Apply advanced rendering camera far distance in RuntimeHost
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@@ -2821,6 +2821,7 @@ export class RuntimeHost {
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this.scene.environmentIntensity = 1;
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this.applyDayNightLighting();
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this.applyAdvancedRenderingCameraFar(world.advancedRendering);
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if (this.renderer !== null) {
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configureAdvancedRenderingRenderer(
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@@ -2970,6 +2971,14 @@ export class RuntimeHost {
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return nextCollisionWorld;
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}
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private applyAdvancedRenderingCameraFar(settings: AdvancedRenderingSettings) {
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applyAdvancedRenderingPerspectiveCameraFar(
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this.camera,
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settings,
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RUNTIME_PERSPECTIVE_CAMERA_FAR
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);
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}
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private clearCollisionWorld() {
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this.collisionWorld?.dispose();
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this.collisionWorld = null;
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