Apply advanced rendering camera far distance in RuntimeHost

This commit is contained in:
2026-04-28 04:07:46 +02:00
parent 8171a678d8
commit 16c70f06ab

View File

@@ -2821,6 +2821,7 @@ export class RuntimeHost {
this.scene.environmentIntensity = 1;
this.applyDayNightLighting();
this.applyAdvancedRenderingCameraFar(world.advancedRendering);
if (this.renderer !== null) {
configureAdvancedRenderingRenderer(
@@ -2970,6 +2971,14 @@ export class RuntimeHost {
return nextCollisionWorld;
}
private applyAdvancedRenderingCameraFar(settings: AdvancedRenderingSettings) {
applyAdvancedRenderingPerspectiveCameraFar(
this.camera,
settings,
RUNTIME_PERSPECTIVE_CAMERA_FAR
);
}
private clearCollisionWorld() {
this.collisionWorld?.dispose();
this.collisionWorld = null;