for distance fog rendering settings
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2026-04-28 04:09:42 +02:00 |
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34c0129d18
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Initialize distance fog rendering parameters
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2026-04-28 04:09:27 +02:00 |
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bb0c5d8dea
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Add state management for distance fog advanced rendering settings
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2026-04-28 04:09:20 +02:00 |
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ca50a6a189
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Add validation functions for unit intervals and distance fog settings
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2026-04-28 04:09:12 +02:00 |
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16d4e691c0
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Add AdvancedRenderingDistanceFogSettings type
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2026-04-28 04:09:12 +02:00 |
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7416a5e53d
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Apply advanced rendering camera far settings in viewport host
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2026-04-28 04:08:36 +02:00 |
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751301cdfb
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Use dedicated constant for viewport camera far distance
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2026-04-28 04:08:20 +02:00 |
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16c70f06ab
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Apply advanced rendering camera far distance in RuntimeHost
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2026-04-28 04:08:20 +02:00 |
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8171a678d8
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Update camera far plane and integrate advanced rendering features
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2026-04-28 04:07:46 +02:00 |
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b388277f42
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Refactor distance fog enablement check
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2026-04-28 04:07:46 +02:00 |
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5678a61cf7
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Integrate distance fog pass into advanced rendering composer
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2026-04-28 04:07:20 +02:00 |
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825d7d9957
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Implement DistanceFogPass for advanced rendering
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2026-04-28 04:07:20 +02:00 |
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949ebfabe1
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Add validation checks for Distance Fog world settings
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2026-04-28 04:06:27 +02:00 |
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6d96cda357
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Add constants for Distance Fog and Dynamic Global Illumination scene document versions
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2026-04-28 04:06:27 +02:00 |
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7f80da4f60
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Update scene document migration to include DGI and Distance Fog versions
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2026-04-28 04:06:27 +02:00 |
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634ed0c890
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auto-git:
[change] src/document/world-settings.ts
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2026-04-28 04:05:33 +02:00 |
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c368140aa2
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Cleanup minor formatting issues and refine validation logic across components and tests
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2026-04-28 03:38:48 +02:00 |
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80e542a257
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Feat: Add UI controls for Dynamic Global Illumination settings
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2026-04-28 03:29:35 +02:00 |
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6f5ce68698
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Feature: Add controls for dynamic global illumination settings (enabled, intensity, radius, and quality)
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2026-04-28 03:29:19 +02:00 |
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07e6d4af7f
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Architect: Implement dedicated editor simulation controller, advanced rendering layers, and shared runtime schedule synchronization
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2026-04-28 03:29:11 +02:00 |
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0df775fea4
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Add support and label formatting for dynamic global illumination quality
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2026-04-28 03:28:54 +02:00 |
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2867b13113
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Integrate Screen Space Global Illumination (SSGI) and update advanced rendering composer logic
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2026-04-28 03:28:46 +02:00 |
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