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92608ae395
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Update test function signature by removing radius parameter
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2026-04-25 16:42:54 +02:00 |
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60d2b3c447
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Improve distance assertion for runtime target candidates in tests
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2026-04-25 16:40:27 +02:00 |
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1f7464bd3a
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Refactor and expand RuntimeHost unit tests for target selection and retargeting logic
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2026-04-25 16:39:49 +02:00 |
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f1825c32fb
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Refactor runtime target proposal to prioritize screen-center candidates
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2026-04-25 16:39:01 +02:00 |
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5ce0f1f9cf
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Fix input X sign in RuntimeHost and add test for temporary look-on input in navigation controller
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2026-04-25 16:32:49 +02:00 |
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e55db834ab
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Feat: Add 'Above' NPC entity and related interaction tests
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2026-04-25 16:32:34 +02:00 |
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df0d577625
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Update look input handling to accept directional screen-space coordinates and return detailed state
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2026-04-25 16:31:20 +02:00 |
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b4a533fe01
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Update target look input handling to use full movement data
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2026-04-25 16:30:29 +02:00 |
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0601b46f8c
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Refactor pointer input handling and update target look logic in ThirdPersonNavigationController
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2026-04-25 16:30:08 +02:00 |
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17768b0fdf
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Improve camera position calculation using resolved yaw and pitch
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2026-04-25 16:29:37 +02:00 |
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d9642d00f6
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Refactor target look input handling and implement offset dampening
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2026-04-25 16:29:26 +02:00 |
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60f8b26542
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Add target look offset variables to navigation controller
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2026-04-25 16:29:26 +02:00 |
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8824a42cfa
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Add target look tracking and improve dampening utilities in third-person navigation controller
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2026-04-25 16:27:42 +02:00 |
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ff11b16f42
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Refactor runtime target look input to use screen-space projection for candidate selection
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2026-04-25 16:27:06 +02:00 |
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4be1e05251
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Update runtime target state management to use a boolean switch flag
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2026-04-25 16:26:47 +02:00 |
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5881d9d448
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Refactor target switching logic and update input handling constants
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2026-04-25 16:25:33 +02:00 |
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5f2be9277f
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Implement structured target look input and advanced shader-based visual targeting effects
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2026-04-25 16:25:12 +02:00 |
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72a92ed798
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Update test input for handleRuntimeTargetLookInput to use -1
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2026-04-25 16:07:34 +02:00 |
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f2fb11b4cc
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Update test positions for distant runtime interaction elements
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2026-04-25 16:06:22 +02:00 |
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3b19c16a14
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Adjust type casting for horizontal intent in RuntimeHost
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2026-04-25 16:06:22 +02:00 |
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bb05a4b6cb
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Standardize targeting acquisition range by replacing complex reach multipliers with a fixed acquisition distance
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2026-04-25 16:04:57 +02:00 |
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7985afff0c
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Update RuntimeHost unit tests for target switching and look input handling
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2026-04-25 15:58:54 +02:00 |
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ed94970088
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Refactor runtime target look input to support directional side targeting and update target state management
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2026-04-25 15:58:18 +02:00 |
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d7822b9741
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Enhance target assist by tracking look input direction and refining target state logic
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2026-04-25 15:52:29 +02:00 |
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9471475e58
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Prevent rotation when target look input is consumed
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2026-04-25 15:52:16 +02:00 |
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c94b82108f
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Refactor: Improve look input handling and consumption in ThirdPersonNavigationController
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2026-04-25 15:51:06 +02:00 |
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d90f0ac8fa
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Context: Add handleRuntimeTargetLookInput method to RuntimeControllerContext
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2026-04-25 15:51:06 +02:00 |
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ba31e05905
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Update RuntimeHost tests to use camera property instead of look intent method
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2026-04-25 15:44:27 +02:00 |
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e43c955172
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Refactor runtime targeting to use camera direction for accurate candidate resolution
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2026-04-25 15:43:55 +02:00 |
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5f74e091c3
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Add test for star rotation based on sun orbit
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2026-04-25 15:43:24 +02:00 |
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b2e271c383
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Refresh runtime targeting state
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2026-04-25 15:43:24 +02:00 |
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8fb4b3932e
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Update star rendering with rotation axis and reduce max active target distance
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2026-04-25 15:42:49 +02:00 |
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ef1262f893
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Adjust sign convention for camera yaw calculation in third-person navigation
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2026-04-25 15:41:20 +02:00 |
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ab5e10fb5a
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Remove third-person camera look intent reporting from context
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2026-04-25 15:41:20 +02:00 |
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fdf0aab98a
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Enhance star rendering with advanced galaxy and nebula effects
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2026-04-25 15:40:43 +02:00 |
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f02f254ac3
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Implement star rotation based on celestial orbits
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2026-04-25 15:38:37 +02:00 |
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99dc1871d9
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Enhance runtime targeting logic and add unit tests for target switching and loss conditions
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2026-04-25 15:33:43 +02:00 |
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dd0f6868ac
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Implement look-directional target switching and refine active runtime target state management
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2026-04-25 15:31:37 +02:00 |
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601a1e8ecd
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Feature: Implement third-person camera look intent reporting and update target lock state
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2026-04-25 15:31:13 +02:00 |
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8956e82002
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Add runtime target look yaw delta tracking
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2026-04-25 15:30:00 +02:00 |
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6cd90633ad
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auto-git:
[change] src/runtime-three/third-person-navigation-controller.ts
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2026-04-25 15:28:53 +02:00 |
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92faceb809
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auto-git:
[change] src/runtime-three/navigation-controller.ts
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2026-04-25 15:28:53 +02:00 |
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86e89b25ec
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auto-git:
[change] src/runtime-three/runtime-host.ts
[change] tests/unit/runtime-host.test.ts
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2026-04-25 10:45:10 +02:00 |
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12df95f98a
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auto-git:
[change] tests/unit/runtime-interaction-system.test.ts
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2026-04-25 10:30:17 +02:00 |
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de7055f421
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auto-git:
[change] tests/unit/runtime-host.test.ts
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2026-04-25 10:28:56 +02:00 |
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5b248fa01b
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auto-git:
[change] tests/unit/runtime-host.test.ts
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2026-04-25 10:28:56 +02:00 |
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935c8b7e9c
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auto-git:
[change] src/runtime-three/runtime-host.ts
[change] tests/unit/runtime-interaction-system.test.ts
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2026-04-25 10:28:29 +02:00 |
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13635d0705
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auto-git:
[change] src/runtime-three/runtime-interaction-system.ts
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2026-04-25 10:26:52 +02:00 |
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393bdfc0d8
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auto-git:
[change] src/assets/gltf-model-import.ts
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2026-04-25 04:32:36 +02:00 |
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c439bb77d2
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auto-git:
[change] src/assets/gltf-model-import.ts
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2026-04-25 04:32:36 +02:00 |
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